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Author Topic: SoundSense: a sound engine for dwarf fortress.  (Read 580110 times)

Maxinova

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1560 on: July 09, 2024, 04:12:02 am »

Hi,
I'm trying to use the original Soundsense with the Dwarf Fortress Steam version along with DFHack.
Soundsense starts correctly, I point it to gamelog.txt, start the game, but then nothing happens - there's no music or sounds.
Whenever an announcement is added to gamelog.txt, Soundsense gives me this error in the terminal:

Code: [Select]
09/07/2024 11:09:27.234: ** Loading Fortress **
09/07/2024 11:09:27.235: Calling external tool: /home/david/Games/dwarffortress/dfhack-run soundsense
09/07/2024 11:09:27.262: Calling external tool: /home/david/Games/dwarffortress/dfhack-run soundsense failed: 1

Do you have any ideas on how I can resolve this on my end?<

EDIT : I got it working, I was using a custom sound package and that was the cause of the error. I tried the "Pack update" setting in soundsense and now it's working fine.
« Last Edit: July 09, 2024, 04:44:28 am by Maxinova »
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Clatch

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1561 on: November 05, 2024, 05:05:40 pm »

Even though I've had DF 50 for a bit, I've been still messing around in 47. I was pleasantly surprised to see soundsense work on the newest iteration of 50.14 and dfhack. That's impressive! I should say, I'm using the rust version of soundsense, though (soundsense-rs).

lethosor

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1562 on: November 06, 2024, 05:53:41 pm »

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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Clatch

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Re: SoundSense: a sound engine for dwarf fortress.
« Reply #1563 on: November 07, 2024, 11:03:07 pm »

Then the thread you want is http://www.bay12forums.com/smf/index.php?topic=174585.0 :)

Got it! Sorry, I posted in the wrong place. I was just happy with how well it worked.
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