Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 76 77 [78] 79 80 ... 166

Author Topic: Spacestation 13 *New Topic*  (Read 314171 times)

Cecilff2

  • Bay Watcher
  • PikaaAAAAあああああ
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1155 on: April 05, 2011, 04:52:35 pm »

It's in the process of reworking by Hawk, one of /tg/'s devs. But first he's making a hella awesome engine system.

Well yeah him too, but I meant after Puzzlemaker(That was quite a few years ago), I can't remember the guy's name though.  I think it started with an S, or maybe an R.  When I try to think of R names all I come up with is Roara...and it definitely wasn't him.
Logged
There comes a time when you must take off the soft, furry slippers of a boy and put on the shoes of a man.
Unless of course they don't fit properly and your feet blister up like bubble wrap.
Oh ho ho, but don't try to return the shoes, because they won't take them back once you've worn them.
Especially if that fat pig Tony is at the desk.

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1156 on: April 05, 2011, 05:04:34 pm »

It's in the process of reworking by Hawk, one of /tg/'s devs. But first he's making a hella awesome engine system.

Not really he flung out some concepts he had.
Logged
Dev on Baystation12- Forums
Steam Username : Headswe

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1157 on: April 05, 2011, 05:57:29 pm »

It's in the process of reworking by Hawk, one of /tg/'s devs. But first he's making a hella awesome engine system.

Not really he flung out some concepts he had.
WHUUUUUU- Why? :'(
Logged
Clearly, cakes are the next form of human evolution.

Apple Master

  • Bay Watcher
  • The Master of Apples. IT IS AN APPLE
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1158 on: April 06, 2011, 08:08:17 am »

It's in the process of reworking by Hawk, one of /tg/'s devs. But first he's making a hella awesome engine system.

Well yeah him too, but I meant after Puzzlemaker(That was quite a few years ago), I can't remember the guy's name though.  I think it started with an S, or maybe an R.  When I try to think of R names all I come up with is Roara...and it definitely wasn't him.

Aryn.
Logged
PSN: SirAppleforth. Add me and say you're from Bay12!

Cecilff2

  • Bay Watcher
  • PikaaAAAAあああああ
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1159 on: April 06, 2011, 09:16:01 am »

No no, this was way before bay12 found it.  Aryn's the one working on it now.  But puzzlemaker helped with the initial system, then someone else reworked it again.
Logged
There comes a time when you must take off the soft, furry slippers of a boy and put on the shoes of a man.
Unless of course they don't fit properly and your feet blister up like bubble wrap.
Oh ho ho, but don't try to return the shoes, because they won't take them back once you've worn them.
Especially if that fat pig Tony is at the desk.

Abi79

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1160 on: April 06, 2011, 10:05:20 am »

It's in the process of reworking by Hawk, one of /tg/'s devs. But first he's making a hella awesome engine system.

Not really he flung out some concepts he had.
WHUUUUUU- Why? :'(
Because atmos will be reworked in the port. And the port isn't yet in a state where we can add things such as atmos, we still need to do various backend things to it.
Logged

Puzzlemaker

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1161 on: April 09, 2011, 09:59:20 am »

It's kinda cool that this game is still around.  I remember helping Exadv1 set up the new air system, so three people in a corridor wouldn't start running out of oxygen, hehehehe.  Then when he first tried the new system, the numbers were larger so players breathing caused massive winds that made everything fly around.  Funny bug.

I haven't played in a looooong time.  I should download BYOND again sometime and see how much it's changed.
Logged
The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

beorn080

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1162 on: April 09, 2011, 10:08:27 am »

You should. Basically three sorts of servers. Goon, /tg/, and BS12. They line up about how you would think.
Logged
Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Man of Paper

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1163 on: April 23, 2011, 04:37:33 pm »

So I'm new to the whole Byond thing, and I've played a bit on some of the Spacestation 13 servers. Ive been trying to work out controls and stuff. Where can I find all that necessary info for a noob?
Also, what should I know about Baystation 12 before tainting it?
Logged

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1164 on: April 23, 2011, 05:08:09 pm »

So I'm new to the whole Byond thing, and I've played a bit on some of the Spacestation 13 servers. Ive been trying to work out controls and stuff. Where can I find all that necessary info for a noob?
Also, what should I know about Baystation 12 before tainting it?

Well simpley. don't be a sodding asshat, don't randomly attack pepole , dont use metagame knowledge and you will do okay.

I suggest you visit http://map.whoopshop.com and http://wiki.whoopshop.com
Logged
Dev on Baystation12- Forums
Steam Username : Headswe

Ozyton

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1165 on: May 03, 2011, 04:13:09 am »

Uhhh, is something wrong with Whoopshop right now? It's giving me errors trying to go to the forum or wiki.

Abi79

  • Bay Watcher
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1166 on: May 03, 2011, 06:43:03 am »

Uhhh, is something wrong with Whoopshop right now? It's giving me errors trying to go to the forum or wiki.
Yup, fixed now.
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1167 on: May 08, 2011, 01:59:59 pm »

It. Is. Worse. Than. Drugs...

Aww guys, I need to learn to play this game sane...

Yesterday night I've got some free time and decided to play some SS13... I think it was 18 hours straight after a few months of not playing it... Seriously, I thought I can't play games for so long anymore. :P Little did I know.

P.S. Mostly it was so cool because I've learned a lot of cool chem recipes from various Bay12/jefstream guys, so I was feeling like I played an unique role in each round... And I think I griefed only once or twice, and it was that "grief not to get griefed" griefing, so I totally enjoyed the whole night... and morning... and day... and evening... Ouch.
« Last Edit: May 08, 2011, 02:02:19 pm by Deon »
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Ragswolf

  • Escaped Lunatic
    • View Profile
Re: Spacestation 13 *New Topic*
« Reply #1168 on: May 21, 2011, 01:18:43 pm »

Man i have been looking everywhere for chem recipes for this game and i still cant find the one I'm looking for. (Initropidril) the cardiac poison. does anyone know how to make it?
Logged

Dbuhos

  • Bay Watcher
  • Carbon Strain
    • View Profile
    • DeviantArt
Re: Spacestation 13 *New Topic*
« Reply #1169 on: May 21, 2011, 01:48:22 pm »

It. Is. Worse. Than. Drugs...

Aww guys, I need to learn to play this game sane...

Yesterday night I've got some free time and decided to play some SS13... I think it was 18 hours straight after a few months of not playing it... Seriously, I thought I can't play games for so long anymore. :P Little did I know.

P.S. Mostly it was so cool because I've learned a lot of cool chem recipes from various Bay12/jefstream guys, so I was feeling like I played an unique role in each round... And I think I griefed only once or twice, and it was that "grief not to get griefed" griefing, so I totally enjoyed the whole night... and morning... and day... and evening... Ouch.

Hohoh, I think I found you around.
Logged
Pages: 1 ... 76 77 [78] 79 80 ... 166