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Author Topic: Skyrates  (Read 3445 times)

quinnr

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Re: Skyrates
« Reply #30 on: July 06, 2010, 10:26:31 pm »

Chutney is my apprentice now. Yay.

Also, don't forget that you can go to the different capitals to declare your self as one of the few influences, and try to take over places for your faction.

EDIT: We have a wing! That's like a group for peeps...I don't really know what it does...but a group of people has to be good, right?
« Last Edit: July 06, 2010, 10:30:13 pm by quinnr »
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quinnr

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Re: Skyrates
« Reply #31 on: July 06, 2010, 10:47:40 pm »

Quote from: Wiki
During testing and again during the event, the game's timer went into overdrive, causing the game to think that years of real time had passed.
...I first read this as "causing the players to think..."
Which would be awesome.

This ongoing event is pretty cool actually. The more you trade at places your faction influences the more the leaders can use abilities on your skylands to prevent the evil faction from taking over. If they do take over, bad bad things happen.
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quinnr

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Re: Skyrates
« Reply #32 on: July 07, 2010, 11:31:23 am »

Got all of you as apprentices now.
And nobody joined the Wing I invited them to. :(
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Nicpon

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Re: Skyrates
« Reply #33 on: July 07, 2010, 01:10:26 pm »

I joined!

But I'm considering deleting that char, because I had tough luck with pirates.
And second one I created is killing them one by one, and leveling in pretty much everything.

(Bad thing is, I created him to test combat, so his name is: GROORARRRW  ;D)
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quinnr

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Re: Skyrates
« Reply #34 on: July 07, 2010, 01:36:50 pm »

That's okay, I make names like that on other games :P

Also, fuel effeciency is SO FLIPPING HELPFUL. But it takes a couple levels to notice it (you can pretty much skip all the 'fuel' waypoints, saving a ton more legs than adding them with cartography).

Also, get flight license levels as fast as possible as well, because those unlock more areas to trade with.
You can also get the new commodities when you can so you can trade different things :)
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