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Author Topic: Gzom-zombie survival  (Read 6139 times)

Neyvn

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Re: Gzom-zombie survival
« Reply #45 on: June 29, 2010, 01:11:34 am »

I say we start in the hotels, check that we have an easy to access escape route that can't be entered from the outside, then move around the area not staying in one place too long...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Gzom-zombie survival
« Reply #46 on: June 29, 2010, 01:15:56 am »

I say we start in the hotels, check that we have an easy to access escape route that can't be entered from the outside, then move around the area not staying in one place too long...
Do be aware, there isn't actually hotel interiors, but there is ground level areas with a ceiling.
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wolfchild

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Re: Gzom-zombie survival
« Reply #47 on: June 29, 2010, 01:16:31 am »

/e waits for the game to start, a handgun in each hand
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Neyvn

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Re: Gzom-zombie survival
« Reply #48 on: June 29, 2010, 01:21:20 am »

I say we start in the hotels, check that we have an easy to access escape route that can't be entered from the outside, then move around the area not staying in one place too long...
Do be aware, there isn't actually hotel interiors, but there is ground level areas with a ceiling.
Meaning???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Gzom-zombie survival
« Reply #49 on: June 29, 2010, 01:22:05 am »

I say we start in the hotels, check that we have an easy to access escape route that can't be entered from the outside, then move around the area not staying in one place too long...
Do be aware, there isn't actually hotel interiors, but there is ground level areas with a ceiling.
Meaning???
Lemme get you some pics...
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SHAD0Wdump

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Re: Gzom-zombie survival
« Reply #50 on: June 29, 2010, 01:39:12 am »

Spoiler: Hotels (click to show/hide)

Pretty dark in there.
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Volatar

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Re: Gzom-zombie survival
« Reply #51 on: June 29, 2010, 07:26:14 am »

I think we should start at the inner streets.
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Siquo

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Re: Gzom-zombie survival
« Reply #52 on: June 29, 2010, 08:02:14 am »

Warehouse, WAREHOUSE! I want to go shopping, 28dayslater-style.

Inner streets sound good, too.
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Spartan 117

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Re: Gzom-zombie survival
« Reply #53 on: June 29, 2010, 02:20:56 pm »

I think we should start at the inner streets.
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wolfchild

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Re: Gzom-zombie survival
« Reply #54 on: June 29, 2010, 04:34:17 pm »

I think we should start somewhere that they can come at us from at most 2 directions, also include wals they have to walk past so me and, cant rememebr who he is can shot em that way
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Neyvn

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Re: Gzom-zombie survival
« Reply #55 on: June 29, 2010, 06:46:43 pm »

Looks like Inner Streets win...
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

SHAD0Wdump

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Re: Gzom-zombie survival
« Reply #56 on: June 30, 2010, 12:47:44 am »

Alright, you guys will start in the inner streets.

 I have downloaded some L4D zombies, Killing Floor models, and kermite's shotgun pack. I'll be implementing them, and the Jackhammer will be in. Watch the shotguns portion of the shop.

EDIT: Turns out the killing floor models are done in a manner I'd rather not have to fuss with. So those are out.
 L4D models work, and are high quality, but seem to slightly lag me a bit. Never the less, I don't need fast reactions to produce screenshots so they are in.(but if it gets to a point where I can't even move without excessively slow framerate, then they are out)
 Kermites weapons are top notch, I'm probably going to download the entire collection at some point.
« Last Edit: June 30, 2010, 03:15:22 am by SHAD0Wdump »
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wolfchild

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Re: Gzom-zombie survival
« Reply #57 on: June 30, 2010, 04:39:22 am »

bumping post so others notice the edit
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Siquo

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Re: Gzom-zombie survival
« Reply #58 on: June 30, 2010, 04:48:16 am »

Right. So we wait for the first update before we do our actions, now?
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

SHAD0Wdump

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Re: Gzom-zombie survival
« Reply #59 on: June 30, 2010, 04:50:20 am »

Right. So we wait for the first update before we do our actions, now?
Yeah...
 Don't expect this to be the quickest game to update. Especially because ragdolls can be bastardly things when it comes to posing.
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