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Author Topic: Ardentdikes - Absolute disaster - (31.25) (Succession)(Need Players!)  (Read 222313 times)

DuckThatQuacks

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #660 on: April 13, 2011, 08:58:13 pm »

Over the next two weeks, life in Ardentdikes became much busier. Unemployment dropped dramatically,



as dwarves hauled garbage, forged bins, and melted down useless items. Xenos did not yet have the dwarfpower to secure the entire surface, but he had begun a new training regime and deployment schedule that would begin the process. Dwarves could now work safely in the area just outside the gates, under the watchful eyes of the militia.

Spoiler (click to show/hide)

Newly-designated training grounds in the courtyard ensured that off-duty squads would be nearby in the event of an emergency.



The orders to move all the herbivores had drawn Xenos' attention to some of the carnivores, and so a few dwarves worked to give the militia some furrier soldiers.



On the 18th of Granite, the Council met again.

"Gentledwarves," said As, "I've called this meeting because I've been getting numerous reports of a mysterious locked door in the storerooms."



"There have been calls to open it and see what's inside."

"Are you sure that's a good idea?" asked Deviled. "I know about that door, and it's been locked for as long as I can remember."

"I figure we can probably handle any dangerous creatures that might have been locked in," said Xenos. "If there is something trapped in there, but it can't break the door down, than it's probably not too bad."

"But what if it's not creatures?" asked Deviled. "What if it is something that spreads the Plague?"

Their discussion was interrupted by the arrival of a message from the tubes.

"Apparently," said Deviled, reading the message, "there's a fire in there. McDuck says it will never go out on its own -- if we want to stop it, we'll have to flood the room." She turned the message over. "There's some sort of diagram on the back."

Spoiler (click to show/hide)

"Great," said As, looking over her shoulder. "The last thing Ardentdikes needs is even more complicated plumbing."

"Still," said Xenos, "a project to put out the fire would give our miners practice. Plus," he added, smiling, "I've just thought of a way we can use the room while we're working on this."



Work began immediately. Miners quickly tunneled over the room and cut a hole in the roof. As soon as they had done so, burning, stinging smoke began rising out of it. A hatch was hastily installed to keep it from bothering the miners and mechanics as they finished their work. In the meantime, Xenos carried out his idea.

Spoiler (click to show/hide)

Numerous prisoners were disposed of.

Within a few weeks, the miners and mechanics were done, and the room was flooded.



The forbidden door was at last unlocked, and the dwarves were able to recover goods, crafts, and artifacts from the early days of Ardentdikes, as well as a few charred goblins.
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malkomk

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #661 on: April 13, 2011, 09:08:19 pm »

Great IC updates, DuckThatQuacks. I like them  :)
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ignatzami

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #662 on: April 14, 2011, 02:19:14 pm »

I'll take a turn at this!

Are we on .25?
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DF without DT isn't DF, it's a keyboard-based exercise in masochism.

DuckThatQuacks

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #663 on: April 14, 2011, 07:26:29 pm »

From the Journal of Urist McDuck, Seer of Ardentdikes:

I have made contact with the current rulers of Ardentdikes. The Council that took over after the soldier Korva stepped down has been worryingly inept, and so I have given them direction, of a sort. The dwarves of Ardentdikes spend their days hauling and organizing, while the militia focuses on controlling the surface around the fortress. Neither activity is particularly important, but it keeps their minds from turning to what lies below.

While sheltering in Lesser Ardentdikes after we were overrun by goblins, I had a sudden vision. I Saw past our temporary setbacks and brief recoveries, past the vicissitudes of war and the fickleness of fortune, to the End. I watched the gods themselves descend to lay waste to Ardentdikes. I watched countless dwarves perish before their wrath, and witnessed the destruction of everything we worked for.

My experience suggests that the future is not immutable -- using my foreknowledge, I have been able to increase the pace of construction, and to escape death at the hands of goblins. But averting the wrath of the gods? For months, I sought for a way that it might be done. But eventually, I saw my error.

Years ago, I flooded Ardentdikes with magma, thinking to cleanse the taint. But, while I huddled once more in the confines of Lesser Ardentdikes, I realized that the taint was not in the halls of the fortress.

It was in our hearts.

We were proud. We dug deep. And then came the Plague.

I understand now that the gods sent it to humble us, and dissuade us from our course. But we overcame it. I overcame it. And in our triumph, we became more haughty then ever. We kept digging, and new arrivals to the fortress joined us in our hubris. It became clear to me that we needed to make a clean break with the past.

And so she had to die.



I could never have convinced her to flee, to hide herself, to disappear. It would be known throughout the land that the dwarves of Ardentdikes had overcome another impossible obstacle. I killed her.



And I killed TaeQuebb, and the foolish liaison. None survived that latest calamity, save me. I feigned madness and locked myself away in TaeQuebb's sanctum, severing all links between Ardentdikes' future and its past. Newcomers found a vast, wealthy fortress that had been laid low, save for a solitary maddwarf.

Has the divine destruction of Ardentdikes been averted? I cannot say. It has, at least, been pushed far enough into the future that it is beyond my Vision. But still, I wait, and I watch.

I have been wondering, lately, why the gods should take such an interest in our fortress. Fortunately, TaeQuebb kept a great many books in his chambers (he was the bookkeper, after all), some of them quite interesting. I think I have found something. But there is no more time for writing now. The goblins are nearly here, and I have some advice to give the Commander.
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Daetrin

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #664 on: April 14, 2011, 08:34:53 pm »

Duck is pure win.

Are we going to see a crossover with Failcannon or anything, I wonder?


I'll take a turn at this!

Are we on .25?

I'll add you to the list, but I'm not sure whether Duck updated us or not.
« Last Edit: April 14, 2011, 08:36:45 pm by Daetrin »
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All you need to know about Ardentdikes
It is really, really easy to flood this place with magma fwiw.

Doors stop fire, right?

Kogut

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #665 on: April 15, 2011, 12:04:50 am »

I'll take a turn at this!

Are we on .25?

I'll add you to the list, but I'm not sure whether Duck updated us or not.
"He says we need to bring all the herbivores to pastures, so that they don't starve to death."

As gave a derisive laugh. "That's absurd! What a maddwarf. Those animals have been in cages for years and none has starved to death yet. Why do we suddenly have to let them graze?"

A whoosh and a thump indicated the arrival of another message. Deviled retrieved it and read it aloud.

"'The world is changing.'" She looked pointedly at As.
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Pukako

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #666 on: April 15, 2011, 12:35:49 am »

I have to follow McDuck's second coming? :o

Well, if you've pulled it back from mayhem and despair, perhaps I'll have to throw it back in....  ;D
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Because DF players are heavily into pain.

Daetrin

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Re: Ardentdikes - Our trees are hardcore - (31.18) (Succession)
« Reply #667 on: April 15, 2011, 02:52:22 pm »

So much for my powers of observation  :P
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All you need to know about Ardentdikes
It is really, really easy to flood this place with magma fwiw.

Doors stop fire, right?

DuckThatQuacks

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #668 on: April 15, 2011, 08:40:46 pm »

In the weeks since the fire was extinguished, things had gone well at Ardentdikes. Nine migrants had arrived from the mountainhomes, and a miner had been struck with inspiration



and produced an unparalleled floor grate.



Spoiler (click to show/hide)

On the morning of the 19th of Felsite, Xenos was eating an early breakfast when another message arrived. He retrieved it from its canister and read:

The Confident Mechanisms are too inexperienced.

"What's he going on about?" Xenos muttered to himself, crumpling the note and tossing it over his shoulder. Yes, the rank and file of The Confident Mechanisms were inexperienced, but Captain Evenedtomb was a seasoned veteran who could show them how to handle an axe.

Spoiler (click to show/hide)

Xenos finished his breakfast, then went up to the courtyard to organize the day's combat training.



Snodub Nguslukusnath crept through the brush, stalking his target.



He waited for the wind to blow, covering the sound of his movement, then dashed forward and attacked.

"MOO!" cried his victim.

All around him, cows and horses began panicking and running away. Looking up, Snodub noticed some sort of commotion on the walls of the fortress.



They'd been spotted! Damn! Snodub and his fellow goblins hesitated a minute, then, deciding to punish the creatures that had given them away, they began chasing down cows.



"Who's on guard duty right now?" demanded Xenos.

"It's The Confident Mechanisms, sir!" somebody shouted. Xenos thought of McDuck's mysterious message.

"Recall them!" he said. "Have them guard the courtyard, and call up the reserves to join them. And get all the civilians inside the walls." He put on his helmet and hoisted his axe. "Bronze Furies, Plain Volcanos, and Contingent Gates, with me!"

Xenos and his soldiers charged out of the gates.



It seemed to be a curse. Whenever Eletha visited somebody, she always seemed to show up at a bad time.



This was no exception. She and her fellow traders had just arrived at the dwarven fortress of Ardentdikes,



and it looked like there was a battle going on. Dwarves, goblins, and cows all clashed in the fields outside the fortress gates. At first she worried for her safety, but soon it became clear that the battle was more of a rout. The goblins were no match for the dwarves. She only saw a goblin land a blow on a dwarf once, and even then the dwarf managed a vicious counter-attack.

Spoiler (click to show/hide)

Suddenly, one of the dwarves looked over and noticed the elves. He gestured, and two dwarven soldiers peeled off from the battle and ran towards them.

"We'll escort ye to the fortress," one of the soldiers said. "Ye've come at a bit of a bad time."



With the last of the goblins driven off and the merchants safely inside, Xenos dispatched patrols to scour the region for any more lurking goblins. None were found.

The elves had brought a variety of goods. Deviled acquired food, drink, seeds, thread, dye, and exotic animals in exchange for several bins full of second-hand clothes. The merchants were delighted.

The wounded soldier was brought into the hospital, where she was diagnosed by the nurse Frosty.



"You have a broken leg," she told the soldier. "It'll have to be stitched, dressed, and set, but with the aid of a crutch you should be out of bed soon."

Spoiler (click to show/hide)

"I want a second opinion," said the wounded soldier.

Frosty called in the Chief Medical Dwarf, Doctor Channeldrake. She took a look at the injuries.



"Your leg's broken," she said. "It'll need sutures, dressing, and a splint. You'll be able to walk with a crutch, though."

"I want a third opinion," said the soldier.

The doctor called Frosty back in. She sighed, and took another look.



"Your leg's still broken," she said, wearily. "It'll need to be stitched, dressed, and set."

"I want a fourth opinion..."

The diagnoses continued as spring slipped into summer.
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Kogut

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #669 on: April 16, 2011, 02:25:29 am »

Oh, infinite diagnose. It was supposed to be fixed, right?
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DuckThatQuacks

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #670 on: April 17, 2011, 07:24:45 pm »

Sorry for a lack of updates -- I spent this weekend being sick. But I will try for an update tomorrow.
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NightmareBros

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #671 on: April 18, 2011, 08:22:51 am »

Quote
I spent this weekend being sick.
Quote
infinite diagnose.

Oh.

Is this what you spent your weekend doing?

You know your not supposed to take your hobby too seriously. I mean, just because you lost your liver or something doesn't mean you can continually ask for a different opinion untill you get fed up of being in bed and start walking around to find the one sock trailing blood everywhere indifferent to your wounds.

Altough I shouldn't talk about not working. I was on break, which was conveniantly timed to when the seige force turned up.
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DuckThatQuacks

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #672 on: April 18, 2011, 07:05:33 pm »

"In conclusion," Xenos was saying, "the expansion of the militia is proceeding as scheduled. We now have enough troops to guard both the front gate and another spot on the surface. It is my professional opinion that we can safely send civilians further afield to work in selected areas."

The other Council members nodded in approval. "Are we all okay with beginning expanded surface clean-up operations, then?" asked As.

"Aye," Xenos said.

"Yes," said Deviled.

"That's settled then," said As. "We'll begin at once."

"In other news," said Deviled, "eight more migrants arrived from the Mountainhomes last week. None of them had any particularly useful skills, so they are available for hauling or military duty."

"Oh, one thing I forgot to mention," said Xenos. "I've been getting reports of strange noises coming from the caverns, but we're not sure what's causing--"

He was interrupted by the arrival of a message, which Deviled duly retrieved and read aloud:




"Are we secure against attack from below, Xenos?" she asked.

"Aye, it's all sealed up."

"Then I'll just add Caraca to my list of creatures in the caverns, and we can forget about this for now." Deviled turned to As. "Now, you said there was something unusual you wanted to bring up?"

"That's right," As said. "A few days ago, an animal caretaker suddenly stopped talking to anybody."



"She's taken her baby and barricaded herself in a Craftsdwarf Workshop. At first, she occasionally ventured forth and brought things back to the shop, but now she just sits there."

"Has she asked for anything?" asked Xenos.

"She drew a picture of stacks of cloth and hung it outside the door of the workshop."

"But... we have cloth," said Deviled. "We have tons of cloth, both plant fiber and silk!"

"I know, I know," said As. "I don't know what's going on with her."

"I'll monitor the situation," said Xenos. "Any other business?"

The other dwarves shook their heads.

"Okay then, let's adjourn for the evening."
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Kogut

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #673 on: April 19, 2011, 12:33:23 am »

Try adding yarn tags to normal cloth (in .25 yarn is legal type of demanded material, but old raws are without objects tagged as yarn)
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DuckThatQuacks

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Re: Ardentdikes - Our mayor is hardcore - (31.25) (Succession)
« Reply #674 on: April 20, 2011, 07:01:08 pm »

Warning! The following post hints at spoilers.

From the Journal of Urist McDuck, Seer of Ardentdikes:

Included in TaeQuebb's library is a book of the prophecies of Ast Bridledpalace, the first dwarf.



It is generally reckoned that Ast was mad, and that his prophecies are so much nonsense. My recent experiences have led me to question the general reckoning. When I came across his book in TaeQuebb's collection, I decided to give his prophecies a closer look.

I... I must admit, it has hard not to question Ast's sanity. He is, at the very least, a terrible writer. Still, I came across a section that seemed relevant:

When the dead have walked again,
And the adamant ore begins to flow,
When the fiery city is wreathed in flame,
Then there is danger from Them Below.

They no neither fear nor pain,
Their numbers are limitless.
Don't let this warning be vain.


Ast appears to have believed that prophecies need to rhyme, but I'm not sure his poetic skills were up to the task. In what sense does adamantine "flow"? And did he really try to rhyme "again" with "flame"? Has he no respect for consonance? And I'm pretty sure he meant "they know neither fear nor pain."

But I digress.

It was the "wreathed in flame" line that caught my attention. Ardentdikes' famous dikes have recently been filled with magma.

Spoiler (click to show/hide)

I wondered about the "Fiery city", until I looked up "Ardent" in TaeQuebb's oldest dictionary.

Quote from: Dictionaria Whirlinggirderica
ardent /ˈärdnt/
Adjective
1. Having, expressive of, or characterized by intense feeling; passionate; fervent.
2. Intensely devoted, eager, or enthusiastic; zealous
3. Vehement, Fierce
4. (archaic) Burning, fiery

The "adamant ore" wasn't too hard to figure out -- and a recent overseer secretly began mining it.



And as for the dead walking...



I had a hand in that.

I don't think it can be coincidence. Ast prophesied a terrible danger at Ardentdikes from "Them Below." At first, I thought it might be the dread beasts that roam the caverns -- but their numbers are not limitless, and they are hardly unique to Ardentdikes. No, there is something worse than the beasts in the deep places of the earth, and we are in danger of unearthing it.

This cannot come to pass. If I am understanding the prophecy and my visions correctly, the gods themselves would intervene and destroy us rather than see Them Below unleashed. Whatever They are, They must remained buried.

And so I have been urging the Council to focus on the surface. We must build up, rather than dig down. And we must not seek after adamantine, which is only found in the deepest mines. Steel is a fine metal, better than anything the other races have. I have been trying to remind the Council of its worth.



For now, I can foresee no calamity, but we must always be on our guard.



Sorry about the continuing slow pace of updates (I am no longer actively sick, but I ran up a sleep deficit that's sapping a lot of my energy). In other news, while I was looking through Legends mode for the first dwarf, I also came across Mete, the saddest penguin:

Spoiler (click to show/hide)

Poor Mete.
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