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Author Topic: Towersoared - Chronicles of Construction (Community) - 0.31.25  (Read 295578 times)

Urist Imiknorris

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #810 on: April 07, 2011, 03:05:38 pm »

Indeed, we should tap the safe reserves, if only for moody smiths.

EDIT: I've taken the liberty of assessing the safety of the closest vein I could see (the one east-southeast of the cavern entrance). The only level that can both be mapped out and accessed is the level sitting just above the lake. The other two visible levels are either only partially revealed or underwater, however I believe we can still get a fair bit of adamantine from this one level:

[image removed because I was WRONG]
False alarm.



The marked tiles can be safely dug out, giving us 27 boulders to work with.
« Last Edit: April 07, 2011, 03:25:04 pm by Urist Imiknorris »
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breadbocks

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #811 on: April 07, 2011, 08:16:46 pm »

Hrm. Remember how little addy is in each boulder, and remember how much each piece of equipment costs. There isn't nearly as much addy there as you think. It is half of a full set of armor, tops.

On the other hand, there isn't much more of a fuck-you you can give to the mountain homes, than digging addy out... :shrug:
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Urist Imiknorris

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #812 on: April 08, 2011, 08:23:10 am »

Everything metal only requires one bar in 31.xx. I'm not sure if it's a bug or not, but it makes metal industries much more feasible. Plus, it makes training blacksmiths pathetically easy, as you can melt everything you have them make (except buckets and (not sure about) chains) for all the material they used.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Battlecat

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #813 on: April 08, 2011, 11:05:01 am »

Cog’s Journal, 3rd of Limestone 317

Derm returned to the fortress victorious against another forgotten beast and the miners have finished their month of training and are going to begin excavating the first batch of obsidian.  I'll have to get the masons to take a short break from the tower to set up the first workshops at the obsidian factory. 

Derm has specifically requested that we shave off some of the “safe” adamantium from one of the columns and put it to use.  As much as I fear the dangers of the material, he has a good point.  Once the miners finish their current tasks, I’ll set them to exploring the level above the nearest adamantium column to determine if it extends upwards any further than we can see and to carve an access tunnel.   

Cog’s Journal, 13th of Limestone 317

Today is a day of mixed feelings.  Today we begin remove the old andesite block defensive wall.  With the trench in place it is no longer strictly necessary for security and it will be replaced with an obsidian structure now.  It also isn’t in the right place for my revised plans such as the military tower.  This wall has served us well for many years and many goblins have died before it.  But now it is time for it to be replaced with something else. 

I expect everyone will get involved, even the children.  The military will be out and about so no snatchers will survive an attempt. 

Spoiler (click to show/hide)

Events of the, 14th of Sandstone 317

Cog watched from one of the half completed buildings on the surface of Towersoared as the human caravan made its way towards the front gates, loaded down with goods.  It had been a good year for trading this year; they had unloaded a huge number of stone trinkets onto the traders, who had taken them eagerly.  Suddenly, he heard a commotion behind him.  Syntic came bursting up the stairs carrying a paper in his hand.  “We have a problem Cog!” he shouted.  “This just arrived from the Count.”  Syntic shoved the paper into Cog’s hands. 

Cog looked at the paper, his face turning white and then red with fury.  He whirled around and ran down the stairs looking for Igniz the Leatherworker and Trader.  Syntic followed close behind.  Igniz was resting in the dining hall before returning to his normal work.  Cog ran up to Igniz.  “How many amulets were on that caravan?”   

Igniz looked back in confusion.  “Probably about half a dozen, no more than that.  Why do you ask?”  Cog put the paper in his hands and stalk off towards the Count’s room.  Igniz gave it a look over his face also turning white. 

Spoiler (click to show/hide)

Cog and Syntic arrived at the Counts office just in time to see him putting his signature on a new set of orders.  “Ahh there you are Sherrif,” said the count.  “It appears my export ban was violated despite my ample warning.  Here is the list of dwarves who will be placed in jail for allowing this travesty to occur.” 

Cog pushed Syntic to one side and confronted the Count.  “What exactly do you think you’re doing?   There was no possible way to meet that mandate after trading was done!” 

The Count merely smirked in his direction, “Now then Cog, you’re merely the manager of this fortress.  The law is very specific.  If a mandate is enacted, it is in full force throughout our borders at the moment it is signed into law.  It’s not my fault you didn’t dispatch the military to recover our stolen goods before they escaped.” 

Then the Count’s eyes narrowed and he looked at Syntic.  “Now both of you get out of my office and you get to work Sherriff, I expect to see these criminals in prison.”

Cog turned and walked out speaking as he went, “This isn’t over.  This isn’t over by a long shot.” 

The list:
            Obok Morulolion, Miner: 51 Days in Prison
            Kogan Kibedan, Glassmaker: 51 Days in Prison
            Erith Sigunesmul, Axedwarf: 51 Days in Prison
            Abyss Sibreklelum, Glassmaker: 50 Days in Prison
            Asmel Loloroth, Hauler: 51 Days in Prison
            Omen Egencog, Wrestler 47 Days in Prison
            Zan Limululzest, Hauler: 51 Days in Prison

Cog’s Journal, 16th of Sandstone 317

Unbelievable.  I can hardly believe the audacity of our count to enact such an insane mandate.  Fortunately, no beatings were assigned.  While jail time might be boring, at least it’s not fatal.  But these prison terms are high excessive over a few amulets when we have so much wealth here. 

Cog’s Journal, 22nd of Sandstone 317

Today the eldest child of Urist Imiknorris and Pawn came of age.  Momuz Ozkakendok is going to be immediately assigned as an engraver to help with the overwhelming amount of stone work to do in this fortress lately.  We’re falling behind again and a new engraver will help immensely. 

Cog’s Journal, 28th of Sandstone 317

That unspeakable bastard.  That murderer.  I can’t even begin to describe how much I want to wring that Count’s neck right now. I thought his unexpected mandate was cruel, but this goes far beyond that.  We only have 5 chains in our jail; that was far more than enough for true justice in this fortress.  But not enough for the Count’s madness.  The Count concluded that rather than delay their judgment, the remaining two dwarves would be punished with a beating.  And to boot, he informed Syntic that the masterwork steel pick was the symbol of his office since he chose not to carry a hammer. 

The Count informed Syntic that unless the two dwarves showed pick marks, he would assign them to more beatings.  So Syntic did his “duty” but neglected to take his strength into account.  Despite his best efforts to pull his punches, the beating with a pick effortlessly killed Kogan the Glassmaker and Zan the Hauler.  Poor Kogan was actually broken in half by the hit. 

Spoiler (click to show/hide)

Afterwards, Syntic headed off to get a drink in a daze.  I removed his assignment to mining and forbade him from using the pick.  But for some reason, he’s still carrying it.  Possibly out of guilt.  I don’t think I’ve ever seen our Dwarf of All Trades less happy than today. 
 

I hope this year ends soon. I’ve given orders to expand the jail to 10 cells.  If the “nobility” is going dwarves killed over an impossible mandate, I’m going to make sure jail time is the first and only choice.  I’d see the Count dead but another would come and with the presence of at least one sympathizer here word would get back to mountain home very quickly.   And the next one would probably come with a mandate for my execution.

OOC: The Count pulled a fast one on me, enacting a mandate after the caravan had left the depot but before it crossed out of the region.  Then he pulled another fast one by switching punishments when the jail was full.  Syntic is a miner among other things.  I tried forbidding the pick, but Syntic refused to drop it.  Eventually he dropped it while getting a drink.

Regardless, the fortress is starting to develop a bit of “fun”. 

@Omen: Yeah, you’re having a bad year.  The latest development doesn’t help much either. 

@Ahra: I’m very glad it worked properly; I was worried the water wouldn’t spread out far enough.

@dermonster: Sure, we can do that.  I’ve made the arrangements, expect to hear more on adamantium in the future. 

@Urist Imiknorris: Are you sure the door to the underworld is a consistent shape?  I’m reluctant to dig into any tiles that aren’t visible from the outside until I’m ready for fun. 

@breadbocks: Well there’s a lot more adamantium that what is visible here, plus there is the bigger column further away that extends at least two more levels higher than this one.  Gotta start somewhere though!  Even better if  Urist Imiknorris is right, I’ve honestly never checked metal usage because I have absurd quantities. 
« Last Edit: April 11, 2019, 02:01:13 pm by Battlecat »
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Omen

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #814 on: April 08, 2011, 11:15:17 am »

Omen's Journal,

I don't know if all royalty are mad, or if we just got an especially elvish one, but I'm in jail.  Why?  Well, the count hates us, and is an ass, that's why.  At least I wasn't cut in two by a pick.  Yeah, that happened.  I'm losing valuable training time, my wonderful pets are pining away for me and I'm chained up in jail.

Was it because of . . . no, I need to stop being so paranoid.  I hadn't found out anything about the murder anyway.

OOC:  Poor Omen.  --shakes fist at count--
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Urist Imiknorris

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #815 on: April 08, 2011, 12:23:57 pm »

@Urist Imiknorris: Are you sure the door to the underworld is a consistent shape?  I’m reluctant to dig into any tiles that aren’t visible from the outside until I’m ready for fun. 

Spoiler: Absolutely certain (click to show/hide)
« Last Edit: April 08, 2011, 12:30:11 pm by Urist Imiknorris »
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Syntic

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #816 on: April 08, 2011, 12:36:23 pm »

Syntic's Journal:

I can't believe that the first two deaths I have caused had been that of innocent dwarfs. The count is clearly abusing his power, and forcing people to do his dirty work. I was tempted to take the very same pick that I used two kill those two dwarfs to kill the count, I realize now that wouldn't solve anything. Of course if we declared our independence from the Mountain homes we could deal with the count however we wanted, and if the Mountain homes sent replacements we could imprison them until such time as the Mountain homes recognized our own independence. Though I do have an idea, but I think I'll have to be much more drunk to carry it out.

((OOC: Is there a way remove a beard from a dwarf?))

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Ahra

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #817 on: April 08, 2011, 01:46:16 pm »

Ahras journal:
why the hell do we have these nobles?
we should impale that count and strew his innards outside and let the goblins
have them.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
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Indricotherium

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #818 on: April 08, 2011, 02:27:33 pm »

Indri's Journal:
I heard today that the Sheriff beat two dwarfs to death today on the orders of the Count. Everyone I talk to agrees that it doesn't make any sense at all. But it was no different at the Mountainhomes. Nobles are all mad everywhere you go. It's too bad we couldn't have escaped the notice of the King but that was plainly impossible due to our being such an amazing fortress. I remember the Old Home. Nothing but a giant pit. As bad as this Count is, I hope Cog has plans to keep the King away. Cog should be King! Yeah, I wrote it! OK, time to find a better hiding place for you now. Should the Count ever read this, I think it would mean my death next.
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Scaraban

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #819 on: April 08, 2011, 02:31:34 pm »

I believe you should find something dorfy and symbolic to do with the materials formerly used in our original wall
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Urist Imiknorris

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #820 on: April 08, 2011, 03:38:40 pm »

Urist Imiknorris' Wall of Crazy Ideas, Autumn 317:

I think we should build a statue of the king to show that our intention is not to defy his rule, as the nobles of the Mountainhome clearly think, but rather to build massive things and show the world what dwarves are capable of.

Maybe this will put me on the count's good side and he won't have me killed for some stupid and arbitrary reason
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Riversand

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #821 on: April 08, 2011, 05:28:08 pm »

Kezan's Journal: 29th of Sandstone 317

Damn that count... i would love to send him to the cavernous depths... and let the evils have at him... he belongs among them... but... the question is... how to get him there... i would love to have him ground in the gears of our fortress, our home... let that which will withstand, seal his fate.
« Last Edit: April 09, 2011, 04:28:19 am by Riversand »
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This is Dwarf Fortress! If we can chuck magma at innocent wildlife, we can do ANYTHING!

It was at this point that I realised that dwarves are actually the essence of chaos. What else can make perpetual motion machines, recursive statues with more building materials than the average tower and has such a short attention span that a damn fine chair can off-set the death of their entire family.

breadbocks

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #822 on: April 09, 2011, 12:04:11 am »

Firstly, when did we get counts? I thought we were only a barony. @.@
Also, now do you see why you should never assign somebody to sherrif who can handle any weapons? Make the Mooch sherrif. Then beatings will be less deadly.
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Scaraban

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #823 on: April 09, 2011, 12:21:17 am »

Kezan's Journal: Cog’s Journal, 29th of Sandstone 317

Damn that count... i would love to send him to the cavernous depths... and let the evils have at him... he belongs among them... but... the question is... how to get him there... i would love to have him ground in the gears of our fortress, our home... let that which will withstand, seal his fate.
Your dorf is writing in-character diary entries for Cog? Kezan is an interesting fellow....
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Syntic

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Re: Towersoared - Chronicles of Construction (Community)
« Reply #824 on: April 09, 2011, 12:24:36 am »

OOC: Why would you want to have someone with no skill as the Sheriff if what you want is to have some chance of "Fun" to happen. Just a heads up though if there is a way to remove beards, I might be requesting something done soon that would make Syntic need to be removed from being the Sheriff. But unfortunately it doesn't seem possible from what I've been able to find.
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