Cog’s Journal, 12th of Granite 319The duke moved to his new rooms today. He simultaneously admired the high quality cages and was repulsed by what was in them. Perfect and not all the cages are full yet. We have two rats and two demon rats which we’ve assigned to cages in his rooms.
He then made a mandate for clear glass items. I said no problem at all. We’re producing half a billion clear glass windows for the dining hall after all. In the meantime, our trapper will continue his work. I can’t wait to get rats into the cages by his bed.
I’m thinking about reassigning Derm to the duke’s old rooms if he’s interested. We can move his statues up here without any trouble and the view is fantastic.
Cog’s Journal, 21st of Slate 319Work on the hanging tower continues. The first hanging floor is finally completed. I discovered that the three blocks that haven’t been installed for the past year are inaccessible for some reason but they’re first on the list for use. I ordered them installed in the caves somewhere and then insisted that three new blocks be used in the tower. Anyhow except for the ceiling on the first shooting gallery, the first floor is effectively done!
Gotta watch the bureaucracy, it’ll mess things up every time!
On a separate note, yet another child born in Towersoared came of age today. Bembul, son of Bennet turned 12 today and has joined the workforce. He will be joining one of the hauling/mason work crews to replace someone who has gained significant skill as a mason. Our second generation is rapidly entering the core workforce.
Cog’s Journal, 13th of Felsite 319We nearly had a disaster today during construction of the hanging tower. Muthkat, one of our legendary masons tried to install some scaffolding which was improperly secured. It immediately collapsed into the magma sea below, very nearly pulling her in with it. Fortunately she was fast enough and strong enough to avoid being pulled in by the rush of air. She’s very lucky to be alive. I just hope we haven’t disturbed anything below.
Construction is proceeding smoothly otherwise.
OOC: And we’re back. Nothing exciting so far but the year is still young!
@mcclay: Not going to lock the door but the rats should make this pretty amusing.
@Urist Imiknorris: That could work, although the value levels on generic crafts are pretty high. But with this twit in charge stopping production of crafts is probably the easiest solution. Especially since he keeps making that mandate late in the season.
Although a special amulet vault could be amusing to build.
@breadbocks: I’m desperately trying to consume stone! I give the merchants metric boatloads of crap!
@Syntic: I can’t say I’ve ever heard of that either.
@Thatdude: Sorry to report the issue. But you have food and booze and a bed right within reach so you’ll be just fine. Boredom is really your only risk.
@Triaxx2: Well it’s open to the caves but not accessible from the caves by foot. So you’d be just fine.
@kisame12794: Yeah, it's almost frightening sometimes. I haven’t actually caused any deaths on purpose but man it sure seems like these dwarves know how to stay alive! Especially with a mason successfully dodging a cave in. Most of them still care about life, except the military of course. But that's mostly just from the constant killing. Looking forward to seeing your tour when you get your system working!