Cog’s Journal, 7th of Granite, 310 Since one of the mining crews is between jobs while the engravers work, I’m getting them to carve out the first batch of extra large rooms.
There will be about 20 large rooms like these overlooking the dining hall. In most fortresses, these would go to the nobility. Here, they’ll go to the most important contributors to our fortress. I might keep one for myself as well; I’ll have to see once they’re done. As usual these will be 2 floors high, so the carving has to be done in phases.
Also, I’ve assured my fellow dwarves that a pair of drawbridges to seal the caverns will be built as soon as possible. I don’t feel any more secure than them with things the way they are currently. I should also note that Urist Imiknorris’ room is not among these ones unless she wants to forgo the magma. I doubt that will happen so I’ll continue pondering a different location.
Cog’s Journal, 16th of Granite, 310The final green glass blocks have come off the line for the moment. We have enough to finish the roof now. I also gave the orders to excavate the ground floor of the dining hall today. There’s still lots to do but the end is getting easier to see.
Cog’s Journal, 28th of Granite, 310Today is worthy of note. Apparently Vucar and Amsel are parents to 10 children as of today. I’ve been rather remiss in not noting several recent births, but this is a particularly impressive achievement as our fortress is only 8 years old! They’ve steadily have 1 child per year since they arrived.
With the absence of migrants in recent years, the children in our fortress will be the best hope for the continued growth of Towersoared. There are 21 children running around the fortress now.
Cog’s Journal, 13th of Slate, 310Well with so many children, I suppose it was bound to happen. Vucar and Amsel’s second daughter Mebzuth was wandering through a craftdwarf workshop and suddenly grabbed the tools and went off in search of materials. I hope she doesn’t want any shell, we still haven’t gotten our hands on any after all these years.
Cog’s Journal, 20th of Slate, 310This human figures regularly in our engravings and statue carvings. Apparently Mebzuth found it inspiring as well.
It’s a pretty legendary creation and I think Mebzuth has sealed her fate as a stonecrafter when she grows up. I’m going to have to look into the books of lore floating around here and see if I can find out something more about this person.
Speaking of statues, and masonry work, I was recently asked by Syntic where all the materials being produced by our talented masons were going. I had to sheepishly admit that most of it was being stored at the workshops. The clutter is getting out of control which is slowing down production. I really should spare some mining time to create storage. On the other hand, I'm planning on migrating the masonry workshops down to the dining hall soon to start processing the vast quantities of stone down there so the problem will solve itself to some extent. Still, more storage is going to be necessary sooner rather than later.
He also mentioned an interesting idea about a lake and a ship. I’m not sure if there’s room in the fortress design for an idea like this or not but the idea of a lake in the middle of the desert does have a certain appeal to me.
OOC:
@Tuxman: Catten is doing just fine at training. She’s up to a dabbling sworddwarf already.
@Syntic: Yeah, I don’t have nearly enough furniture storage space. Storing most of the goods at the masonary shops has saved a great deal of time. I’m going to be changing that in the future though. On the note about the alternate trade depot, I haven’t even seen wagons in the new version so I’m not sure if the Elf redirecting system will actually work right now. I'll keep the idea in mind for someday in the distant future!