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Author Topic: Multiplayer Hive Mind Game - Turn 0  (Read 10902 times)

Kashyyk

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Multiplayer Hive Mind Game - Turn 0
« on: July 01, 2010, 07:14:02 am »

This is a multi-player version of the hive mind game that ran a little while back, you play as a hive mind, controlling your own hive, taking over the other player's hives and to dominate the rest of the galaxy, although I will only be running this until you take over the system (as then you will have defeated every other player), unless popular demand says otherwise. (kudos to Ghazkul for the initial idea, and to Ukranian Ranger for the detailed quadrant description, which I shamelessly stole from him.)

Spoiler: Basic rules (click to show/hide)


Spoiler: DNA (click to show/hide)

Spoiler: Followers (click to show/hide)

The Universe is in constant change. Many sentient species believe that change is on par with chaos, therefore they attempt to tame it with farms, deforestation, hunting, all in the name of order over chaos. When there is too much order, a hive mind is created, sent to destroy order and return the universe to chaos. Your mission is to eat, and grow and most importantly CHANGE!

To any observer you appeared to be nothing more than a small comet, hurtling through space. Ahead, you sensed your destination and angled yourself towards it. It would be a perfect landing.

Bamm! At least, that's what it would have sounded like, if there was any air in space. A quick check revealed that you had hit some form of space debris that you did not notice earlier. Your carapace took the brunt of the blow however, saving you. Although,  completely removing a small piece of you skewing your trajectory, and you didn't have enough time to readjust it before you entered the upper atmosphere and had to concentrate on holding the remains of your carapace together.

Unfortunately, your efforts were not enough and the friction caused by the atmosphere shattered you into many separate pieces, some of them burning up as they fell, like some macabre shooting star. You felt the edges of your body smoulder in the heat, but thankfully, you had a piece of your shattered shell to protect you from the worst, as you finally collided with the planet itself.

As your consciousness floated in darkness, you remembered your mission, in short, to take over the galaxy. But first you had to remember, where had you been headed? Was it:

Spoiler: Quadrants (click to show/hide)

Now you remembered, Alpha Quadrant. That's right. A large number of planets, many with life, and quite a lot of sentient civilisations. You remember also, as you moved further into the quadrant you saw several viable systems for a place to start your evolution. But, your mind filled with the fog from your impact, you weren't sure which System it was.

Was it:

Spoiler: Systems (click to show/hide)

You remembered, as you sped through you were quite taken by the first system you saw, but decided that system 2 would be more suited to your expansion.

But, which world did you actually crash land on?

Planet A
Size: Small
Average surface Temp °C: -5

Atmosphere:
50% Nitrogen, 40% Oxygen, 5% Noble gases, 5% Carbon Dioxide, >1% Trace Gases

Percentage Land Mass:
65% land
35% Water (frozen)

Lifeforms:
50% Photosynthetic (Plant-like)
30% Consumer (land)
10% Consumer (Aquatic/Avian)
10% Sapient

Sapient:
Humanoid
Space faring (High Orbit)

Planet B
Size: Huge
Average Temp °C:
Surface of Gas Cloud: -145
Sapient Structures: 30
Surface of Core: 24,000

Atmosphere:
Gas Cloud: 30% Helium, 20% Ammonia, 20% Hydrogen, 20% Nitrogen, 5% Water, 5% Unstable Compounds
Sapient Structures: 40% Methane, 30% Nitrogen, 10% Oxygen, 10% Carbon dioxide, 5% Pollutants, 5% Trace Gases

Lifeforms:
20% Photosynthetic (Avian)
10% Consumer (Avian)
40% Extraterrestrial plant-like
20% Extraterrestrial Consumer (Various)
10% Extraterrestrial Sapient

Sapient:
Anthropod
Spacefaring (Galactic)

Planet C
Size: Tiny
Average surface Temp °C: 23

Atmosphere:
75% Nitrogen, 20% Oxygen, 5% Trace Gases

Percentage Land Mass:
60% Land
40% Water

Lifeforms:
40% Plant-like
20% Consumer (Land)
10% Consumer (Aquatic/Avian)
10% Predator (Land)
20% Sapient

Sapient:
Humanoid
Medieval age

This time it is different. PM me two planets you want to arrive on (Primary and secondary), and I will then use that info to semi-randomly place each player. If too many people choose the same planet, some will be chosen randomly to be placed on other planets, to avoid overcrowding and abandonment of some players.

Galactic History
The 2 tech level 4 civs are at war, With one being in Quadrant Alpha and Delta and the other in Alpha, Beta and Gamma. They each have 'vassels', which are most of the tech level 3 civs, and they both lay claim to most of the tech level 2 once they progress further. The tech level 0 and 1 civs are usually ignored, although a few have been assimilated.

Players:
1.Maxicaxi
2.Armok
3.RAM
4.Omagaalpha
5.techno65535
6.Toaster
7.Ghazkull
8. Criptfeind
9. Ukrainian Ranger

Suggestions/criticisms welcome.
« Last Edit: July 08, 2010, 03:16:14 pm by Kashyyk »
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omagaalpha

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Re: Multiplayer Hive Mind Game - concept
« Reply #1 on: July 01, 2010, 07:36:07 am »

Question will the hive be able generate mass by using photosythesis once acquire right dna?
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wolfchild

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Re: Multiplayer Hive Mind Game - concept
« Reply #2 on: July 01, 2010, 07:43:24 am »

looks interesting im keeping an eye on this
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maxicaxi

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Re: Multiplayer Hive Mind Game - concept
« Reply #3 on: July 01, 2010, 07:51:57 am »

Looks good


join
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Kashyyk

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Re: Multiplayer Hive Mind Game - concept
« Reply #4 on: July 01, 2010, 07:55:26 am »

@omagaalpha: Photosynthesis would create Calories, as it would be too overpowered therwise.
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Armok

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Re: Multiplayer Hive Mind Game - concept
« Reply #5 on: July 01, 2010, 07:55:50 am »

I'm in!

I think you need to put more though into realistic and more diverse xenobiology. Perhaps copy it from some other source rather than just making it up on the fly as you go.
Also, I'm not so sure we'll have all killed each other by the time the system is conquered.
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RAM

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Re: Multiplayer Hive Mind Game - concept
« Reply #6 on: July 01, 2010, 08:02:52 am »

I'll reserve a spot!

It occurs to me that if you start as a single cell, and conquer the universe, that a small change in fortune could result in drastically one-sided odds when two players meet...
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omagaalpha

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Re: Multiplayer Hive Mind Game - concept
« Reply #7 on: July 01, 2010, 08:03:16 am »

@omagaalpha: Photosynthesis would create Calories, as it would be too overpowered therwise.
Yea make since, I was wondering when you start this thing I want to joined in(if I has choice choose easiest which I think is Delta Quadrant).

Also assume mean that only way gain biomass is to consume other plant and animal then?
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

Armok

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Re: Multiplayer Hive Mind Game - concept
« Reply #8 on: July 01, 2010, 08:11:25 am »

having leaves make only calories does NOT make sense. that biomass has to come from SOMEWHERE originally.
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Kashyyk

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Re: Multiplayer Hive Mind Game - concept
« Reply #9 on: July 01, 2010, 08:19:12 am »

@Armok: I will be going into (hopefully) realistic xenobiology, from what ever way I can, probably another source, or based off of terran creatures (although that is less xeno). And I know leaves not creating biomass is not totally realistic, but I don't want it to be abused. If you can think of a way around it (a steep calorie to Biomass conversion maybe) I'll fit it in some how.

@RAM: Yes, fortune will affect is slightly, although I will try to give each player as equal a start as possible.

@Omagaalpha: I did intend for that to be the only way to get biomass, although as Armok said, we could work out some way of converting Calories to Biomass.
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techno65535

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Re: Multiplayer Hive Mind Game - concept
« Reply #10 on: July 01, 2010, 08:30:52 am »

I'll join. My vote is for Alpha.
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omagaalpha

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Re: Multiplayer Hive Mind Game - concept
« Reply #11 on: July 01, 2010, 08:31:14 am »

What about biomass generated from caloress after having too much nutrition for certain length time. That is start with once counter is double of max(ex 16/8) ?
Another words another counter opposite of malnutrition ?

So another words once overNutrition couter is full it could have biomass growth(with delay in it)?
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
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Toaster

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Re: Multiplayer Hive Mind Game - concept
« Reply #12 on: July 01, 2010, 08:37:53 am »

I'll join if there's room, and another vote for Alpha.
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Armok

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Re: Multiplayer Hive Mind Game - concept
« Reply #13 on: July 01, 2010, 08:45:33 am »

Take your numbers from real world biology, that's already perfectly balanced by evolution.
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RAM

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Re: Multiplayer Hive Mind Game - concept
« Reply #14 on: July 01, 2010, 08:53:05 am »

You could just gain a small % of biomass every turn that you are not malnourished. That seems to be the way it is generally done in nature, and the presence of an alien influence could justify the lack of common limiting factors...
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