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Author Topic: Dev Log AWESOME Update  (Read 14921 times)

Kamudo

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Re: Dev Log AWESOME Update
« Reply #150 on: July 11, 2010, 04:59:30 am »

Okay, got it to work. You need to gen a new world for each reaction. Though, I probably didn't stick it in the current world raw, but whatever.

Bit concerned by it.

"You make mudstone bars and more."

"You practice your concentration but make nothing of note."

Well, at least we know reactions work fine in Adventure mode. Time to work on shit that matters. :D
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Lisidadil - A story of one of my first forts.

The continual tale of survival in a harsh land of hate, Fun, betrayal, love, and maybe a random elf or two... If we're unlucky.

Josephus

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Re: Dev Log AWESOME Update
« Reply #151 on: July 11, 2010, 05:00:20 am »

Yeah, like concentrating a burning stone into existence.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Kamudo

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Re: Dev Log AWESOME Update
« Reply #152 on: July 11, 2010, 05:04:53 am »

Man, that image is going to give me nightmares.

At least the shopkeeper took all of my adventurer's ass-bricks.

This makes me wanna get into modding. o.o
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Lisidadil - A story of one of my first forts.

The continual tale of survival in a harsh land of hate, Fun, betrayal, love, and maybe a random elf or two... If we're unlucky.

Miko19

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Re: Dev Log AWESOME Update
« Reply #153 on: July 11, 2010, 05:29:28 am »

Dragonfire anyone?
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Jordrake

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Re: Dev Log AWESOME Update
« Reply #154 on: July 11, 2010, 07:07:20 am »

Been messing around with the adventure mode reactions, and I was wondering if it'd be possible to conjure an animal. I tried it with a dog, but all it did was train my observation. Any ideas?
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Miko19

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Re: Dev Log AWESOME Update
« Reply #155 on: July 11, 2010, 07:20:16 am »

Been messing around with the adventure mode reactions, and I was wondering if it'd be possible to conjure an animal. I tried it with a dog, but all it did was train my observation. Any ideas?
Conjure an animal? What does that mean? (lol xD)
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Jackrabbit

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Re: Dev Log AWESOME Update
« Reply #156 on: July 11, 2010, 07:33:54 am »

Conjure: to turn a sentient creature into a dairy product.

No, seriously.
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Miko19

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Re: Dev Log AWESOME Update
« Reply #157 on: July 11, 2010, 07:46:27 am »

Meh, if I won't be able to butcher sentient beings, I'm gonna probably get some kind of a mindrape. Waiting for this stuff for too long, not sleeping at night, but not getting what was expected.  :(
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Jordrake

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Re: Dev Log AWESOME Update
« Reply #158 on: July 11, 2010, 09:20:19 am »

Conjure: to turn a sentient creature into a dairy product.

No, seriously.
...
I think you need to stop playing Dwarf Fortress for a little while.

To conjure is to produce, traditionally from nothing. The basic idea is, I want to summon up animals on demand.
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Miko19

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Re: Dev Log AWESOME Update
« Reply #159 on: July 11, 2010, 09:30:11 am »

I thought so, but I was a little bit confused. Thanks for clearing my mind ^_^
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Rumrusher

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Re: Dev Log AWESOME Update
« Reply #160 on: July 11, 2010, 02:14:56 pm »

you dont need a reagent tag at all if you're "summoning" something.

also:
Code: [Select]
[REACTION:ADV_POOP]
[NAME:shit bricks]
[ADVENTURE_MODE_ENABLED]
[PRODUCT:75:6:BAR:NONE:INORGANIC:MUDSTONE:NONE]
[SKILL:CONCENTRATION]

wait would it be better if it was a GLOB of mudstone than a bar?

oh you can throw poison rocks or material that react in temp if you throw it right after you craft it.
« Last Edit: July 11, 2010, 02:25:19 pm by Rumrusher »
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

cowofdoom78963

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Re: Dev Log AWESOME Update
« Reply #161 on: July 11, 2010, 02:21:32 pm »

Been messing around with the adventure mode reactions, and I was wondering if it'd be possible to conjure an animal. I tried it with a dog, but all it did was train my observation. Any ideas?
Code: [Select]
[REACTION:ADV_WAMBLER_SUMMON]
[NAME:summon fluffy wamblers]
[ADVENTURE_MODE_ENABLED]
[PRODUCT:50:3:VERMIN:NO_SUBTYPE:WAMBLER_FLUFFY:WAMBLER_FLUFFY]
[SKILL:MAGIC_NATURE]
Only works on vermin though becuase their items.

Quote
wait would it be better if it was a GLOB of mudstone than a bar?
I think bars are more accurate...

also if you're going to mod in your own reactions here is a tip: use the arena mode, that way you dont need to gen a new world every time.
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Jackrabbit

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Re: Dev Log AWESOME Update
« Reply #162 on: July 11, 2010, 04:09:42 pm »

Conjure: to turn a sentient creature into a dairy product.

No, seriously.
...
I think you need to stop playing Dwarf Fortress for a little while.

To conjure is to produce, traditionally from nothing. The basic idea is, I want to summon up animals on demand.

I wasn't actually serious, just so you know.
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Kobold Troubadour

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Re: Dev Log AWESOME Update
« Reply #163 on: July 11, 2010, 07:29:02 pm »

Is it possible to edit raws to have a human adventurer to be able to eat other humans and humanoids?
No. Not even animals will eat sentients(or at least not until their hungry, Im not sure)
Actually, sometimes they will...

When you get killed, you still have a "field of vision" right? Once when a pair of large predators killed me, one sat on top of my corpse and after a few seconds I lost what limited "vision" I had.

Conclusion: It ripped and ate my eyes/head and pretty much enjoyed a high level adventurer feast.

-------

Tried the new stuff on the update...been collecting unicorn hair, meat, hearts,etc. Wish that soon I'll be able to craft my own Unicorn Horn spears and pikes, make a nifty skull totem to sell and make a GCS armor. A taste of what's to come~
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[UTTERANCES] kinda' makes it hard for people to understand kobold songs...

Josephus

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Re: Dev Log AWESOME Update
« Reply #164 on: July 11, 2010, 08:18:38 pm »

Is it possible to edit raws to have a human adventurer to be able to eat other humans and humanoids?
No. Not even animals will eat sentients(or at least not until their hungry, Im not sure)
Actually, sometimes they will...

When you get killed, you still have a "field of vision" right? Once when a pair of large predators killed me, one sat on top of my corpse and after a few seconds I lost what limited "vision" I had.

Conclusion: It ripped and ate my eyes/head and pretty much enjoyed a high level adventurer feast.

Secondary conclusion: It was sitting on your face.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (
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