Cog’s Journal, 6th of Felsite, 308 I’m very excited; today I laid out the blueprints for a feature for the west end of the dining hall. I’m keeping the details secret, but it will be composed of entirely of gold when it is finished. Here’s a quick look at the first details of it. Naturally, it will be a free standing feature at the end of the dining hall when the project is done. I’m just having it built now because it is easier to access.
Additionally, the first windows are going in as part of one of the other features at the west end of the hall. Even though the roof has many months to go and excavation likely has years still, it’s still very exciting to start putting some of the finishing details into place. Next I’m going to be putting the final design instructions together for the clear glass roof of the pyramid!
Cog’s Journal, 13th of Felsite, 308 Derm recently reported that Shorast, the hammerdwarf who had his skull shattered during the last siege was missing from training over the last few weeks with no explanation. Today we found out why. While he’s fully healed up and there was no apparent brain damage apparently a nerve was struck that resulted in a bit of impressive imagination:
The quality of this is the very highest. The image of his god is particularly striking and I’m sure other followers of Vucar will be pleased.
Cog’s Journal, 17th of Felsite, 308 Two items of note today. First of all, the Elven caravan and the diplomat arrived. While trading with the Elves has gone well over the years, the diplomat tends to be irritating. I didn’t really keep track of how many trees we cut down in the past year. It turns out that Elves class these ratty little cactuses outside our fortress as trees. I suppose they like anything that we can chop down and use. Actually, I haven’t had to cut down as much as I would have expected, all three caravans brought tons of wood last year.
Secondly, apparently a flock of vultures has gotten brave and decided to harass our crew working outside on the dining hall roof. They aren’t hurting anyone, but there is a risk some foolish dwarf will dodge them straight out over the edge of the hall. That’s a 14 story drop now.
I’ve dispatched the marksdwarves to take care of the issue. They could use the practice on moving targets.
Cog’s Journal, 18th of Felsite, 308 Apparently these are particularly vicious vultures. One of them swooped down and actually killed a dog! It’s now chasing one of our haulers around. I’ve sent out the hammerers to back up the marksdwarves. It appears these vultures get nasty when wounded.
Oh and apparently we won’t be seeing the elves this year. A goblin ambush struck while they crossed the hills to the fortress. I’m dispatching the axedwarves out there to take care of the ambush but I’m not holding out hope for the caravan’s survival.
Cog’s Journal, 19th of Felsite, 308 Amazingly, our military managed to get there before any member of the caravan was hurt. Let’s just say that arms flew a long way from that little fight. It looks like trading might still be good to go assuming the injured horse survives and doesn’t fall into any traps. Derm and his squad show their strength once again!
(OOC): I’m going to have to evaporate some stone soon, I’m well over 40k stone and the fps is starting to drop below 10 regularly. Fortunately, I’ve kept some of the crappy stone completely restricted so I should be able to get rid of it by setting their boiling points to room temperature. They haven’t even been used in artifact construction thankfully. 6 different kinds of stone account for 20k of the stone in the fort to date: Phyllite, Dacite, Granite, Diorite, Quartzite and Anulite.
@Urist Imiknorris: I didn’t know that had been fixed. It’s entirely possible that it was vermin. I knew rot would cause it as well but I didn’t see any miasma. Ah well, so it looks like he was yelling that nobody ate it.
@Derm: No doubt about it. I’m looking forward to putting your squad up against something more dangerous.