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Author Topic: Roll to Forge the World! [Turn 26: Preparing For Genocide]  (Read 30438 times)

forsaken1111

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #285 on: July 19, 2010, 04:13:25 am »

Vraccas, may I have your permission to add to your creation? I wish to improve its adaptability.

Gather power for the next action.
Vraccas looks you up and down, then shakes his head. "No lad, it is mine alone. I'll not need yer help, though I thank you for asking instead of simply trying. Now pardon me, I've work ta do!"

With that, Vraccas goes back to work. He lays the perfect soul over the dwarf's body and carefully attempts to merge them, taking several turns if necessary.
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Nirur Torir

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #286 on: July 19, 2010, 05:44:57 am »

Nirur appears before his Aquatic Elves, bringing Civilization and Learning to each group.
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Agamemnon

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #287 on: July 19, 2010, 07:09:56 am »

Right, I'll start with my first invention now:

It shall be a device that converts any organic matter that is fed into it and produces booze that is flavored depending on the nature of the kind of matter that is put in. It can produce enough to keep 200 dwarves happy (also this booze acts as an aphrodisiac). A lighter can be attached to the nozzle so it can be used as a flamethrower, too. I call it:

The Boozemaster 5000

Once finished (All operational testing takes place OUTSIDE of my workshop!), I appear before my fellow dwarves, hand it over to them and instruct them in it's use and leave plans to build more.

I'll also provide a sketch of it with my mad paint drawing skills (having rolled a 3)
Spoiler (click to show/hide)
« Last Edit: July 19, 2010, 07:26:21 am by Agamemnon »
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Glossary #52
Execution shaft aka. dwarven wormhole

Works as follows: Things enter one end, emerge at the other and then get eaten by worms.

ExKirby

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #288 on: July 19, 2010, 07:55:25 am »

Create Super Mario Galaxy-like links between planets.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Ochita

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #289 on: July 19, 2010, 09:50:35 am »

I wanted to do that only connecting into a central "hub"
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

ExKirby

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #290 on: July 20, 2010, 10:08:40 am »

We can do that with GALAXIES. Yes, I intend to make Galaxies.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

Agamemnon

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #291 on: July 21, 2010, 02:07:48 am »

All we need then is 1 mean turtle, 1 princess and 1 idiot to go rescue her and still don't get some "cake".  :P
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Glossary #52
Execution shaft aka. dwarven wormhole

Works as follows: Things enter one end, emerge at the other and then get eaten by worms.

IronyOwl

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #292 on: July 21, 2010, 03:25:05 pm »

Turn 15: The Ukulele Becomes Metal

Quote from: Cheeetar
Gather power for the next action.
Cheeetar focuses himself. [6] He begins glowing and occasionally shaking unstably.

Quote from: Realmfighter
KILL WOLFCHILD FOR HIS TRANSGRESSIONS ON MY WORLD.
Bob assaults Yei'astol. [4] vs [6] The wily she-wolf hurls Bob aside and continues her dire schemes.

Quote from: wolfchild
Protect the beasts, then turn realmfighters stuff beastial in retaliation
Yei'astol targets the ukulele moon's inhabitants. [4] Her efforts affect all inhabitants, at least in theory.
Normal Worms [5] The normal worms become much larger and bulkier, gaining a shaggy mane near their heads. Their crude "teeth" refine and elongate into a three-pointed snapping maw, and they lose a bit of their interest in being sentient creatures, deciding that hunting and struggling over territory is a better use of time.
Warrior Worms [1] The warrior worms similarly bulk up and gain a slight mane like their armless cousins, but their newfound strength just improves their desire to serve faithfully and loyally.
Hag Elves [6] The hag elves twist and roil into what can best be described as some sort of ogres or trolls. They gain a hunger for delicious meat, especially that of small children, and begin plotting and scheming with their new predatory instincts.
Normal worms transformed into maned beast-worms. Warrior worms slightly strengthened and granted better sense of duty. Hag elves increased in size, strength, and predatory nature.

Quote from: HmH
I make the popcorn tastier and create a fountain of coke.
HmH attempts to improve the popcorn trees. [4] He succeeds, making the popcorn fairly high-quality. Coke [1] You create a spewing geyser of foul black goo.
Popcorn taste improved to quite tasty. Geyser of foul goo created.

Quote from: Ochita
I Will try to fix that failure
Ochita attempts to correct his world's shape. [6] He reforms it into a hemisphere, as intended. It's so crisp the edges are sharp.
Modern art world transformed into hemisphere world.

Quote
Teach Hozlings about forging, again. No matter if I succeed or not, push some more knowledge about digging, stonecrafting and building into their minds.
Hozac attempts to teach the Hozlings about forging again. [4] They grasp it this time, and return to trying it out without fear. Digging [5] With their knowledge of other fields, the finer points of digging comes naturally to them, and they promptly begin experimenting with various uses for tunnels. Stonecrafting [6] They grasp the knowledge of stonecrafting a little too well, forgetting somewhat about more useful endeavors in favor of carving rocks into interesting shapes. Building [3] They sort of get the idea of building, but stacking things up instead of carving them down strikes them as odd.
Hozlings overcome fear of forging, resume progress. Granted deep understanding of digging, knowledge and immediate interest in stonecrafting, and vague concept of building.

Quote from: Knight Otu
(3/5)Continue the Grand Design on Karus. Try to encourage the planted shadow gem a bit more if it still is reachable by the Karante.
The Karante attempts to encourage the shadow gem. [4] It manages to add power to the gem's mystery, though what that may be remains hidden even to the gods. The Karante attempts to bring plant life into being. [6] Life doesn't merely well up, it surges, creating a dizzying and tightly packed network of plants. Most are still seedlings, but once they've grown, the entire surface might resemble a dense jungle in most places.
Planted shadow gem power increased. Diverse and crowded, but still young, plant life added to Karus.

Quote from: forsaken1111
With that, Vraccas goes back to work. He lays the perfect soul over the dwarf's body and carefully attempts to merge them, taking several turns if necessary.
Vraccas attempts to merge the soul and body. [3] It takes, but not well. It could certainly serve as a living creature, but merging them more fully could improve the result, similar to how dressing properly improves performance.
Dwarf soul loosely merged with body.

Quote from: Nirur Torir
Nirur appears before his Aquatic Elves, bringing Civilization and Learning to each group.
Nirur appears before his elves. [2] They aren't very impressed at all. Civilization [4] They take well to his explanation of the virtues of civilization, however, listening intently as their deity urges them to build and progress. Learning [1] After much thought, however, they decide learning is silly and stupid, since Nirur knows everything anyway, so they can just ask him when they need something.
Aquatic elves taught virtues of civilization and rank ignorance.

Quote
The Boozemaster 5000
Agamemnon attempts to create a complex and daft device with no excusable function. [4] Aided by the tools in his workshop, he succeeds in creating a shoulder-mounted device that looks fairly complex. Anything [6] The funnel can accept anything. ANYTHING. In fact, it's having a hard time not converting air, you need to switch the "safety" on for that to stop. Booze [2] The booze it creates is pretty bad, though. Flammability [5] Agamemnon laughs maniacally. The booze his device creates tastes bad, sure. It's also like propane on crack when lit. Aim [2] Unfortunately the nozzle dealy doesn't work so well, so it's more of a cone-shaped-also-it-leaks-from-where-the-nozzle-and-hose-connect sort of weapon. Gift [6] The dwarves love their new toy so much they begin trying it out. Meaning spewing blue-hot fire everywhere and laughing as it nearly catches them on fire. Plans [1] The dwarves understand the plans you leave well enough to create something that will probably blow them up or light them on fire.
Boozemaster 5000 created, gifted to dwarves. Accepts anything, including air, and turns it into foul-tasting alcohol that burns hot enough to weld metal. Flamethrower function can't be aimed or refined worth a damn. Dwarves consider it an awesome toy, and have the plans to build enough of more to incinerate themselves.

Quote from: ExKirby
Create Super Mario Galaxy-like links between planets.
Alex attempts to create cannon links between the worlds. [3] He succeeds in building a few, but can't link them all properly. More importantly, they only function at the proper time; otherwise it just shoots them off into space or at another planet by chance. Labels [4] At least they specify the correct time and give a vague idea of the location.
Golden circular labeled cannon platforms added to worlds. Hoz-Tar links to Karus. Karus links to Ochita's hemisphere. Hemisphere links to Shadow Planet. Shadow Planet links to Agamemnoid. Agamemnoid links to Crystal Planet. Crystal Planet links to Hoz-Tar.


Entities:

Spoiler: Hoz-Tar (click to show/hide)
Spoiler: Karus (click to show/hide)
Spoiler: Agamemnoid (click to show/hide)
Spoiler: Crystal Moon (click to show/hide)
Spoiler: Shadow Planet (click to show/hide)
Spoiler: Crystal Planet (click to show/hide)
Spoiler: Ukulele Moon (click to show/hide)


Had to look up "Super Mario Galaxy-type connections," so hope I got it right. Not the first time I've been uncertain if that's what someone wanted, but still.

Also, by "metal" I of course mean "hardcore." Hopefully I'm not the only one that's heard that use before.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Haspen

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Re: Roll to Forge the World! [Turn 15: The Ukulele Becomes Metal]
« Reply #293 on: July 21, 2010, 03:29:45 pm »

See? Other deities, see my great children? They don't argue, they don't fight, they thrive! You should learn from them.

Show Hozlings gemstones of the Hoz-Tar and teach them how to carve them into items or cut them into shiny jewels.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

forsaken1111

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Re: Roll to Forge the World! [Turn 15: The Ukulele Becomes Metal]
« Reply #294 on: July 21, 2010, 03:32:06 pm »

Vraccas barely looks up, continuing to work at his forge.

Continue the merging of soul with body!
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Ochita

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Re: Roll to Forge the World! [Turn 15: The Ukulele Becomes Metal]
« Reply #295 on: July 21, 2010, 03:43:02 pm »

looking at his intended planet he decides to make a Huge temple made from crystal and water

Design a huge temple that takes up most of the space of the planet on top, then make chambers, 1 for each world and put a pool in each. I shall also teach my elves crystal-working, learning and building with civilisation
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Realmfighter

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Re: Roll to Forge the World! [Turn 15: The Ukulele Becomes Metal]
« Reply #296 on: July 21, 2010, 03:43:33 pm »

Have the Warrior worms domesticate the Beast worms.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Nirur Torir

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Re: Roll to Forge the World! [Turn 15: The Ukulele Becomes Metal]
« Reply #297 on: July 21, 2010, 03:55:30 pm »

That kelp will be tasty and delicious, in addition to being highly addictive.
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Knight Otu

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Re: Roll to Forge the World! [Turn 14: Edible Bugs And Atrocity Worlds]
« Reply #298 on: July 21, 2010, 05:04:33 pm »

Had to look up "Super Mario Galaxy-type connections," so hope I got it right. Not the first time I've been uncertain if that's what someone wanted, but still.

(I don't think that's what ExKirby intended, but I like it better. :P (SMG has launch stars that are essentially cannons with a path, sling stars that are kind of weaker launch stars, and pull stars that allow the user to pull him/herself towards that star (and beyond I believe, lack of gravity allowing); I haven't played the game myself, so my summary may easily be off.) Anyway...).

(4/5)Almost there! Continue the Grand Design on Karus.
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Cheeetar

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Re: Roll to Forge the World! [Turn 15: The Ukulele Becomes Metal]
« Reply #299 on: July 21, 2010, 05:18:10 pm »

I have a gift for you, Karante.

Infuse the Shadow Gem with my spheres.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.
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