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Author Topic: Boatmurdered - The Animation  (Read 207698 times)

dragnar

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Re: Boatmurdered - The Animation
« Reply #105 on: July 19, 2010, 07:47:05 am »

Yeah. You need at least one slo-mo "walk towards the camera, don't look back" moments.
with explosions in the background
Screw explosions, there should be magma pouring out of the entrance!
i got a even better idea!There will be a explosions at the entrance and then magma will come pouring out setting aflame all creatures that live in the forrest ,  while the dwarf walks away you will see burning squirrels,birds, elephants and more!
Forest? Creatures? This is boatmurdered, that stuff all burned to ashes long ago.
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Oglokoog

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Re: Boatmurdered - The Animation
« Reply #106 on: July 20, 2010, 04:18:37 pm »

I think Boatmurdered is terribly overrated. But yeah, it is pretty much the holiest icon of all DF fandom, so it's only appropriate for it to get an animation.
I mostly just liked the way the solved all their invasion, trader and elephant problems:
"Sir! Goblins at the gates!"
"Close the doors, pull the lever, get yourself a drink and enjoy the show."
"Yes sir!"
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Earwig

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Re: Boatmurdered - The Animation
« Reply #107 on: July 27, 2010, 11:43:12 pm »

I'm scared by lack of info! What's happening in the animation? I'm still just as excited about it. :D
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Cheddarius

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Re: Boatmurdered - The Animation
« Reply #108 on: July 28, 2010, 01:28:22 am »

The blog doesn't have any info on the animation since 10 days ago, but apparently he did some unrelated stuff? It says "back at uni" so he was probably on a trip and will work more now.
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LavaLevel

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Re: Boatmurdered - The Animation
« Reply #109 on: July 30, 2010, 06:08:23 pm »

Hello my loves!
Sorry yes, we basically finished up our holidays and have just had our first week back at uni which is always a mess. We're settled now and will resume production! Sorry for the delay.
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Cheddarius

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Re: Boatmurdered - The Animation
« Reply #110 on: July 30, 2010, 06:42:43 pm »

Mana Bar, eh? Looks like a pretty big client, very nice. Did you get paid?
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LavaLevel

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Re: Boatmurdered - The Animation
« Reply #111 on: July 31, 2010, 07:10:58 am »

Nah man. Friends with the owners.
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nuker w

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Re: Boatmurdered - The Animation
« Reply #112 on: July 31, 2010, 07:43:22 am »

Nice job. That design looks epic.
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Cheddarius

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Re: Boatmurdered - The Animation
« Reply #113 on: July 31, 2010, 02:23:56 pm »

Nah man. Friends with the owners.
Ah, interesting!
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LucasUP

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Re: Boatmurdered - The Animation
« Reply #114 on: July 31, 2010, 04:36:05 pm »

This looks awesome. Can't wait!
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Urist Imiknorris

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Re: Boatmurdered - The Animation
« Reply #115 on: August 01, 2010, 01:28:54 pm »

I DEMAND a feature-Length movie!

I demand a trilogy! Boatmurdered, Headshoots, and Syrupleaf!
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NightmareBros

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Re: Boatmurdered - The Animation
« Reply #116 on: August 01, 2010, 01:32:45 pm »

Quote
trilogy
oh armok did the universe just implode
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breadbocks

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Re: Boatmurdered - The Animation
« Reply #117 on: August 01, 2010, 01:34:05 pm »

I DEMAND a feature-Length movie!

I demand a trilogy! Boatmurdered, Headshoots, and Syrupleaf!
Syrupleaf would have to be a feature-length movie. It is some 5 times the length of Boatmurdered.
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Oglokoog

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Re: Boatmurdered - The Animation
« Reply #118 on: August 01, 2010, 03:00:33 pm »

Well, we just need to get the people who run Pixar addicted to DF and hope it makes them disregard ratings and other such nonsense.
I think it would actually be easier than it sounds.
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Efithor

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Re: Boatmurdered - The Animation
« Reply #119 on: August 05, 2010, 11:06:28 pm »

Shoot, now I have drool on my keyboard.
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