Will the new villages result in greater amounts of farmland required to feed individuals? If so, will there be "farmers caravans" that come to the fortress with food you can buy?
You'd hope so. As it is, a 10*10 plot can sustain a 200 dwarf fort with ease, the farms in that screenshot alone could probably sustain 2000 people with ease. I wouldn't mind fams for fort mode becoming bigger than what they are now too.
Well, it's possible. After all, the initial argument in Improved Farming was not so much the "make it more involved and interesting" but just "make it take more land".
It's been suggested in the Improved Farming thread that we may move to a system where the fortress will have to import much of its food from satellite villages, and therefore protect them in the "Army Mode", although it would also be an "out" so that you wouldn't have to care about farming, even if you could farm for all your food if you really tried, although it would take at least a decent amount of your land and population and plenty of engineering to do so.
Actually, this gets me thinking about how the whole Army Arc 2 will play out - when we are doing things like building sprawl around ourselves, laying down roads, conquering foreign cities, pushing around armies on the map and stuff, I wonder how this will be handled...
All these things happen off-screen, after all. Worldgen events also tend to take place "by the year" rather than by the day, the way that fortress events occur.
Our eventual goal is to have the player's role be the embodiment of positions of power within the fortress, performing actions in their official capacity, to the point that in an ideal world each command you give would be linked to some noble, official or commander.
When I try to picture it, I think of a few of the Romance of the Three Kingdoms games (8, I believe, was one that did this), where you would normally be in control of just your selected historical character, but every few months, there would be a "Council Meeting" where the actions of all the other officers would be determined by the ruler/governor, and you could assign tasks like conscripting or training soldiers or sending them to war to generals, while more beurocratic officials were given jobs improving the farms or the economics of the region. If you were not a ruler, but an officer yourself, you could try to make suggestions that could curry you favor that could translate to promotions, and would wind up with you being assigned a task that would similarly give you favor if you managed to complete it by the time of the next council.
I wonder if something like this would be in DF?
Will we have something like a "New Year's Council Meeting" where we can see a review of the previous year's events, including the outside world's happenings in reports from agents that report to the mayor or baron or king (expedition leaders will probably be too low-level to have spies in the field) before we then dispatch captains or ministers or liasons or other agents to enact our bidding (if we are high-rank enough)? Will the dwarves whose actions we are presumably deciding have a system for gaining favor and rising through the ranks, so that advancement from baron on up becomes a matter of some sort of political wrangling? I imagine people will be slower to have their Baron get an Unfortunate Accident when "we are the Baron", and getting the Baron to climb the ranks would give them greater power and authority over the world map. It would also give some of these nobles something to do - meeting with agents and compilating data for the next year's council so that it is more detailed and informative in the same way that we have bookkeepers now, whether it is the baron himself or some agent like a spymaster if you have risen enough to afford one.
Like that, it would be like we suddenly get to sit in the war room, controlling the outside world in broad strokes before going back to the micromanagement of your power base. (Potentially including training up dwarves you can later promote to agents that can be sent into the world map to see your will done.) The contrast appeals to me.