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Author Topic: Ardentdikes - Absolute disaster - (31.25) (Succession)(Need Players!)  (Read 223186 times)

Blurk

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #180 on: September 15, 2010, 05:40:03 pm »

You might want to make an emergency kill switch linked to one of the gear assemblies on the magma pumps, and put it inside of Lesser Ardentdikes. The current switch is built on a plateau overlooking Greater Ardentdikes, which was a nice, dramatic place to put it, but not very good from a tactical standpoint. Also, it's only hooked up to the floodgate, so if a building destroyer pulls down the doors on the pump stack, it won't stop magma from spilling out.

Though if you pull a lever hooked up to a gear assembly, the windmill above it will collapse, so it should be for emergency use only.

Other than that, I have no specific suggestions. Keeping the fort alive sounds like a good plan.

ill make some walls around it maybe that will help.
how many days do i have to finish this turn?
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Daetrin

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #181 on: September 15, 2010, 09:59:11 pm »


ill make some walls around it maybe that will help.
how many days do i have to finish this turn?

A week is usual.  Longer if you post continuous updates though!  :D
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All you need to know about Ardentdikes
It is really, really easy to flood this place with magma fwiw.

Doors stop fire, right?

Blurk

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #182 on: September 16, 2010, 07:55:10 am »

a week should be doable, just got halo reach aswell, so thats a thing that will require some time aswell :3
ill post what ive done so far with a log later.
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Glacial

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #183 on: September 20, 2010, 01:45:41 pm »

How's the lava tide, Blurk?
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Urist McKing

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #184 on: September 20, 2010, 06:20:21 pm »

This seems to be very interesting. I hope this fort survives.
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Yes! I would like the court to recognize the record as showing that I FUCKING CALLED IT!

Blurk

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #185 on: September 20, 2010, 08:48:51 pm »

How's the lava tide, Blurk?

bad, my computer decided to go random death on me, its been fixed somewhat now.
ive almost finished spring o.O
ill try to make up for lost time tomorrow.

the cavern section is getting more and more submerged now, and im getting masterwork has been lost alot, so progress is being made it seems.
also some other problems have appeared.
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Blurk

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Re: Ardentdikes - Plagued by the dead - Need players! - (31.12) (Succession)
« Reply #186 on: September 20, 2010, 10:09:19 pm »

From the logs of Ivi Idnoglesh, Chief Medical Dwarf, in the year 1060
(I picked the CMDwarf, turns out its a female one, so i wanted to give her a more female-ish name)

4th Granite, 1060
After Urist McDuck said the burden of leadership became to much for him, Ive been asked to help supervise the 'cleaning' of Greater Ardentdikes and help oversee the expansion of Lesser Ardentdikes.
first thing i wanted done is to move the stockpiles inside, we might be in here for a long time.

23rd Granite, 1060
Stockpiles are done, we shall begin hauling everything in, we all do hope we dont need to stay in here for too long.
Spoiler (click to show/hide)
future stockpiles?

25th Granite, 1060
Migrants!
some dwarves have appeared on the horizon, comming to our aid dispite all the danger?

11th Slate, 1060
with all these new dwarves there arent enough beds, after numerous complaints about this ive decided some living quarters will be dug out

20th Slate, 1060
living quarters have been dug out, also it seems that the great moat surrounding Ardentdikes is being drained, the cause of this is unknown to us. (well its a tree blocking the path but the dwarves cant see that)
Spoiler (click to show/hide)


26th Slate, 1060
the Mayor is demanding we make him things out of platinum, ive tried to talk him out of it but he says its for the utmost importance for our survival
Spoiler (click to show/hide)
oh shi-
(i managed to complete the mandate with the remaining dwarves in Greater Ardendikes)

1rd Felsite, 1060
Good news and bad news:
it seems like some of the dogs have become infected, everyone is ordered inside all animals are being caged, this to prevent spread of the taint.
in the mean time all migrants are accounted for now, 24 of them.

13th Felsite, 1060
more bad news, Food stocks are running low, to make matters worse a vile force of darkness has arrived!
we are contemplating about returning to the cavern to search for food, we wont last long otherwise.

16th Felsite, 1060
the Goblins seem to have fled, probably all the stench and decay scared them off
word has it some Trolls remained in the magma draining system.

17th Felsite, 1060
there seems to be a Caravan on the horison, we suspect its elves since its still early in the year, but they probably carry the food we so desperatly need.
we have started to reconstruct our trade depot

28th Felsite, 1060
we've slaughtered some of the uninfected animals some of the migrants took with them, we've also stolen everything the elves had, we've also reached the cavern we are making an access point to gather some food there.

thats Spring, im a bit more in to early summer now but nothing has happend yet.
ill get more images and do the next seasons once ive had some sleep.
tis 5 am now >.<
« Last Edit: September 20, 2010, 10:11:21 pm by Blurk »
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DuckThatQuacks

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #187 on: September 21, 2010, 06:32:14 pm »

the Goblins seem to have fled, probably all the stench and decay scared them off

Huzzah!

Also, were there really 24 migrants? That's awesome.
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lolghurt

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #188 on: September 21, 2010, 08:39:34 pm »

can i sign up for this?
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

Blurk

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #189 on: September 21, 2010, 09:44:49 pm »

because of some bad stuff happening, i cant finish my turn.
ive made it until late summer.

logs so far below, also ive included some pictures

From the logs of Ivi Idnoglesh, Chief Medical Mayor Dwarf, in the year 1060

17th Hematite, 1060
the human diplomat has left, unhappy, other recent events include me becoming mayor, and as per tradition i now own some rooms in Greater Ardentdikes.

12th Malachite, 1060
Horn silver, oh i like that, someone should make me some horn silver objects, to celebrate me becoming mayor.
Spoiler (click to show/hide)
the miners told me they hadnt found horn silver yet, but im sure it has to be somewhere.


27th Malachite, 1060
We've expanded our storage capacity abit,

5th Galena, 1060
Howling screams came from the caverns below, we sent out to see what it was, its a horrible beast, we wont be going down there again anytime soon.
Spoiler (click to show/hide)


17th Galena, 1060
The burden is leadership is becoming to much for me, as mayor i need to conduct talks with diplomats, but i also need to plan a head for our survival and as a doctor i need to keep everyone in good health, also the miners have told me that the odds of finding horn silver are slim, and quite possible near the tainted Greater Ardentdikes
this i all becoming to much for me, im handing over the issue of survival to someone else, i think Daetrin the mason might be a good choice, he wanted me to make time go faster or something, maybe he or someone else can do that then somehow while i tend to other affairs.

alos more pictures:

results from the earlier siege and some monkey remains:
Spoiler (click to show/hide)

Look at all that juice magma
Spoiler (click to show/hide)
this one shows where the good stuff in entering the fort.


Spoiler (click to show/hide)
1 level underground, it nicely shows why the moat is being drained.

Spoiler (click to show/hide)
and the cavern is getting full.

the damage ive done to the fort so far:
Spoiler (click to show/hide)
top level

Spoiler (click to show/hide)
some workshops

there is another level between these but i didnt change much there.

Spoiler (click to show/hide)
new sleeping halls, it needs more beds.

anyway someone else can take over
Oh, almost forgot, i think ive still got a burrow active, hadnt named (called Burrow 17 now) it yet but it can be deleted, i only used it to rebuild some damage some trolls had done.
and ive added 2 of the migrants to the military, i dont think i mentioned that before.

save game: http://dffd.wimbli.com/file.php?id=3143

Edit:
Huzzah!

Also, were there really 24 migrants? That's awesome.

we had 19 dwarves before, we have 43 dwarves now. (including the doomed ones).
« Last Edit: September 21, 2010, 09:49:30 pm by Blurk »
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Daetrin

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #190 on: September 21, 2010, 10:28:42 pm »

can i sign up for this?

Certainly, and in fact you're next - you can take a half turn, or a turn and a half, since Blurk has to duck out early.  I should probably put myself on the list for a second turn, too...
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All you need to know about Ardentdikes
It is really, really easy to flood this place with magma fwiw.

Doors stop fire, right?

Kregoth

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #191 on: September 21, 2010, 10:38:05 pm »

I will take a turn. Hopefully I can read and see what happened to the fort before it is my turn.
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Your not playing Dwarf Fortress right if you don't see a message saying a Kitten (tame) had died in some horrible manner over and over again.

Tsarwash

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #192 on: September 21, 2010, 10:41:59 pm »

results from the earlier siege and some monkey remains:
Spoiler (click to show/hide)
Nice to see the traps network that I built looking effective. Even if my attempt deep down below was a disaster.
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On the left a cannon which shoots dwarf children into the sun, on the right, a massive pit full of magma charred dwarfs and elves.

lolghurt

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #193 on: September 22, 2010, 02:03:05 am »

also there will be no screenshots (at the beginning, at least), sorry. PC's acting up and is garbling the image before i can get it into an image editor.
I will finish the year and take one of my own.
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Quote from: acetech09 date=1343968486
It's probably made from baby bone, with a handle of baby leather. Probably uses the leg bones wound together for the handle, the pelvis for the handle/pick joint, and the pick is the spine.

But that's all in theory, of course. Not like I've made a pick out of my own 5 month old baby before.

noodle0117

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Re: Ardentdikes - Full of magma - Need players! - (31.12) (Succession)
« Reply #194 on: September 22, 2010, 02:30:15 am »

Does anyone agree with me that this succession just has to go to the Hall of Legends?
I mean, avoiding a potentially fort destroying epidemic and cleansing the rest with magma is just too epic to forget.
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