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Author Topic: Future of the Fortress: The Development Page  (Read 1607851 times)

nil

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Re: Future of the Fortress: The Development Page
« Reply #3450 on: February 06, 2011, 02:44:43 pm »

Will we get working crutches in dwarf mode soon, either in this release or the next?  It's one of the biggest bugs yet to be squashed, and it seems particularly tragic that after you went to the work of implementing this cool and useful feature something continues to keep it from actually working.

Kogut

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Re: Future of the Fortress: The Development Page
« Reply #3451 on: February 06, 2011, 03:26:13 pm »

It is not implemented. We have code for new skill, new item - but not for using it.
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Re: Future of the Fortress: The Development Page
« Reply #3452 on: February 06, 2011, 03:51:18 pm »

Works fine in adventure mode.  Just doesn't work in dwarf mode.
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Re: Future of the Fortress: The Development Page
« Reply #3453 on: February 06, 2011, 04:23:16 pm »

Works in Dwarf Mode too. Just only in certain situations. Pretty sure I saw a dwarf walking around with a crutch once after he broke his leg.
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MrWiggles

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Re: Future of the Fortress: The Development Page
« Reply #3454 on: February 06, 2011, 10:06:11 pm »

Will we get working crutches in dwarf mode soon, either in this release or the next?  It's one of the biggest bugs yet to be squashed, and it seems particularly tragic that after you went to the work of implementing this cool and useful feature something continues to keep it from actually working.
There going to be between 9-18 weeks of bug fixes after this release and the next one. So, probably soonishly.
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Dae

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Re: Future of the Fortress: The Development Page
« Reply #3455 on: February 07, 2011, 07:13:47 am »

Will we get working crutches in dwarf mode soon, either in this release or the next?  It's one of the biggest bugs yet to be squashed, and it seems particularly tragic that after you went to the work of implementing this cool and useful feature something continues to keep it from actually working.
There going to be between 9-18 weeks of bug fixes after this release and the next one. So, probably soonishly.

Did you get that quite vague number from a reliable source ?
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Willfor

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Re: Future of the Fortress: The Development Page
« Reply #3456 on: February 07, 2011, 08:07:01 am »

Did you get that quite vague number from a reliable source ?

http://www.bay12games.com/dwarves/dev.html

"Each release will be accompanied by a general bug-fixing period one to two weeks long where we'll be working on old issues from the bug tracker."
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Footkerchief

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Re: Future of the Fortress: The Development Page
« Reply #3457 on: February 07, 2011, 10:11:52 am »

Did you get that quite vague number from a reliable source ?

http://www.bay12games.com/dwarves/dev.html

"Each release will be accompanied by a general bug-fixing period one to two weeks long where we'll be working on old issues from the bug tracker."

That means there will be one to two weeks of bug-fixing after the next release, not 9-18 weeks of uninterrupted bug-fixing.
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NW_Kohaku

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Re: Future of the Fortress: The Development Page
« Reply #3458 on: February 07, 2011, 11:57:32 am »

I have trouble seeing how 1-2 weeks turns into 9-18 weeks, at that.  I hope there's a different source for that number.

Especially since 18 weeks is basically a third of a year.  Even if there are people clamoring for bugfixes with mounting frustration, I don't think the people who are waiting on what's on the devpage with baited breath will sit and quietly wait for four months to get some of the things they want, either. 
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Re: Future of the Fortress: The Development Page
« Reply #3459 on: February 07, 2011, 12:06:12 pm »

http://www.bay12games.com/dwarves/dev.html

9 Releases, with 1-2 weeks of bugfixing after each = 9-18 weeks of bugfixing in total.
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Re: Future of the Fortress: The Development Page
« Reply #3460 on: February 07, 2011, 12:21:17 pm »

Ahhhhh.  So we're not talking about "9-18 weeks of bug fixing", we're talking about about 9-18 weeks of bugfixing over the course of the Caravan Arc's "short-term goal" implimentation of 9 short-term implimentation projects which will also undoubtably take some time to code, which may take 6 or more months to actually get around to completing.

... Suddenly, this seems to be a much slower devpage than I had previously thought.  I had hoped we would get stacking/wheelbarrows within a couple years, but if this is the expected rate of progress down that list, Adventure Mode will be taking up most of the rest of the decade, won't it?
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therahedwig

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Re: Future of the Fortress: The Development Page
« Reply #3461 on: February 07, 2011, 12:27:32 pm »

Then let's hope the bug-squashing will be extremely effective.
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Re: Future of the Fortress: The Development Page
« Reply #3462 on: February 07, 2011, 12:30:01 pm »

I don't think the two weeks of bugfixing will apply with the new, shorter, dev cycle. Toady has stated that there will be a big bugfixing push after the caravan arc.
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Re: Future of the Fortress: The Development Page
« Reply #3463 on: February 07, 2011, 01:09:59 pm »

I don't think the two weeks of bugfixing will apply with the new, shorter, dev cycle.
It is part of that dev cycle as per the dev page. That said, I would expect that the 2-week bugfix periods will be the minority, reserved for particularly stubborn bugs, so that Toady can get more releases out rather than fewer.
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Re: Future of the Fortress: The Development Page
« Reply #3464 on: February 07, 2011, 01:58:22 pm »

I thought the point of the new release cycle was just so we had something to play with, rather than waiting ages for a release?
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