Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: altering a task  (Read 617 times)

isabuea

  • Bay Watcher
    • View Profile
altering a task
« on: June 27, 2010, 08:34:11 am »

i want to make it so when i task up a "make wooden bolts" it uses 1 wood log to create a platinum nugget and some raw adamantine.

how would i go about doing this? this is really my first attempt inside the raw's.
Logged

Wyrm

  • Bay Watcher
    • View Profile
Re: altering a task
« Reply #1 on: June 27, 2010, 10:53:38 am »

You can't. But what you can do is create a custom reaction in one of the moddable workshops (or a new custom workshop) to create from 1 log of wood platinum nuggets and clownite.
Logged

isabuea

  • Bay Watcher
    • View Profile
Re: altering a task
« Reply #2 on: June 27, 2010, 11:18:22 am »

how would i do that? and which are the moddable workshops?
Logged

afoninv

  • Bay Watcher
    • View Profile
Re: altering a task
« Reply #3 on: June 27, 2010, 11:27:11 am »

See files:

<DF dir>/raw/objects/reaction_smelter.txt
<DF dir>/raw/objects/reaction_other.txt
<DF dir>/raw/objects/building_custom.txt

If there will be any questions on syntax, feel free to ask!
Logged
-
V.

Shaostoul

  • Bay Watcher
  • Expanding your universe.
    • View Profile
    • Shaostoul Patreon
Re: altering a task
« Reply #4 on: June 27, 2010, 02:46:14 pm »

Two quick questions.

Are you presently in a world where you don't want to lose your fortress?

Are you willing to generate a new world?
Logged
I mod games and educate others how to do so as well, if you'd like to learn join my Discord and you can join a bunch of like minded individuals. (Presently modding Space Engineers and No Man's Sky.)

Looking into modding DF? This forum guide & wiki guide may still be a good start!