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Author Topic: The new Matrix tileset  (Read 47588 times)

dennislp3

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Re: The new Matrix tileset
« Reply #45 on: January 22, 2011, 05:56:57 am »

that's how it should be I spose...elven rangers usually are good at sneaking...little bastards..

Although I don't think DF elves are given enough credit for being bad ass....they freaking eat corpses dude  :P
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Catastrophic lolcats

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Re: The new Matrix tileset
« Reply #46 on: January 22, 2011, 07:33:34 am »

So do rats.
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Urist Imiknorris

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Re: The new Matrix tileset
« Reply #47 on: January 22, 2011, 12:19:42 pm »

that's how it should be I spose...elven rangers usually are good at sneaking...little bastards..

They're ninjas of the forest.

If they had better ammo, they'd be incredibly lethal.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

dennislp3

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Re: The new Matrix tileset
« Reply #48 on: January 22, 2011, 03:32:01 pm »

So do rats.

They are badass too!

Spoiler (click to show/hide)
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Urist Imiknorris

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Re: The new Matrix tileset
« Reply #49 on: January 22, 2011, 07:02:58 pm »

Issue: Right and left arrow are switched.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

dennislp3

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Re: The new Matrix tileset
« Reply #50 on: January 22, 2011, 07:14:49 pm »

its the matrix man...are they really switched?
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Urist Imiknorris

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Re: The new Matrix tileset
« Reply #51 on: January 22, 2011, 07:32:28 pm »

Yup. The arrow lied. The bridge that "Raises →" actually raises to the left.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Max White

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Re: The new Matrix tileset
« Reply #52 on: January 23, 2011, 12:32:27 am »

Reality is preception.
Perception is subjective.
~Fez.

Cruxador

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Re: The new Matrix tileset
« Reply #53 on: January 23, 2011, 01:05:13 am »

Yup. The arrow lied. The bridge that "Raises →" actually raises to the left.
well, now you know for next time.
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Beardless

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Re: The new Matrix tileset
« Reply #54 on: January 23, 2011, 12:55:20 pm »

Cool tileset. I'm a die-hard ASCII fan, but I plan to try it out some day--after I can be bothered looking up how to install it. (No that is not an invitation to give me instructions. I probably won't be playing at all for weeks so instructions now would be a waste.)

Can anyone think of another game where the playerbase mods the already nigh-incomprehensible interface to be even more incomprehensible just because it looks cooler? It doesn't count if it improves functionality in any way. Bonus points if it actively sabotages the player (eg: switches the directions of arrows)! If such a game exists, I must try it.
« Last Edit: January 23, 2011, 01:00:01 pm by Beardless »
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So it turns out that dumping magma on skeletons is either a really bad idea or maybe like the best idea ever.

Urist Imiknorris

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Re: The new Matrix tileset
« Reply #55 on: January 23, 2011, 03:08:42 pm »



ELVES EVERYWHERE
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Max White

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Re: The new Matrix tileset
« Reply #56 on: January 23, 2011, 08:37:09 pm »

ELVES EVERYWHERE
*Quick glance*
What are you talking about, there arn't any...
*Notices*
Ooh. AWESOME!

Urist Imiknorris

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Re: The new Matrix tileset
« Reply #57 on: January 23, 2011, 08:55:07 pm »

Elven soldiers are also really hard to tell apart from clothing except by color.

They have evolved to mimic the objects of their prey's desire.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Crazy Cow

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Re: The new Matrix tileset
« Reply #58 on: April 26, 2011, 12:23:38 pm »

My gods, and my freind claims his eyes bleed in the face of normal ASCII. I will use this at least for some fun. Great job!
« Last Edit: April 26, 2011, 05:07:49 pm by Crazy Cow »
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Urist Imiknorris

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Re: The new Matrix tileset
« Reply #59 on: October 18, 2011, 09:00:00 pm »

This needs bumping because it is too awesome to be lost.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!
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