Okay, I was being snarky. I imagine Baker would be the first to agree his example of Romeo and Juliet was not an ideal one. Sooner later these arguments all get around to Shakespeare, and have a way of running aground on him. If I could save the works of Shakespeare by sacrificing all the video games in existence, I would do it without a moment's hesitation. I suspect Clive Barker would, too.
I wouldn't. I'd sacrifice some, but all the video games in existence for Shakespeare?
He really doesn't get it though, while at the same time understanding.
Video Games are art like a team of football players are art. The input is given and subjected to the whims of individuals to create an experience that is solely unique.
He talks about cheapening the experience by being able to experience all kinds of emotional reactions, but no matter how many times I replay Dwarf Fortress, there is always something I feel guilty about. It may not be Toady's Vision to inspire that emotional reaction to him, it is really beyond his control. It does provide insight into myself. The Mona Lisa? I have no clue what it inspired in me, it hasn't done nothing for me in years.
I still get a sense of accomplishment out of getting out of Purgatory in Dragon wars though, and that was one of the first video games I ever played.
Are Video Games art? Is a touchdown art? No, It isn't. It's an experience. The title of "Art" is unworthy of what games do for humanity.