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Author Topic: Spacestation 13 *New Topic*  (Read 311324 times)

trees

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Re: Spacestation 13 *New Topic*
« Reply #1830 on: January 28, 2012, 05:08:06 pm »

By the way, singularity now is TOO easy to set free.

I've noticed this, too, but I'm not really sure why. I've seen it go loose twice without any tampering whatsoever. Does it have to do with the radiation collectors? That's the only thing that comes to mind - there were 6 on donut station and I think only 4 on the new one.
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I am often bad at phrasing things - don't hesitate to ask for clarification if something I said doesn't make sense.

Micro102

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Re: Spacestation 13 *New Topic*
« Reply #1831 on: January 28, 2012, 06:30:33 pm »

The singularity will slowly get bigger until it can free itself. You need to turn off the machine for a while and let it shrink a bit every now and then.
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Deon

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Re: Spacestation 13 *New Topic*
« Reply #1832 on: January 28, 2012, 08:53:41 pm »

It's not how it works on goonstation.

Holy HELL! The vuvuzela gun is AWESOME! I've murdered most of the crew and impersonated HoP as an assistant using it!
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Vherid

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Re: Spacestation 13 *New Topic*
« Reply #1833 on: January 28, 2012, 09:34:18 pm »

I love the barber uniform, some jackass flashed me earlier randomly, then I saw him later randomly swinging at people went in and clubbed the shit out of him with a crowbar and cracked his head open, he still has a bloody face lmfao.

trees

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Re: Spacestation 13 *New Topic*
« Reply #1834 on: January 28, 2012, 09:38:08 pm »

There's a new traitor item set, too. It involves bowling and bad puns. It's fantastic.
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I am often bad at phrasing things - don't hesitate to ask for clarification if something I said doesn't make sense.

Deon

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Re: Spacestation 13 *New Topic*
« Reply #1835 on: January 28, 2012, 10:00:07 pm »

I saw bowling balls... How do you get them?
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

trees

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Re: Spacestation 13 *New Topic*
« Reply #1836 on: January 28, 2012, 10:04:52 pm »

You can order them (you get three and a snazzy suit) for I think 4 crystals, and hurl them at people to knock them out and yell a horrible pun.
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I am often bad at phrasing things - don't hesitate to ask for clarification if something I said doesn't make sense.

Vherid

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Re: Spacestation 13 *New Topic*
« Reply #1837 on: January 28, 2012, 10:32:54 pm »

System Corporate Update

A massive influx of negative b-ball protons has been detected. A Chaos Dunk is imminent. All personnel currently on Asteroid Base 24 have 15 seconds to reach minimum safe distance. This is not a test.



612DwarfAvenue

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Re: Spacestation 13 *New Topic*
« Reply #1838 on: January 28, 2012, 10:36:35 pm »

System Corporate Update

A massive influx of negative b-ball protons has been detected. A Chaos Dunk is imminent. All personnel currently on Asteroid Base 24 have 15 seconds to reach minimum safe distance. This is not a test.





Hells yes, they're awesome. I wish they had Chaos Dunks on other servers too, or at least something similar.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

Nelia Hawk

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Re: Spacestation 13 *New Topic*
« Reply #1839 on: January 29, 2012, 12:00:34 am »

so... is "safe distance" = "launching yourself from the chapel"? :D

wonder what happened to that "mars station" that once poped up somewhere in some topic here...
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klingon13524

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Re: Spacestation 13 *New Topic*
« Reply #1840 on: January 29, 2012, 02:11:08 am »

It should still be up unless something happened to it. It's SS13, but on the surface of mars rather than in space.
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

Kilroy the Grand

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Re: Spacestation 13 *New Topic*
« Reply #1841 on: January 29, 2012, 02:36:26 am »

I played for a bit, but everyone was rather unhelpful. I was wondering if one of you might be able to show me the ropes?
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*pew* *blam* "Aughgghggurglegurgle..." *slither* *slither* *pit* *pat* *tap* *click-click* *BOOM* "Aiiieeegurgle gurgle..."
X-com meets Dwarf Fortress

klingon13524

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Re: Spacestation 13 *New Topic*
« Reply #1842 on: January 29, 2012, 03:29:02 am »

I played for a bit, but everyone was rather unhelpful. I was wondering if one of you might be able to show me the ropes?
It depend on what server, but the different branches are more or less mechanically the same. Here's a tutorial that's mostly relevant to the Gibbed 3 and 3 servers.

http://ss13.donglabs.com/index.php?title=Getting_Started
« Last Edit: January 29, 2012, 03:30:36 am by klingon13524 »
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

612DwarfAvenue

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    • TESnexus profile, has my voice acting portfolio.
Re: Spacestation 13 *New Topic*
« Reply #1843 on: January 29, 2012, 06:08:56 am »

Yeah, the Mars Station is still around, but i rarely see anyone in it at all.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

kg333

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Re: Spacestation 13 *New Topic*
« Reply #1844 on: January 29, 2012, 10:56:49 am »

There's a new traitor item set, too. It involves bowling and bad puns. It's fantastic.

Annnd I detect another thing that will disappear very shortly on BayStation12 due to being "bad RP".

KG
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