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Author Topic: Roll to Forge the World! [Turn 26: Preparing For Genocide]  (Read 30425 times)

Cheeetar

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #330 on: July 30, 2010, 01:14:22 am »

I again enlarge the one big Space Fish, so it is as large as a very large spaceship.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Haspen

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #331 on: July 30, 2010, 02:30:50 am »

Time for heavenly enlightment.

Teach Hozlings about every god, entity, planet and actual happenings of the Universe, so they will know how badly screwed everything is.

[:P]
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

forsaken1111

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #332 on: July 30, 2010, 10:36:45 am »

Vraccas continues work on his divine machine, nearly ready now to carry out his great plan.
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Knight Otu

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #333 on: July 30, 2010, 01:00:31 pm »

The Karante gazes upon Karus almost-well-founded ecosystem. There was but two spots truly lacking. Well, technically just one, but the other spot was part of the plan.

Make the faux-herbivores actual herbivores.
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

ExKirby

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #334 on: August 01, 2010, 06:15:33 am »

Goombas on the grass planet, please!
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Agamemnon

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #335 on: August 01, 2010, 08:45:57 pm »

I am back... damn... that was not planned, sorry.

Well... It is 3AM here... I'll read the rest tomorrow and post an action.

Edit: So, I leave my workshop for now and concentrate on optimising the biosphere of Agamemnoid. All the muck (or most of it) needs to be drained and turned into soil, sand and stone. That way, more diverse biomes shall be created. If someone wants the excess water, he or she can take it, if not, I form an ice asteroid from it and haul it on a chaotic trajectory through our solar system.

Even gods go to festivals sometimes, so please put me on autopilot until I return. I will next turn focus on making living conditions for the dwarves better, assist them in their hunt for elves or teach them about the necessity to build a defence perimeter around the Supermariogalaxyesque Planettravel station. Not necessarily in this particular order.
« Last Edit: August 02, 2010, 07:45:20 am by Agamemnon »
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Glossary #52
Execution shaft aka. dwarven wormhole

Works as follows: Things enter one end, emerge at the other and then get eaten by worms.

IronyOwl

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Re: Roll to Forge the World! [Turn 17: Hippy Elves AGAIN?]
« Reply #336 on: August 02, 2010, 03:43:14 pm »

Turn 18: Hammer Time

Quote from: Ochita
Appear to the elves and show how good at destruction magic I am by making the dark elf explode. After that I teach them about civilisation, and how to use tools to help daily life.
Ochita attempts to blow up the dark elf. [3] He merely creates an explosion around him, and the dark elf remains alive but very badly burnt. Reaction [2] The elves don't respond well to this sudden act of aggression, and aren't much interested in what Ochita has to say next. Civilization [1] Ochita's speech on civilization only encourages them to avoid working together for fear of attacks like he just did. Tools [4] Ochita manages to explain the basics of tools for daily life, but only a handful are willing to listen and try them out.
Dark elf badly burnt. Elves on Ochimoon rendered mostly indignant at Ochita, handful develop mundane tools or scheming distrust of civilization.

Hozlings [3], Reaction [5]. The Hozlings vaguely understand Ochita as a magical crystal, and begin to regard him as a deity deserving admiration.

Quote from: Nirur Torir
I bring my Aquatic Elves civilization by horrifically mutating one of their number into an appalling monstrosity that is completely immune to the kelp-drugs and unable to swim. THAT is a being of chaos. Follow Law and create a civilization. Now.
Nirur attempts to warp an elf into a monstrosity. [1] It becomes a beatiful creature of flowing colors, able to shift to whatever form it wishes. Reaction [1] Oddly, the other elves are enraged that only that one gets special powers, and promptly attempt to kill it. [4] vs [5] The wily shapeshifter flows through the underbrush. Reaction [5] They all agree to set watches and murder it the first chance they get, and begin coming up with questions and codes to make sure each of them isn't the thing in disguise. Civilization [6] The elves hatefully begin making laws and organizing themselves out of a bitter commitment to make sure nobody other than themselves gets special powers.
Fluid elf created, which the aquatic elves loathe. Aquatic elves begin making hateful, bitter civilization with a strong commitment to the law.

Hozlings [4], Reaction [3]. The Hozlings understand Nirur's basic tenets, but aren't particularly thrilled with their implementation.

Quote from: wolfchild
Make the beast worms rage at thier captors, they shall not be domestic, also send the white beast to help
Yei'astol attempts to incite the beast worms to rebellion. [3] They begin thrashing around insolently, but they don't fully rebel, so much as act unruly. Beast [6] Answering the call of their goddess, the white beasts charge the warrior worms in a frothing rampage. [5] vs [3] They shatter the crude radish-pens and maul the warrior worms. Inspire [1] Seeing the feral majesty of the white beasts just makes the beast worms feel inadequate and tame.

Hozlings [5], Reaction [5]. The Hozlings grasp the nuances of Yei'astol's nature, and find it glorious and elegant. They consider her worth admiration.

Quote from: Realmfighter
KILL THE WHITE BEAST
Bob attempts to slay the white beasts. [6] Massive explosions rock the ukulele, and the white beasts are thrown aside, badly injured. Wormdodge [6] The worms hurl themselves into the radish, in the case of beast worms, or off the edge of the ukulele, in the case of the injured warrior worms. Good thing they can grab the side with their scythes.

Hozlings [2], Reaction [5]. The Hozlings don't really understand Bob at all, but put their own values of awesome in its place and so regard him as worthy of admiration.

Quote from: HmH
I sigh and create glowing grass on shadow planet.
HmH attempts to create glowing grass. [3] It's awfully stubby and not very glowing, but it is technically grass and it covers a fair portion of the planet.
Weak, very faintly glowing grass added to shadow planet.

Hozlings [4], Reaction [6]. The Hozlings understand the basic tenets of HmH, and feel a definite chord in at least a cultural sense. HmH and his works begins to appear a lot in the arts of the Hozlings, and they consider him worthy of admiration.

Quote from: Cheeetar
I again enlarge the one big Space Fish, so it is as large as a very large spaceship.
Cheeetar attempts to make a space fish ark. [3] It's pretty big, but more like a battleship than a hulking dreadnought.
Space fish further enlarged.

Hozlings [6], Reaction [6]. Given the excruciating detail with which they're aware of Cheeetar, they begin incorporating him and his works into much of their art, and they consider him worthy of admiration.

Quote from: Haspen
Teach Hozlings about every god, entity, planet and actual happenings of the Universe, so they will know how badly screwed everything is.
Hozac attempts to teach his children about the gods and their universe. [3] It's fairly abstract to them, but many listen anyway.
Hoz-Tar [4], Reaction [6]. They grasp the details of their own world well enough, and become convinced it's the best by far.
Karus [6], Reaction [2]. They're rather overloaded with details from Karus, and simply conclude it's "full of stuff."
Agamemnoid [2], Reaction [4]. They don't grasp how Agamemnoid works very well, but are willing to make up stories regarding how crazy it is.
Yeimoon [1], Reaction [3]. They get a bit confused about Yeimoon, and just sort of remember some vague nonsense about it.
Ochimoon [4], Reaction [6]. They grasp Ochimoon well enough, and begin inventing fantastic stories about its delicious crystalline wonder.
Shadow Planet [5], Reaction [4]. They grasp the nuances of the shadow planet and its brutal inhabitants well, and consider it an intriguing place.
Ukulele Moon [6], Reaction [1]. They're overloaded with information about this ridiculous ukulele moon, and promptly forget or misremember everything about it.
Hemisphere Temple [4], Reaction [3]. They make note of the hemispherical temple, but it doesn't interest them much.
Grass Cube [1], Reaction [3]. They get information about the grass cube mixed up with everything else, and only remember vague half-truths as a result.
Hozlings granted knowledge of universe. Begin minor veneration of many other deities, as well as including said deities and their works in artwork. Begin producing more carvings as a result.

Reaction [3]. They mull over this information, but don't react much to it yet.
Hozlings [6], Reaction [6]. They take in the minor details of Hozac, and gain even more respect and admiration for him. He and his works begins appearing in their art, and not just because that's what's all around them.

Quote from: forsaken1111
Vraccas continues work on his divine machine, nearly ready now to carry out his great plan.
Vraccas attempts to make the innards of the machine. [2] He mostly fails. Copying [1], Diversity [5]. The meager progress he happens to make would warp the subject into varied inverse copies, however.

Hozlings [6], Reaction [4]. The Hozlings learn minute details of Vraccas, and consider him favorably. Such details tend to end up in their art from time to time, and they consider him worthy of some respect.

Quote from: Knight Otu
Make the faux-herbivores actual herbivores.
The Karante attempts to make the abominations into actual herbivores. [3] They're still bestial and savage, but they at least eat plants and don't kill things just because. Usually.
Abominations rendered aggressive, temperamental herbivores with frequent horns, claws, and so on.

Hozlings [3], Reaction [6]. The Hozlings only grasp some of The Karante's complexities, but are nonetheless awed by what they hear. Consequently, The Karante and its works begins appearing in Hozling art, and they consider The Karante worthy of some admiration.

Quote from: ExKirby
Goombas on the grass planet, please!
Alex attempts to make squat mushroom-folk. [2] It doesn't work, though some small brown-capped mushrooms appear on the surface.
Small brown-capped mushrooms added to grass cube.

Hozlings [4], Reaction [1]. The Hozlings understand most of Alex's tenets, and consider him a loathsome and foul deity as a result. He and his works occasionally appear in Hozling art, but only as foul villains.

Quote from: Agamemnon
So, I leave my workshop for now and concentrate on optimising the biosphere of Agamemnoid. All the muck (or most of it) needs to be drained and turned into soil, sand and stone. That way, more diverse biomes shall be created. If someone wants the excess water, he or she can take it, if not, I form an ice asteroid from it and haul it on a chaotic trajectory through our solar system.
Agamemnon attempts to turn the stagnant muck of Agamemnoid into soil. [6] He sucks the water right out, hardening the muck like concrete. Ice Comet [4] He fashions the water into a rather massive asteroid. Trajectory [3] It's put into an erratic but still somewhat predictable orbit of the system.
Muck on Agamemnoid replaced with hardened muck. Massive ice asteroid added in erratic trip of system.

Hozlings [3], Reaction [3]. The Hozlings are vaguely aware of Agamemnon's edicts and vaguely okay with that.

Entities:

Spoiler: Hoz-Tar (click to show/hide)
Spoiler: Karus (click to show/hide)
Spoiler: Agamemnoid (click to show/hide)
Spoiler: Yeimoon (click to show/hide)
Spoiler: Ochimoon (click to show/hide)
Spoiler: Shadow Planet (click to show/hide)
Spoiler: Ukulele Moon (click to show/hide)
Spoiler: Grass World (click to show/hide)
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Realmfighter

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #337 on: August 02, 2010, 03:53:40 pm »

BRING HAG ELVES INTO MY GLORIOUS REPUBLIC.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Haspen

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #338 on: August 02, 2010, 03:57:21 pm »

Now... I shall create Hozzarium, a magical metal that is harder, sharper - generally better - even than alloys of bronze!

Create veins of Hozzarium under the kingdom of Hozlings, then try to add it under Hemisphere Temple and Karus.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

forsaken1111

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #339 on: August 02, 2010, 04:16:37 pm »

Vraccas attempts to correct the flaws in his design and continues working!
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Ochita

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #340 on: August 02, 2010, 04:17:20 pm »

Remove the dark elf from the universe, destroying the memories of the elves about it. (Essentally- make it not exist.)

EDIT: Also forsaken, I hate you for making that elf. Why couldn't you respect my boundrys?
« Last Edit: August 02, 2010, 04:26:22 pm by Ochita »
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

forsaken1111

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #341 on: August 02, 2010, 04:28:59 pm »

EDIT: Also forsaken, I hate you for making that elf. Why couldn't you respect my boundaries?
Because it's fun? It was an accidental creation which has turned out pretty neat.
« Last Edit: August 02, 2010, 04:30:34 pm by forsaken1111 »
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Ochita

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #342 on: August 02, 2010, 04:34:26 pm »

Still. It made the elves hateful of me (Not really) but its evil and it has now caused my elves to lose "Life" because of it.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

forsaken1111

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #343 on: August 02, 2010, 04:35:52 pm »

Still. It made the elves hateful of me (Not really) but its evil and it has now caused my elves to lose "Life" because of it.
So you're whining because things didn't go exactly as planned in a RTD game? Really?
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Ochita

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Re: Roll to Forge the World! [Turn 18: Hammer Time]
« Reply #344 on: August 02, 2010, 04:47:52 pm »

Well yes, I'm not going to lie but I don't really get that angry. I just watched with interest as what had happened. Sure things are not going my way but do I have the right to whine about it? No. I wasnt being completely serious, I mean it is just a game after all.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita
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