Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 151 152 [153] 154 155 ... 166

Author Topic: Spacestation 13 *New Topic*  (Read 311022 times)

Bdthemag

  • Bay Watcher
  • Die Wacht am Rhein
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2280 on: December 10, 2012, 05:18:19 pm »

I found that joining as an observer and then idling as a ghost is a good way to not waste your time by playing it.

Apparently anomaly suits aren't spaceproof anymore in BS12. Guess how I found out.
By looking at the changelog?
Pffft, who reads the changelog? You need to live on the edge, fuck changelogs.
Logged
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2281 on: December 10, 2012, 05:21:25 pm »

Pretty much.
Logged

Matz05

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2282 on: December 10, 2012, 05:31:55 pm »

Wonderful. So now the coders have 173, and an "is looking at and can see?" template? I can see Anomolies getting interesting in the future now that the admins can make things backstab people...

So, do you need somebody watching 173  constantly so it won't escape? Or is it a simple combat bot that can be thwarted with a door?
Logged

The Scout

  • Bay Watcher
  • ?????
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2283 on: December 10, 2012, 05:38:45 pm »

Go grab a monkey, buckle it to a chair. Locked down.
Logged
Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
"mind if I sig this"
 - Person who isn't actually going to put that in their sig

Anvilfolk

  • Bay Watcher
  • Love! <3
    • View Profile
    • Portuguese blacksmithing forum!
Re: Spacestation 13 *New Topic*
« Reply #2284 on: December 10, 2012, 05:39:33 pm »

So, how does everyone feel about being some sort of scientist and doing the same thing every round?

I mean, find anomalies, put it in the tester, test it out, try to activate it, round ends. Rinse & repeat.

This holds true for most professions.

Alkhemia

  • Bay Watcher
  • aka Deep Sea Diver Man
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2285 on: December 10, 2012, 05:44:26 pm »

So, how does everyone feel about being some sort of scientist and doing the same thing every round?

I mean, find anomalies, put it in the tester, test it out, try to activate it, round ends. Rinse & repeat.

This holds true for most professions.
that why I never play the same job in a row
Logged
"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

Geen

  • Bay Watcher
  • I'm gonna live forever, or die trying.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2286 on: December 10, 2012, 05:48:45 pm »

So, how does everyone feel about being some sort of scientist and doing the same thing every round?

I mean, find anomalies, put it in the tester, test it out, try to activate it, round ends. Rinse & repeat.

This holds true for most professions.
that why I never play the same job in a row
Untrue for security, if it's not extended, which is why Detective is the best. You'll get thievery, riots, murder, and the occasional hostage situation followed by a bloody firefight. Or the hostage taker just getting tazed. Goddamn tazers are OP.
Logged

Itnetlolor

  • Bay Watcher
    • View Profile
    • Steam ID
Re: Spacestation 13 *New Topic*
« Reply #2287 on: December 10, 2012, 11:26:53 pm »

Being a janitor could be dull every once in awhile, but sometimes, we get lucky breaks.

[CAUTION: Tropes ahead]

I mean, sure, we don't have much to do at the start, checking lightbulbs and changing them, asking around for work, paging sections of the station for work, using our PDAs for similar reasons, looking for random bits of litter, mopping up the occasional blood stain, graffiti, cult symbols; but sometimes we tend to be the front line investigators of certain situations. Once in awhile, we also tend to get so wrapped up in our work, we also tend to use some random crap we collected to make our way around restricted areas, and find a random copy of King's Quest XVII with a nasty virus on it to erase from the AI.

Naturally, if there is a traitor or some crazy killing force running amok the station, we can always buy everyone some time, or snag ourselves the traitor's weapon, or surprise attack them by merely mopping the floor.

Don't underestimate us janitors. We're dedicated to clearing out the trash, and cleaning up the place. Some of us may have background in some other talents, or enough to provide some input. We just decide to be janitors because we're just really lazy or dis-motivated to make something better of ourselves. One thing's for certain, this job is surprisingly fun at times; especially when you work somewhere like SS13.

I don't know about anyone else, but I like this role. Plenty of room for variety, RP'ing and situationally. About as varied as security, but not as restricting either, and people look past you like an assistant. I see nothing wrong with that; little do they know, I could have their lunch (or more important good) in my backpack as I pass by them after cleaning their quarters. Oh yeah, and as far as I know, we of the Custodial Legion of Environmental Aid for Nanotrasen seem to have a surprisingly high survival rate.

NOTE:
I seem to reliably survive alot as a freaking janitor. I've hit Roger Wilco levels of blind luck and problem solving. I mean, most recently, I evaded aliens, and escaped with a suspicious briefcase on me without a second glance from anybody. Although having a xeno welcome me at the homebase post-escape was a rather disturbing end. Fortunately, the round technically ended before my fate was sealed. Since he was still armed with a rather heavy (locked) briefcase, I think he could've taken the xeno on, and jettisoned him out of the airlock the traditional way.
« Last Edit: December 10, 2012, 11:54:29 pm by Itnetlolor »
Logged

Geen

  • Bay Watcher
  • I'm gonna live forever, or die trying.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2288 on: December 11, 2012, 12:30:35 am »

Janitor truly is fantastic. Alongside the detective they're basically antag first response. And yes, the janitor truly is almighty.
Logged

Cassandra

  • Bay Watcher
  • Serpent Lady, Slayer of Ancients
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2289 on: December 11, 2012, 12:41:54 am »

I don't know... A traitor chaplain can be the deadliest being on the station, since they have SEVERAL ways to dispose of a corpse. They have even Medical and Roboticists beat in that aspect.
Logged
Cassandra likes elves for their taste, Cobalt for it's pretty colors, and kittens for their cute intentions. She is incredibly strong, but horribly unlucky, and speaks with a rasping accent. She is white with black eyes. She likes dwarves for their hilarious intentions.

"The fuck do you mean by 'plot'"

Itnetlolor

  • Bay Watcher
    • View Profile
    • Steam ID
Re: Spacestation 13 *New Topic*
« Reply #2290 on: December 11, 2012, 01:26:34 am »

I don't know... A traitor chaplain can be the deadliest being on the station, since they have SEVERAL ways to dispose of a corpse. They have even Medical and Roboticists beat in that aspect.
I managed to take advantage of a rather atheist crew when I smuggle all kinds of crap, and hide some contraband for/from other crew members by using a confessional as a storage closet. Nobody suspected a thing. Why is a church the best place to hide crap within? Because nobody visits them until Christmas and Easter, and even if that. Just as long as there aren't any other faithfuls around (especially a chaplain), churches make epic storage closets for all kinds of stuff.

Perfect for trying to crack the code on a briefcase as well, behind the backs of the traitors and such; due to a confessional's privacy.
« Last Edit: December 11, 2012, 02:03:43 am by Itnetlolor »
Logged

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2291 on: December 11, 2012, 03:41:29 am »

Que the ERPers catching you off guard.

Which is funny because usually it's the other way round.
Logged

Cassandra

  • Bay Watcher
  • Serpent Lady, Slayer of Ancients
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2292 on: December 11, 2012, 03:43:37 am »

Not on Baystation. They banned ERP.
Logged
Cassandra likes elves for their taste, Cobalt for it's pretty colors, and kittens for their cute intentions. She is incredibly strong, but horribly unlucky, and speaks with a rasping accent. She is white with black eyes. She likes dwarves for their hilarious intentions.

"The fuck do you mean by 'plot'"

Darvi

  • Bay Watcher
  • <Cript> Darvi is my wifi.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2293 on: December 11, 2012, 03:46:25 am »

I know. Doesn't stop my joke, though.
Logged

Cassandra

  • Bay Watcher
  • Serpent Lady, Slayer of Ancients
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #2294 on: December 11, 2012, 03:53:14 am »

I know. Doesn't stop my joke, though.

But.. But we can't make those jokes any more!
Logged
Cassandra likes elves for their taste, Cobalt for it's pretty colors, and kittens for their cute intentions. She is incredibly strong, but horribly unlucky, and speaks with a rasping accent. She is white with black eyes. She likes dwarves for their hilarious intentions.

"The fuck do you mean by 'plot'"
Pages: 1 ... 151 152 [153] 154 155 ... 166