Ameryth sat in a quiet corner of the tunnels that composed the impending memorial-to-be, trying to reach her guides. In the bustle of the fair Towersoared, they were often lost or driven away by the din of life. It was only among primordial rock, the peaceful dead and the hum of far-off footsteps that they could be heard clearly.
None of her guides ever manifested to the sight or hearing of any other dwarf, not even one of her siblings. She never wanted to say much, content with the love of her family, the wonder of a marvellous fort and an ordinary life of obscurity. Often, when the spirits spoke, she dismissed their whispers, or ignored them entirely. It was only recently, grudgingly, that she had begun to take note of them; the broken Underworld had been loosed upon the world, and she felt every slight, every love and every hurt of her ghostly companions. What had once been apathy was now a very personal connection.
"I've done as you've asked, and Cog agreed unhesitatingly, just as you said he would. When a man dies, he will know to come to me for a voice... Cog did say that waxworking was unlikely to happen. Well, we can't make wax without bees now, can we? No, I'm certain that I have no idea where the bees have g- no, I've never seen one before."
Cool whispers slither across the stone, in subtle, sun-deprived breezes. Dust is harried across the floor. A few hairs are tugged free of her braid.
"Perhaps I could work with something else? Oh, don't be ridiculous, you can't make a house of soap. Pick something sensible! Wood? I can make a home of life using wood, can't I? Meat? Bones? I don't think that would work, they don't stick together very w- oh? Oh, I see what you mean. I can do that. Yes. My 'house of life' will be made of wood, and I shall see if I can get to bonecrafting. Bolts covered in prayer will strike at more than exposed flesh, and, in time, my bone inlays will call on the true majesty of whatever poor thing was felled for them."
Content, the spirits faded away, leaving Ameryth with little more than a smile, a dusty dress and untidy braids. She considered her place in the fortress, resolving to mention that she was happy to help the butchers and tanners (to calm the animal's spirit), or the wood-burners and furnace-workers (to invoke the shades of the trees), or any other little domestic duty that might be in need of an extra pair of hands. Another moment of reflection passed, bringing the supplementary decision to remind Cog that her main role is a spiritual one, and that while she is happy to help, being assigned to too many professions at once would leave her very little time to do what must be done.
@Battlecat
Whee dorfings! I didn't even think about beelessness when I mentioned waxworking, so sorry about that! Ameryth would like to be a bonecrafter primarily, so that she can inlay things with bone/ivory and carve totems. She's happy to lend a hand with the above jobs if they need the help, but should focus on bonecraft. Wood for her house wasn't exactly ideal, but fell in with the idea of a 'house of life'. If you can think of something more suitable (that isn't soap) please use it!