We can argue back and forth about changing the UI all day, but the fact remains:
-Toady doesn't think a UI overhaul is necessary
-He considers it a boring and annoying task compared to the cooler things he can do with his time
-A large number of fans agree it's fine the way it is for now and have confidence in the developer, and that it'll be addressed when the time is right
Doomsayers think that somebody is going to come along and make supar open source clone with better UI and everyone is going to abandon DF, but that's highly unlikely. It takes a certain bizarre, rare personality to design and implement a game like this. Even if somebody does eventually make a game that steals some of the audience, Toady just needs a small generous core of loyal supporters to continue doing what he's doing.
If people want a UI overhaul in DF, then:
-You have to convince Toady it's necessary
-You have to make it worth his time
That's why I suggested the UI fund - it accomplishes the latter.
For accomplishing the former, I have some thoughts that are more substantial than "zomg if we make it easier, WoW nerds can play too, and while we're at it let's slow down skill growth so they can have fun grinding":
- If DF has a better UI, there'll be a bigger pool of testers, and more testing can be done in less time
- Many third party programs will be rendered obsolete, so more people will adopt newer versions faster and there's less chance of any third party program ever becoming necessary enough that Toady feels obligated to pander to it
- Clever people who dream up cool megaprojects will be able to implement them more quickly, showing off the technical capabilities and limitations of the engine
- For people smart enough to use the keyboard effectively, keyboard commands will be even faster and more intuitive