Turn 5: Shaping Karus
Make some snake people (Just taking some clay and twisting it around in your hands is probably the easiest thing to create.) and give them all giant teeth.
Put them in the ukulele. They will feast.
Bob attempts to craft snake-people from clay. [1] They end up as sentient elf-loving worm-things instead. Teeth [3] Some pointy things sort of pass for teeth, at least. Reaction [3] They're at least mildly belligerent towards the elves, but they make no move to feast on their tender flesh or even crowd them out of the hollow. At least they're not cuddling.
Lightly toothed worms added to ukulele hollow. Making no effort to devour elves, despite their size.This
and the asteroids will be made from magma.
Agamemnon decides to deal with that little issue on his planet. [2] He misses, however, failing utterly to annihilate the elves with fiery death from space.
and when I'm done with the elves, I create dwarves on my planet instead. (And on every other planet that wants them, too) They can eat rock, mud or dead elves, if there is nothing else to eat around.
Despite his failure with the elves, Agamemnon decides to create dwarves. [3] He manages to conjure a small band of not very impressive dwarves. Diet [5] On the bright side, he's not kidding when he says they can eat anything.
Small band of utterly omnivorous, not very impressive dwarves added to Holy Agamemnoid.The Karante creates a river network on Karus. Should an ocean form during the attempt, all the better. Should the elves be in danger of getting drowned, push them gently out of the way.
Karante attempts to create a vast network of rivers on Karus. [5] The rivers take wonderfully, flowing artfully and efficiently. Ocean [5] They combine into an ocean in one portion, which only furthers the beauty and function of the water. Elves [6] The elves become a bit too enthusiastic with the new water, swimming around in it as though they've forgotten how to walk.
Elaborate river system and ocean added to Karus. Elves enamored with water.Create Carnivorous Beasts that like the taste of elf, and are higley dangerous on all entities that have living elves on them
Yei'astol sees an unprecedented opportunity, and attempts to create dangerous beasts. [5] The slavering white wolf-like creatures hunger for elven flesh, and Yei'astol tries to send them on their way.
Hoz-Tar [3] The beast sent to Hoz-Tar lands in a completely different area, and has a bit of trouble finding enough water, much less the scent of delicious elves.
Holy Agamemnoid [2] The beast sent to Holy Agamemnoid misses. Orbit [1] It also ends up on the opposite side of the elves already orbiting there, and so can't eat them. Plus the moon is heading straight for it.
Karus [4] The beast sent to Karus lands and picks up the scent. It begins salivating and attempting to ford the various rivers that separate it from delicious meat.
Crystal Planet [1] The beast sent at the crystal planet misses completely, flying off into space.
Ukulele Moon [5] The beast sent to the ukulele moon lands perfectly. The elves shriek in terror. Elf Reaction [3] Beast Reaction [3] The elves manage to scramble around a bit, and the beast advances but can't choose which one to devour first. The worms and beast mostly ignore each other.
Ravenous, massive, bulky wolf-like creature with white fur added to most elf-inhabited worlds.Create a massive rock on the orbit of the planet, then hurl it toward Hoz-Tar. Whenever I succeed or not, try adding minerals to planet's crust again.
Hozac, displeased with his planet's insolence, attempts to forge a moon around it. [6] It's more of a small planet than a big moon, but it's mostly the same brown as Hoz-Tar. Orbit [1] Hozac's attempts to put it into orbit cause it to start heading towards the planet's surface! Fortunately, that was the plan anyway. He then tries to add minerals to Hoz-Tar's surface. [4] He succeeds, shooting occasional veins of dark minerals and metals through portions of the great world. It's not very pervasive, however.
Occasional mineral veins added to Hoz-Tar's surface. Very large moon created, placed in decaying orbit around Hoz-Tar.I once again try to create a continent on Karus. It shall have a tall, circular mountain range in the middle, surrounding a deep valley. Two more concentric circle mountain ranges will be further out, with large, even, flattened passes through them every 20 degrees.
Nirur attempts to create his perfect continent again. [2] He only pounds the dirt, however, as Karus' geology again confounds him. Mountain [1] On the bright side, his attempts to at least create mountains somehow create a circular valley. Rivers [1] Rivers promptly flow into this new lowest point, turning it into a circular ocean or lake. Well, the land inside is now technically a continent, right?
Very large, circular lake added to Karus.craft cystal plants that breed with sweet fruit that almost anyting can eat.
Ochita attempts to create crystalline plants. [4] He succeeds, though not spectacularly. Fruit [5] The fruit, on the other hand, is spectacularly nutritious, tasty, and edible by almost anything imaginable, even carnivores.
EVERY ENTITY SHALL NOW RECEIVE TURNIPS AND NON-ELF SEEKING WEAPONS.
Alex attempts to create a storm of turnips and elf-friendly weapons. [5] He succeeds, making nutritious tubers and finely balanced swords. He then attempts to spread them to various worlds. [6] It's more of a supernova than a series of streams, which unfortunately dilutes their numbers quite a bit. Still, handfuls of turnips and swords rain down on all celestial bodies.
Scattered handfuls of turnips and swords added to all celestial bodies. Many more remain in space.I gather the shadows of elves on Agamemnoid and stimulate them to breed harder.
HmH attempts to prod the elves into breeding more. [3] He succeeds a little, but they seem to suspect some invisible entity at work and seem unnerved by it.
He creates a large pipe, smoking while he thinks. The smoke swirls across space, forming beautiful rings around Karus.
Vraccas sits down with his pipe, blowing smoke towards Karus. [6] Magnificent rings form around the planet, though they probably didn't need to be so big. The view from Karus is astonishing, however.
Massive, beautiful grey rings added to Karus.Thrive!
The sickly saplings on Hoz-Tar struggle on. [2] They die off, the planet's unforgiving soil and lack of ready water finally taking its toll.
Saplings on Hoz-Tar killed off. One or two might remain.Don't Die!
The elves on Hoz-Tar struggle to scrape by. [1] They manage to choke themselves on dirt and bake themselves in the suns. They're dying.
Find food, get it on!
The elves on Agamemnoid try to get by. [6] They begin consuming mud pies, which seems to be working for now, but it can't be that healthy. Breed [4] Two elven babies are born. They're doing alright.
Elves on Agamemnoid increased to 6.Thrive!
The saplings try to grow. [3] Once again, progress is slow, as the choking, stagnant muck is not ideal for trees.
Swim! Also food I guess.
The elves on Karus try to survive. [5] They do a splendid job, showing no signs of starvation or hunger. Are they eating water or something? Swim [1] One or two nearly drown, and have to be pulled back on shore by the others. Maybe they should stay on land anyway.
AAAAAAAAHHHHHHHHHHH!
The ukulele elves try to escape from the monstrous predator. [3] They make it out of the hollow. Now what?
Survive!
The elves try to survive on a giant glowing crystal. They manage to avoid ill effects.
Wheeeeeee!
The twisted soul attempts to leap to freedom. [3] It manages to get firmly out of the pocket, but is sort of floating in space right now.
...swim?
The elves orbiting the sun try to do something about it. [3] They don't fall into the sea of plasma, if that's what they meant.
...swim?
The elves orbiting the other sun try to do something about it. [2] They flail uselessly in space.
...swim?
The elves orbiting Agamemnoid try to do something. [5] They manage to latch on to the crystal moon. They're not too sure where to go from here, but they're not dead yet.
Elves moved from orbit of Agamemnoid to crystal moon.Artfully arranged stars.
Aphronze, bright green dodecahedron sun, orbited on opposite sides by Bethrar, a small purple dodecahedron sun, and Gamthra, a small red dodecahedron sun. Aphronze and Gamthra currently orbited by a couple elves each.
Hoz-tar, a large banded brown planet with volcanic cracks. Cracks are mostly geysers and small volcanoes. Maelstrom ocean filled with small, highly mutation prone fish in one region, with a few rivers connecting it to the geyser systems. Surface a severe series of cliffs and spires, with some light erosion. Scattered, occasional veins of minerals running through surface. Small grove of dead saplings, with one or two potential survivors in one region. Handful of dying elves in another. White beast hunting said elves, but in a far away place. Orbited by massive moon.
Large brown moon, in decaying orbit of Hoz-Tar. Rather excessively big for a moon, though Hoz-Tar is a rather large planet.
Holy Agamemnoid, a crystalline blue planet of bizarre angles. Mostly coated in nutritious muck, with a few sluggish rivers moving things around. Hurricane-force winds of light. Small shoots emerging from one region. Field of shattered crystal, both its own and that of the luminous moon, in one region. Amorous elves in another region, and utterly omnivorous but not very impressive dwarves in another. Orbited by the crystal moon.
Crystal moon, rough blocky crystal shape. Perfect brightness for a moon. Orbits Holy Agamemnoid. Handful of elves clinging to surface.
Ukulele moon with starlight strings. A few elves run screaming across the surface, as toothed worms laze about in the hollow and a ravenous white beast hungers for elf flesh in the hollow.
Karus, slightly larger than Hoz-Tar, similar banded brown. Rough, rocky surface. Atmosphere distributes sunlight evenly, resulting in eternal twilight and always-visible stars. Artistic and elaborate river systems, including an ocean and a massive rim-shaped lake. Surrounded by massive but beautiful grey rings. Handful of elves in one region, recovering from swimming incidents but otherwise doing fine. Ravenous white beast stalking elves.
Fairly large blue-purple crystal orb planet, glowing with inner power. Handful of elves on surface.
Faint scattering of turnips and swords on all bodies.
Cheeetar gets two actions next turn. I like this system.