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Author Topic: A civilization's demise or "Blind bumbling" (Turn 6) STOP POSTING  (Read 5766 times)

Creamcorn

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(The rules roughly follow DF rules)

Each person gets one suggestion for an action. A total of five suggestions can only be done per turn. If you didn't get that, once I get five posts of an action to do, that's all I'll be taking and then I'll update. After which, you can make a suggestion if you weren't able to last time.

TURNS
#0, Scroll down :P
#1, Out in the open hallways
#2, Bone Cuts and Terror
#3, Not quite alone
#4, Definitely not alone!
#5, Bad Gas
#6 Blind bumbling

FULL
Actions:
{(techno65535: Go and see what that *Strange voice* dropped.)}
{(Phantom: Supports smart action /\)}
{(Ochita: Lunge at it!)}
{Ninteen45: Look for a weak point and attack it)}
{(Barbarossa the Seal God: >Look for a place not covered by meat and walk there.
)}


TURN ZERO
Darkness, pure utter darkness even as your eye lids come half open.



You are lying on the ground. Nothing seems familiar, not even yourself or this world you inhabit. For all you know, you could be dreaming right now...

Never the less, you are where you think you are. In a cell, a jail cell most likely. You feel around, there's nothing at your feet. You feel yourself... your arm brushes against something; it seems you are male and naked.

The only thing worth noting is the metal looking door south-east of you. It seems that something is jutting from it.

Status
You are unhurt
You feel quite fine
You own nothing
You don't remember anything (Memory 0%)
You are alone...
« Last Edit: July 11, 2010, 08:06:53 pm by Creamcorn »
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Phantom

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Re: A civilization's demise or "Gee, what am I doing in here?" (Turn 0)
« Reply #1 on: July 04, 2010, 12:38:11 pm »

Stand and look through jail cell door.
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penguify

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Re: A civilization's demise or "Gee, what am I doing in here?" (Turn 0)
« Reply #2 on: July 04, 2010, 12:40:08 pm »

Stand and look through jail cell door.
Seconded.
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Heron TSG

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Re: A civilization's demise or "Gee, what am I doing in here?" (Turn 0)
« Reply #3 on: July 04, 2010, 12:55:09 pm »

Attempt to [BUILDING_DESTROY] the door.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Omegastick

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Re: A civilization's demise or "Gee, what am I doing in here?" (Turn 0)
« Reply #4 on: July 04, 2010, 01:36:11 pm »

Press 'z'.
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Ochita

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Re: A civilization's demise or "Gee, what am I doing in here?" (Turn 0)
« Reply #5 on: July 04, 2010, 01:42:43 pm »

Look at jutting thing on the door
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Creamcorn

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(Turn 1) Out in the open hallways
« Reply #6 on: July 04, 2010, 02:47:36 pm »

Action One: Look out from door
As you stand, your heart strenuously pumps blood to your head. There is an immense pressure near your forehead. An ear splitting ring buzzes throughout your head; you swear you can feel the imaginary noise bounce sound waves off your body. You feel dizzy and suddenly you hear someone yell "Stozo!" You're not sure who it is, but it's comforting to hear.... You take the name Stozo as your own.


You ignore the door and the jutting object to try and peer outside. There is a small gash in the door. The ribbons of metal curl enough to let you see outside.

You can not see much, but you guess it leads out into a hall way. This must be the prison hold of wherever you are.

Action Two: Look out from door (again)
You try to peer even deeper through the door. You shift your eyes left and right until you see pools of blood and various bones. A deep dread radiates from your body and crawls around your skin. You almost feel like vomiting but; your guts twist and turn to preventing it.



You also realize that the door is made of steel, but poorly crafted and quite old.

Action Three: Destroy the door
Not wanting to be in your surroundings anymore, you walk to end of your cell and charge at the steel door. The force of your impact is too much for the shabby door. It rockets forward and falls to the ground with a light thump; the jutting object pops out of the door landing north. Your right shoulder feels a bit numb but other than that; your excursion leaves you unharmed.



To the north it seems as though there is a trail of blood leading into the darkness.

To the south it seems that it leads to a blood bath.

Action Four: Press Z?
You hear a voice inside your head, it says. "Press 'z'." You're not sure what that means. Strange it seems, but you certainly are not going crazy.



There is nothing but silence in these hallways.

Action Five: Look at jutting object
You peer down and shift your head to your left. It seems that the object inside the door was a metal pole caked in blood. It's a bit unnerving to think that you did not hear this heave its way into your room.



There is still nothing but silence in the hallways.

Status
Your right shoulder feels a bit numb.
You feel quite fine
You own nothing
You don't remember anything (Memory 0%)
-You think your name is Stozu
You are alone...
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Heron TSG

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>Inspect bones to see what variety they are.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Ochita

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Pull out pole, look into other door
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

RandomNumberGenerator

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Take several bones and bash them together in an attempt to make a bone knife.
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The end of the world is more fun then I expected.

Phantom

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For the love of god, ESCAPE.
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Paranatural

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Try to remember ANYTHING
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Creamcorn

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Trun (2) Bone cuts and Terror
« Reply #12 on: July 05, 2010, 08:57:09 am »

Action One: Inspect Gore
Your eyes shift over to the various pieces of remains littering the hallways. You walk over and pick up a decently sized bone with your right hand. Your left hand gently runs over it; it is roughly the size of your own arm. Maybe too much like your own arm... but it has many fractures across it, so do many of the other bones. More quick glances reveal gnawing on many bones, so many bones....



There is still no sound all around you. Your right shoulder feels a little less numb.

Action Two: Grab Jutting object; look into door (Technically, that was two actions, but I'll let it slip this once.
Not wanting to dwell on the subject any longer, you put the arm sized bone down and walk over to the once jutting object. You grab it with your left arm (it just feels more natural to you). The object is fairly heavy. After chipping off some caked blood, it seems that the object is made metal. It does not feel any sturdier than the door but if used properly; it can kill.



You gained a (Heavy) worn metal pole.

With your new metal pole in left hand, you decide to peer into the door east of where your cell was. The adjacent cell is completly the same in size as yours. There seems to be something inside. Vague shapes begin to form in your head but; nothing in particular comes up as an answer.



The door is of the same material as yours.

Action Three: Craft a bone weapon
As unappealing as it seems, you decide to fashion a bone weapon from the various remains littering the hallways. You don't exactly know how to create anything from bones, but you try your best.

Putting your pole down, each of your hands grasp an arm sized bone and soon enough; you are trying your best to carve the bones into a specific shape by bashing them together. Your first three whacks yield nothing but unsatisfying snaps and cracks. The fourth whack sends fissures of various sizes running across the bones. The fifth whack sends many splinters of bones they fly out like embers in the wind and the sixth completely destroys the two bones! Shards of various size fly out in all directions! You find only four sutible size and suitable sharp pieces.




Your right shoulder feels numb again. Your left is fine.

Action Four: "FOR THE LOVE OF GOD ESCAPE!"
Looking down at the various remains, a loud voice suddenly booms from your head. "FOR THE LOVE OF GOD ESCAPE!" A sudden terror overcomes your body, sweat runs over your body, knees shake. This loud voice has practically struck you in the chest with a hammer! You lose control of your body and drop to the ground.



You are in a sudden state of terror!

Action Five: Try to remember anything
While in your fear struck state, you try to remember anything from your past. You tighten your eyes and concentrate while horror still clings to your mind.

Suddenly, the darkness in your eyes forms a whirlpool of colors that swirls and undulates. All of a sudden you are in a lush grotto. Various underground plants lay at your feet and a few even glimmer a faint white. The water is illuminated and covers the cavern ceiling with bouncing rays of light. Your eyes shift to the water and to the north west of; you see a figure in the water beckoning you to come forward. The creature is shapely and captivating to your eyes. You step forward only a little and all of a sudden the creature shoots out and grabs you by both of your arms and pulls you underwater!




You feel like you're drowning!

You see nothing but the bubbles of your escaping breath while you are forced underwater. The creature that has you in its grasp only holds on tighter as you struggle in vain to break free! Suddenly it brings its face towards yours! The features of creature's face seem quite delicate and follow as: red skin, its eyes are a faint purple, various horns splay out from it's head like a crown, it's long jet black hair wildly thrashes about, it's ears point up and curve down, the face of the creature is almost all but smooth except for its curved nose. It speaks to you in a pensive soft voice. "Poor Stozu, you struggle in vain yet you do not understand your reasoning for these actions." It stares into your eyes waiting for a response but you can not answer as the breath in your lungs has been replaced by water.



You are drowning! Your arms are in severe pain!

The creature's hold tightens around your arms. You close your eyes again and before you can feel your arms crack, you are back on the ground in the dark hallways. You look at your arms, it seems that you fell on some splinters of bones and broke the skin. Blood oozes from the small cuts, but you should be fine.



You are no longer in a state of terror. You are certain Stozu is your name. Your right shoulder feels a little less numb. Your arms are slightly cut and bleeding.

Status
Your arms are cut and bleeding a little.
-Your right shoulder feels a little numb.
You feel quite shaken up.
You own a (heavy) worn metal pole (on the ground) and four sharp bone fragments (on the ground)
You are quite certain of your name, Stozu (Memory 0.5%)
You are alone...
« Last Edit: July 05, 2010, 09:03:52 am by Creamcorn »
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Heron TSG

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>Head north, away from the blood.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Ochita

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Look inside cell.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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