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Author Topic: Roll to Forge the World! [Turn 26: Preparing For Genocide]  (Read 30443 times)

HmH

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Re: Roll to Forge the World! [Turn 11: Space Fish and Puns]
« Reply #240 on: July 13, 2010, 11:23:11 am »

I am removing the restraining construct Nirur put up with his Laws and allowing the creatures to grow and do as they wish.
Eh? That's not as interesting as genocide. I return to bugfixing.

The method by which I allow the elves to grow should prove entertaining, even if it isn't quite as morally corrupt as Nirur's brainwashing.
My patients are dying here! Either I give them a healthy portion of laughs, or heal them.

Besides, I don't see how heating up interracial hatred frees anyone.
« Last Edit: July 13, 2010, 11:30:22 am by HmH »
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Knight Otu

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Re: Roll to Forge the World! [Turn 11: Space Fish and Puns]
« Reply #241 on: July 13, 2010, 11:38:45 am »

(Whoops, did I start a divine war?)

"Shall we explain? I think we shall. Should Cheeetar's deed be realized, the aquatic elves would be caught in an insoluble conflict of interest that would ultimately cause them to wither rather than grow. The white beasts shall be better targets as their chance for contact is limited, yet the hatred can later be refined into territorial instincts that they shall need to grow."
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Cheeetar

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Re: Roll to Forge the World! [Turn 11: Space Fish and Puns]
« Reply #242 on: July 13, 2010, 12:02:19 pm »

There is no conflict of interest if my action succeeds. The elves will throw aside any notions of obeying the Laws the restrain them when they realise it will make them unable to protect themselves or their property from their hated enemies, and their geographical distance will prevent them from fighting until they truly need to.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

IronyOwl

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Re: Roll to Forge the World! [Turn 11: Space Fish and Puns]
« Reply #243 on: July 14, 2010, 07:17:58 am »

Turn 12: Scuffle of the Gods

Quote from: Realmfighter
Make sexy elves as a reward for the elves that are alive. Kill all those who don't get the not so vague threat.
Bob attempts to make Incentive Elves. [1] The twisted, hideous hags leer at the slave labor. Incentive [2] The normal elves ignore this new oddity. Murder [1] Divine lightning lances through the tunnels of the radish, completely obliterating... the radish blocking the way out. The elves now have several escape tunnels.
Hag elves added to radish on Ukulele Moon. Escape tunnels added to radish.

Quote from: Agamemnon
Now that all preparations went exceptionally well, I start building my workshop, using some of the materials lying around, mainly wood and stone, but also metal and crystals. I furnish the shop with chalk boards, drawing tables, workbenches and various tools infused with my own magic essence, fit for shaping any material to the form of my liking, thus allowing for rapid prototyping of new technologies.
Agamemnon begins constructing his mighty workshop. [1] He can't seem to combine everything properly, and ends up ruining some of the raw materials.

Quote from: forsaken1111
Taking up his mighty hammer, Vraccas departs the forge with the twisted mutation in tow. He arrives at the dark, twisted soul imprisoned in a chunk of crystal. With a mighty blow, he shatters the prison, allowing the dark soul to inhabit the abomination he has forged by accident, thus creating the dark elves.
Vraccas attempts to sunder the dark soul's prison. [4] He does so, seizing the wriggling soul within. Combine [6] The soul fuses with its new body a little too well, empowering it well beyond the body's normal qualities.
The first dark elf created on crystal planet. Meager strength, pathetic dexterity, stamina, and resistance to harm; but empowered by the soul's deviousness.

Quote from: HmH
I HEAL! THE! BUGS! And I bring the elves Realmfighter intended to kill to the execution chamber.
HmH attempts to heal his sickly bugs. [2] He can't seem to figure out the problem, however. Frustrated, he tries to grab some runaways from the ukulele moon. [5] He masterfully scoops them up, dropping them into the death chamber.
Normal elves moved from ukulele moon to death chamber on crystal planet.

Quote from: Ochita
Appear to the elves agai and tell them that they shall worship me. to make this better I shall heal most of them with the crystal plants nearby
Ochita appears to his elves, attempting to convince them to worship him. [2] They are singularly unimpressed with the notion. He tries to heal them using the plants. [1] He succeeds in demonstrating how to disrupt something's life force with different life. Magic [5] The elves are thrilled with this notion, even the ones coughing and hacking, and promptly begin wondering what else they can do with it. Reaction [5] They're so impressed they decide to worship the God of Necromancy after all.
Crystal planet elves learn necromancy, begin worshiping Ochita. Not necessarily for the right reasons.

Quote from: ExKirby
I use up 3 turns to create LOTS of water pellets.
Alex attempts to make globules of water. [2] He fails, uncertain of how to make so much and keep it under control at the same time.

Quote from: Cheeetar
I incite hatred among the aquatic elves for the normal elves on Karus and vice versa.
Quote from: Knight Otu
Redirect Cheetar's action so that instead of inciting hatred between elves and aquatic elves, it incited hatred among white beasts for each other
Quote from: wolfchild
Support Cheetar simply so Knight Otu does not succeed
Quote from: Nirur Torir
I change my action to supporting Knight Otu
Several gods get into a scuffle over who will be killing who.
Cheeetar: [4] vs The Karante: [3]
Yei'astol: [6] vs Nirur: [5]
Actual incitement roll: [3]
The combined efforts of Yei'astol and Cheeetar overpower those of Nirur and The Karante, causing the aquatic elves to renounce their nonviolence against their kin.
Aquatic elves no longer pacifistic.


Well! My other RTD took more time than expected, but I really wanted to do this interesting situation soon, so I'm skipping the entity actions for now. You can continue to post actions or wait until you know what the critters will be up to. I'll edit them into this post.

Also, FINALLY remembered to update the front page with Nirur's form change. You wouldn't think I'd care, what with the universe descriptions rotting, but it's easy to do, I just kept forgetting.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Agamemnon

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #244 on: July 14, 2010, 07:21:33 am »

AW COME ON!  >:(

I try that right again.

Edit: Even a 3,4 or 6 would at least get me something to work with, right?... after all these preparations. :/
« Last Edit: July 14, 2010, 07:25:14 am by Agamemnon »
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Glossary #52
Execution shaft aka. dwarven wormhole

Works as follows: Things enter one end, emerge at the other and then get eaten by worms.

IronyOwl

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #245 on: July 14, 2010, 07:23:09 am »

I was sad too. A triple 5 would have been awesome. :P
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Cheeetar

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #246 on: July 14, 2010, 07:27:41 am »

I enchant the Dark Elf so it revives some time after death unless its body is completely destroyed.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

HmH

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #247 on: July 14, 2010, 07:29:26 am »

I grow trees of popcorn near the execution machine and launch it.

wolfchild

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Re: Roll to Forge the World! [Turn 11: Space Fish and Puns]
« Reply #248 on: July 14, 2010, 07:45:52 am »

Create a friend for each of my elf hunting beasts

now i can do what i was about to before knight otu forced me to protect my beasts
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Haspen

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #249 on: July 14, 2010, 07:52:49 am »

I thought I will wake after the squarrels and arguments will end.

Descend upon Hoz-Tar, to the place of Hozlings, and teach them how to melt metals and how to reinforce tentacles with them for better diging and defense. Teach them again in case they won't get it at first time. Also, increase amount of Hozlings underground.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Knight Otu

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #250 on: July 14, 2010, 08:23:29 am »

"Desire should not be confused with ability like that. What ability would the aquatic elves have to ignore Nirur's laws to satiate their desire?"

now i can do what i was about to before knight otu forced me to protect my beasts
"You shall do as you will. We shall not interfere with your desire to starve the white beasts. Except in attempts to make Karus more habitable."

(Seriously, though, I don't think any of the worlds have even rudimentary ecosystems yet - if we all left for a few turns, we'd probably return to barren worlds. Then again, crazier things have happened in RTDs.)

The Karante, impatient with its previous failures, sets out to a grand design, taking five turns to create an ecosystem on Karus, including soils, plants, and small animals. The Karante also "plants" one of its shadow gems to have it "grow" into something that shall be secret to all gods, including the Karante, until a mortal finds out.
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Ochita

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #251 on: July 14, 2010, 10:42:07 am »

Uhh.... Teach the elves the power of white necromancy?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Nirur Torir

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Re: Roll to Forge the World! [Turn 11: Space Fish and Puns]
« Reply #252 on: July 14, 2010, 10:57:52 am »

Modify some plants into nutritious aphrodisiac kelp with healing properties, which I shall plant along the ocean floor of my seas.
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Realmfighter

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #253 on: July 14, 2010, 12:24:25 pm »

KILL ALL THE DAMN ELVES.

GET HELP FROM WORMS.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

ExKirby

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Re: Roll to Forge the World! [Turn 12: Scuffle of the Gods]
« Reply #254 on: July 15, 2010, 01:25:59 am »

SCREW CONTROLLING IT, I JUST WANT RAIN.
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!
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