@Armok: I will be using gestation periods, which basically follows the rule of bigger = longer but will be partially based on the 'actual' gestation period for an organism of that type. Also from what I know of biology (GCSE) I was under the impression that the onlyreason why animals weren't born at their adult size is because the mother would be unable to support them once they get too big. To me, the hive mind would use biology more like a factory than a farm, although truly huge organisms would have to grow outside of the 'womb'.
I guess that works, but remember to base the growth time of the thing actualy coming out of it. so a thing the size of a human INFANT might take 9 months, and growing an adult human would take as long as the gestation period of somehting that withghts as much as an adult human on birth.
Oh, also, in many ways there is no difference betwen growing in an egg, a pupa, in an womb, or a new organ growing out of an existing body. The womb is really just for protection and keeping the enviroment right.
Oh, and pherhaps the most importnant thing! Genes are not blueprints, they are recepies. Genes code for proteins, and for procedural generation methods, wich basicaly can be treated as tissue types for the sake of the game. having the hivemind make chimeras is not realistic, there are really only two alternatives:
- it can't really make anything morpologicaly much different from one specific orgin species. Proportions can be changed, but will probably end up as just deformities. No ading wings to somehting that didn't have them before.
- tissues can be shaped like clay, maybe quite literaly, there is nothing stoping anyone from making gearwheels out of bone.
((sorry for the spelling, my spellcheck broke down so I can't fix it right now.))