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Author Topic: Bay12Forum CURRENT Avatar 'Meme'  (Read 5266 times)

Phantom

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #60 on: June 28, 2010, 10:38:10 pm »

Those sunglasses are nice. Acanthus' avatar is nice.
Kamina on Einstein McFORSCIENCE is not nice.
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Acanthus117

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #61 on: June 28, 2010, 10:47:07 pm »

Thanks, Phantom.

In case people don't know, it's Jacob Norris from the Bioshock 2 Multiplayer.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Phantom

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #62 on: June 28, 2010, 10:48:57 pm »

Yeah I know. My favorite Bioshock 2 Multiplayer character.
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Acanthus117

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #63 on: June 28, 2010, 10:51:28 pm »

I also like the fat guy.

"Sarsaparilla!"

Too bad his hitbox is the biggest of all of the possible multiplayer characters.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Phantom

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #64 on: June 28, 2010, 10:55:14 pm »

Der. Fatmen always are easy to kill.
EXCEPT in Red Dead Redemption for some reason.

Meanwhile, in Outlaws To The End, The Escape from the US Army...
Me: The Soldier
My Friend: Useless guy in wagon
My Friend using a fat guy model: Wagon Driver

US Army: Shooting a fuckload of bullets.

And you know what? The fat guys' the only guy who survived and he took the most bullets.
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Acanthus117

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #65 on: June 28, 2010, 11:02:17 pm »

That's because his... erm... padding, so to speak, is bullet resistant.

Fat man: Man, that'll hurt in the morning!
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Phantom

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #66 on: June 28, 2010, 11:21:53 pm »

That's because his... erm... padding, so to speak, is bullet resistant.

Fat man: Man, that'll hurt in the morning!
Here are a few things.
He only got INCAPACITATED by a fricken exploding cannon ball (Those don't explode right?) and a gatling gun. I just died right off each time I helped him get up from that shit when they shot me again.
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Acanthus117

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #67 on: June 28, 2010, 11:22:59 pm »

Jesus Christ, its just like DF.

Being belarded by hanging sacks of fat can save your life.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

dragnar

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #68 on: June 29, 2010, 07:37:28 am »

The exact opposite of Goldeneye! Oddjob was always banned in the games I played, just because he was impossible to hit.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

ECrownofFire

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #69 on: June 30, 2010, 02:13:27 pm »

The bigger they are, the harder they fall, right? That should probably read "The bigger they are, they harder it is to make them fall." But fat is meant as an insulator, so I guess it insulates against bullets. It's entirely logical.

Ontopic: That Kamina thing ended really fast.
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Lord Dakoth

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #70 on: June 30, 2010, 02:18:41 pm »

The exact opposite of Goldeneye! Oddjob was always banned in the games I played, just because he was impossible to hit.

Trying to hit Oddjob in Goldeneye is like trying to hit a time-warping Oompa-Loompa on crack.

That doesn't work in all cases, though. My dwarves manage to consistently catch every arrow fired within twenty feet.
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Avatar by legendary engraver /u/Redicno of reddit.

ECrownofFire

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Re: Bay12Forum CURRENT Avatar 'Meme'
« Reply #71 on: June 30, 2010, 03:04:23 pm »

The exact opposite of Goldeneye! Oddjob was always banned in the games I played, just because he was impossible to hit.

Trying to hit Oddjob in Goldeneye is like trying to hit a time-warping Oompa-Loompa on crack.

That doesn't work in all cases, though. My dwarves manage to consistently catch every arrow fired within twenty feet.

Dwarves just like to sacrifice themselves. Self-sacrifice for the good of the fortress.
Unfortunately self-sacrifice doesn't work well when they ALL do it. Maybe dwarves are just constantly depressed.
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