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Author Topic: Spacestation 13 *New Topic*  (Read 314003 times)

zombat

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Re: Spacestation 13 *New Topic*
« Reply #2115 on: August 31, 2012, 09:25:33 pm »

Is the mars outpost server still up?

What's the server address
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Deon

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Re: Spacestation 13 *New Topic*
« Reply #2116 on: October 20, 2012, 11:50:11 pm »

So mind sharing me the link to the revisiou you use to host? I will share my map then, it has a few design flaws but all in all it's quite good. And it's great for a change, I am bored of all the existing maps.
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zehive

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Re: Spacestation 13 *New Topic*
« Reply #2117 on: October 21, 2012, 02:43:05 am »

Is BYOND still as laggy and unplayable as it was say 8 months ago? I gave it a shot then and wanted to shoot myself with how horribly laggy it was

Ozyton

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Re: Spacestation 13 *New Topic*
« Reply #2118 on: October 21, 2012, 02:49:10 am »

Byond is synonymous with lag. This is why there have been so many people who wanted to 'remake' SS13 on something other than Byond, but as far as I know none of them have made much notable progress and are still being actively developed.

Graknorke

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Re: Spacestation 13 *New Topic*
« Reply #2119 on: October 21, 2012, 05:45:02 am »

Byond is synonymous with lag. This is why there have been so many people who wanted to 'remake' SS13 on something other than Byond, but as far as I know none of them have made much notable progress and are still being actively developed.
Saw one that looked really nice, they got rid of tile-based movement but it has a health system and surfaces like tables and stuff. I'd say that that one looks to be doing really well.
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Isdar

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Re: Spacestation 13 *New Topic*
« Reply #2120 on: November 24, 2012, 01:29:21 pm »

There's a game on Comp's server at the moment, so anyone that have time can join it.

Server: byond://70.176.161.118:13000
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Urist McScoopbeard

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Re: Spacestation 13 *New Topic*
« Reply #2121 on: November 24, 2012, 02:12:48 pm »

For all concerned, I do believe that the spacestation13 remake (developed by SuperNorn and Co.) is nearly Alpha, they released an update earlier this month.

Frankly, I'm surprised it doesn't have more publicity it's looking to be really awesome.
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The Scout

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Re: Spacestation 13 *New Topic*
« Reply #2122 on: November 24, 2012, 03:30:08 pm »

Since Comp wanted to start out server rotation early, byond://66.153.226.85:3478
Same thing, different admin.
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Neonivek

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Re: Spacestation 13 *New Topic*
« Reply #2123 on: November 24, 2012, 03:46:49 pm »

For all concerned, I do believe that the spacestation13 remake (developed by SuperNorn and Co.) is nearly Alpha, they released an update earlier this month.

Frankly, I'm surprised it doesn't have more publicity it's looking to be really awesome.

Yay! I still have that site bookmarked.

I'd still chat there, but I am a bit... hmmm... There is no way to say this with less words. I am the kind of person there who always says things that are wrong, incorrect, or unpopular. So I don't stick around.
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Urist McScoopbeard

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Re: Spacestation 13 *New Topic*
« Reply #2124 on: November 24, 2012, 04:25:16 pm »

Well, that's fine because their forum is dead, really. Very inactive. (last time I actually checked that is)
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Scelly9

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Re: Spacestation 13 *New Topic*
« Reply #2125 on: November 24, 2012, 04:26:24 pm »

Is it just me or is Baystation 12 dead?
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Urist McScoopbeard

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Re: Spacestation 13 *New Topic*
« Reply #2126 on: November 24, 2012, 04:27:37 pm »

I think it's lost alot of popularity.

Honestly, once the remake is in Alpha, I'd love to reboot it on there...*sigh* I can imagine the smoothness of non-BYOND ss13 already.
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Azated

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Re: Spacestation 13 *New Topic*
« Reply #2127 on: November 24, 2012, 07:22:44 pm »

Is it just me or is Baystation 12 dead?

I stopped playing just before the codeswitch a few months ago. Maybe the new reliance on /tg/ code killed it.
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Re: Spacestation 13 *New Topic*
« Reply #2128 on: November 24, 2012, 07:29:17 pm »

Is it just me or is Baystation 12 dead?

I stopped playing just before the codeswitch a few months ago. Maybe the new reliance on /tg/ code killed it.

As a /tg/station player, the code sharing hurts both servers, it seems.
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Scelly9

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Re: Spacestation 13 *New Topic*
« Reply #2129 on: November 24, 2012, 07:36:58 pm »

How does it hurt TG?
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