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Author Topic: Future of the Fortress: The Development Page  (Read 1610273 times)

Kavalion

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Re: Future of the Fortress: The Development Page
« Reply #3105 on: January 23, 2011, 12:35:10 am »

Its also good to be able to make a fort designed around a culture or something...I would love to be able to have a desert settlement with no stone and clay instead (trade based only)...most likely humans (sometimes I play as other races)...I like to impose realistic restrictions on myself...so that every game doesn't turn into a make the same fort every time rinse and repeat type thing...

Yeah, it seems that the main point of the game is to have a variety of means with which to provide for the dwarves so that we can shape a fortress to our liking.

I think it's a good idea to focus on polishing industries and adding new ones.
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dennislp3

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Re: Future of the Fortress: The Development Page
« Reply #3106 on: January 23, 2011, 12:44:35 am »

I remember that too...He will do what he can when he gets there I spose...i am just looking forward to this next update!
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thvaz

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Re: Future of the Fortress: The Development Page
« Reply #3107 on: January 23, 2011, 03:19:52 pm »

I think Toady went on vacation. Im not complaining - it is well deserved.
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Toady One

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Re: Future of the Fortress: The Development Page
« Reply #3108 on: January 23, 2011, 03:29:15 pm »

I think Toady went on vacation. Im not complaining - it is well deserved.

Things have been messy lately -- last few days, including today, are going to be marred running around trying to fix up Zach's broken computer, and I'm sitting on a hundred emails.  I should have a beekeeping devlog up within the hour though.  A vacation would be nice, and I'll announce it if I finally get a chance for one, he he he.
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The Toad, a Natural Resource:  Preserve yours today!

TolyK

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Re: Future of the Fortress: The Development Page
« Reply #3109 on: January 23, 2011, 03:32:30 pm »

Take as long as you need. No one's rushing you.
 ;)
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Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Armok

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Re: Future of the Fortress: The Development Page
« Reply #3110 on: January 23, 2011, 04:08:41 pm »

Technically that last one is probably incorrect. Doesn't mean he should care what those few people who are trying to rush him thinks thou.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

TolyK

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Re: Future of the Fortress: The Development Page
« Reply #3111 on: January 23, 2011, 04:12:26 pm »

I mean he isn't forced by law.
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Shakerag: Who are you personally suspicious of?
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CharlesPeter

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Re: Future of the Fortress: The Development Page
« Reply #3113 on: January 23, 2011, 04:20:58 pm »

@devlog

Clay was implemented for the BEES. I love it!
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UU,.~U~,.\b,.

Rockphed

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Re: Future of the Fortress: The Development Page
« Reply #3114 on: January 23, 2011, 04:30:42 pm »

Despite being nothing like what I expected, this is awesome.  Truly the world will tremble before the might of BEES!
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

thvaz

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Re: Future of the Fortress: The Development Page
« Reply #3115 on: January 23, 2011, 04:35:20 pm »

I think Toady went on vacation. Im not complaining - it is well deserved.

Things have been messy lately -- last few days, including today, are going to be marred running around trying to fix up Zach's broken computer, and I'm sitting on a hundred emails.  I should have a beekeeping devlog up within the hour though.  A vacation would be nice, and I'll announce it if I finally get a chance for one, he he he.

Nice to hear from you! We all like you, don't ever get shy.
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EmperorNuthulu

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Re: Future of the Fortress: The Development Page
« Reply #3116 on: January 23, 2011, 04:45:06 pm »

Now that we know more about bees, our first order of business is turning those bees into roaming death machines gentlemen!
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Blargh.

metime00

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Re: Future of the Fortress: The Development Page
« Reply #3117 on: January 23, 2011, 04:48:04 pm »

Honey and bee tallow biscuits! Finally!

Also, always nice to hear from Toady.
« Last Edit: January 23, 2011, 04:51:09 pm by metime00 »
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Live long if you can, and prosper by any means necessary.  Any means, Urist.  So pull that lever, or by Armok, I'll lock you outside come next siege.
He who plays with dwarves must take care that he does not become a dwarf.  And when you stare into DwarfFort, Dwarffort stares back into you.

Shootandrun

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Re: Future of the Fortress: The Development Page
« Reply #3118 on: January 23, 2011, 04:48:22 pm »

Now that we know more about bees, our first order of business is turning those bees into roaming death machines gentlemen!

I agree, and I have an idea. Hives we build will probably be like buildings, so it will be possible to make trap for building destroyers with them. I say, we should make troll grinders with our honey farms!
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thvaz

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Re: Future of the Fortress: The Development Page
« Reply #3119 on: January 23, 2011, 05:13:24 pm »

It would be cool if most of the people they sting would only cause an unhappy thought, but some would just die horribly bloated.
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