Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 55 56 [57] 58 59 ... 118

Author Topic: Towersoared - Chronicles of Construction (Community) - 0.31.25  (Read 295574 times)

Battlecat

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #840 on: April 12, 2011, 03:34:45 pm »

OOC: @ Thatdude: You know, you're right.  It is 15 years this year.  The fort was first settled in spring of 302, so 317 would mark 15 years.  Holy smokes, I lost track of time.  Looks like 20 or 25 will be the big party.  :)

Triaxx2

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #841 on: April 12, 2011, 04:08:48 pm »

Seriously, have I killed anything except stone? Sheesh. :D

Anyway, can I get a Mica floor, but with Orthoclase rings around my forges?
Logged

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #842 on: April 12, 2011, 06:38:05 pm »

Hmm... Can you put a hatch over the stairs to the command?
Logged
Clearly, cakes are the next form of human evolution.

Battlecat

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #843 on: April 12, 2011, 07:40:11 pm »

OOC:

@breadbocks: It does have a hatch, linked to the lever in your bedroom as requested.  The hatches aren't visible when they are open, which is pretty much a given so Scaraban can link up facilities. 

@Triaxx2: You were running late thanks to the ongoing equipment issues.  They are finally ironed out now that you're not a miner.  You should be good to go for the next fight.  As for the ground floor design, no problem at all. 

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #844 on: April 12, 2011, 07:55:09 pm »

Ah. Well, that makes sense. xD

Logged
Clearly, cakes are the next form of human evolution.

Syntic

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #845 on: April 13, 2011, 12:55:28 am »

I've been trying to think of what other things one could do to a Dwarf to indicate to them that they are not liked. We have the two obvious ones already of kill them, and cut their beard off, but as the first one sort of leaves them dead and unable to appreciate that they aren't liked, it's not really a good option. Also we just can't seem to figure out the second (at this time), so that really does leave us wanting more options. So here are some of the things I've thought of:

1) Deny them booze for some reason or another. This would likely though just make them angry and not ashamed, so it's not really a good way of teaching a dwarf a lesson.
2) Force the dwarf above ground for long enough periods of time that they get sick, but not long enough that they adapt to being on the surface. Lovely in that if you can come up with some official sounding reason that they need to be on the surface during this time they will do it without getting angry and just be very uncomfortable. One easy reason is to inform a Noble that when trade caravans come that the Royals back home have decided that a noble should be the first to welcome them. With careful planning it would be very hard to ever find out this was a lie, and was instead just a misunderstanding.
3) Find out some things that the Noble doesn't like but hasn't forbidden, then start sprinkling these things around the fortress with a higher concentration near the noble's room. But looking back until I found the personality of a random dwarf (happened to be Syntic because I knew it was there) I see that the only dislike was flies, so if the Baron doesn't have anything interesting for a dislike this really isn't a good idea.
4) One could engrave a tile here or there in the baron's room and hope that they are somewhat insulting. Though that's not likely to be the case as you can't control what is engraved.
Logged

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #846 on: April 13, 2011, 08:08:10 am »

Fill his room with upright spikes. Don't link them to anything. They'll increase the value of the room, but they'll make him nervous.

EDIT: If you have an engraver with a grudge against the count, have him engrave his room.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

kisame12794

  • Bay Watcher
  • !!Arc Welder!!
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #847 on: April 13, 2011, 08:38:57 am »

could you post the save because i have a program that could turn a DF save into a minecraft one and give a dorfs eye view. some things will be missing though like drawbridges and engravings.
Logged
The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Triaxx2

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #848 on: April 13, 2011, 10:24:05 am »

That is awesome. Name of program? Or did you write it?
Logged

kisame12794

  • Bay Watcher
  • !!Arc Welder!!
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #849 on: April 13, 2011, 10:34:09 am »

i think it is called DF2MC
Logged
The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Battlecat

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #850 on: April 13, 2011, 11:10:29 am »

Cog’s Journal, 15th of Granite 318

Today Dobar the hauler began babbling in mad tounges and acting crazy.  I think he’s been possessed or something.  He’s heading off to a workshop.  I guess we’ll see what he creates. 

Events of the 20th of Granite 318

Thatdude made her way quietly through the third cave level.  That poisonous beast was somewhere nearby and she was going to be the one to kill it.  She had been down here for days now, hunting and searching.  Then suddenly, there it was.  The winged beast began charging at her.  She raised her crossbow and launched a bolt at the monster.  The bolt went through its chest.  It arced down into the nearby lake and for a moment she thought it was dead. 

Spoiler (click to show/hide)

Then she saw it tearing through the water towards her.  Under the water, she saw it open its mouth and unleash a cloud of the toxic gas.  But the gas simply dissipated into the water and never reached her.  She armed her bow and took another shot.  And another as the beast reached the shore.  It tried to claw at her from under the water several times completely unsuccessfully.  But it never emerged onto dry land. 

Spoiler (click to show/hide)

She continued firing shot after shot at the beast.  Blood slowly spread into the water surrounding it.  Then she was out of bolts.  So she began bashing it with her crossbow.  Still the creature never emerged from the water even though it was constantly attacking her from below.  Eventually it stopped moving.

Spoiler (click to show/hide)

That first shot must have wounded it to the point where it couldn’t leave the water.  That was the only possibility she could see.  Either way, she didn’t have a drop of forgotten beast toxin on her.  Not a single drop. 

Spoiler (click to show/hide)

Cog’s Journal, 28th of Granite 318

Now that the lower caves are safe again, adamantium mining has resumed.  By my estimate, we'll have 58 units of adamantium ready for processing when the miners complete their work on the first pillar.  It took some careful testing, but by tapping the pillar, Urist Imiknorris managed to identify where hollow sections exist within the pillar and so we managed to safely dig out a much larger quantity of the precious stone than we originally estimated. 

Spoiler (click to show/hide)

The unprocessed stone is worth nearly as much as a solid gold amulet.  I do believe I'm going to have Rogue our miner take a break from mining to refresh her weapon crafting skill before working with adamantium to arm our military.  I intend to have our highest ranked armorsmith do the same thing. 

OOC: I’ve been meaning to post a save for a while.  Thanks very much to kisame12794 for reminding me.  You can download the save from the 1st of Granite 318 here.  It’s 27 mb in size, stored in the file repository.  Feel free to post images of the fort in the thread!

@Thatdude: Congratulations!  I fully expected you to win but die from a syndrome to be honest.  The creature couldn't climb out of the water probably thanks to the bolt in its lung right off the start. 

@breadbocks: No worries

@Syntic: Hmmm, the Count detests rats which might be an option, assuming I can track down some vermin I could store in his room.  Just going out and spending time with other actually makes him quite mad since all the bedrooms are such high quality due to the gem windows.  Heh, just taking him out of his burrow to talk to other dwarves for a while would put him through the roof actually.  How's that sound?

@Urist Imiknorris: Installing spikes might also work; it would also make a nice subtle threat.  Nobody really has a relationship with the count yet, he’s been mostly been in isolation since all the dwarves live in such nice rooms. 

@kisame12794: I’d completely forgotten about the option to do a minecraft conversion for visualizing.  The link to the game file is above! 

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #851 on: April 13, 2011, 12:24:07 pm »

THAT BOTTOM ROW SHOULD NOT BE DESIGNATED THAT BOTTOM ROW SHOULD NOT BE DESIGNATED

Spoiler (click to show/hide)
« Last Edit: April 13, 2011, 12:28:03 pm by Urist Imiknorris »
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Ahra

  • Bay Watcher
  • Immoveable, Indestuctible
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #852 on: April 13, 2011, 01:07:39 pm »

THAT BOTTOM ROW SHOULD NOT BE DESIGNATED THAT BOTTOM ROW SHOULD NOT BE DESIGNATED

Spoiler (click to show/hide)
something tells me hes already done for.
Logged
And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Battlecat

  • Bay Watcher
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #853 on: April 13, 2011, 01:29:54 pm »

OOC: @ Urist Imiknorris: Whoops! :o  After all that care and attention, I made a mistake and got over enthusiastic with designations.  I just loaded the game to check.  I believe the phrase "dodged that bullet" comes to mind.  That dangerous block of adamantine is carved out already but it didn't unleash hell.  Just more adamantium.  That's as much risk as I'm going to accidently take.  Measure twice, designate once from now on.  :)

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Towersoared - Chronicles of Construction (Community)
« Reply #854 on: April 13, 2011, 03:53:36 pm »

Wait. How are you able to tell when a block is safe? Don't you need to mine it, then savescum it it was a trap?
Logged
Clearly, cakes are the next form of human evolution.
Pages: 1 ... 55 56 [57] 58 59 ... 118