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Author Topic: Spacestation 13 *New Topic*  (Read 310949 times)

Rakonas

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Re: Spacestation 13 *New Topic*
« Reply #75 on: June 26, 2010, 07:43:43 am »

Esmera was on my side, though I ordered the initial surveillance of her though quickly realized she was innocent.
I was going to ask if I could turn myself in and get half the bounty price at one point, but figured it would just end up in a trap.
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Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #76 on: June 26, 2010, 08:32:41 am »

I didn't realise we'd switched to using the goon /dev codebase. I can play now!
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Rift

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Re: Spacestation 13 *New Topic*
« Reply #77 on: June 26, 2010, 09:17:53 am »

i'm looking forward to sukasa's new station so much :)
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gvazdas

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Re: Spacestation 13 *New Topic*
« Reply #78 on: June 26, 2010, 09:19:50 am »

Same here.
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It's a piece of crap, pretty much useless, and I need to spend my money in the smartest way.
I'll take it.

nuker w

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Re: Spacestation 13 *New Topic*
« Reply #79 on: June 26, 2010, 10:15:52 am »

Yea, I can't wait for it either.
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Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #80 on: June 26, 2010, 10:28:55 am »

As long as it has everything, which I don't doubt it will, It's gonna be super rad.
By everything, I mean I want the MULEBOT to be able to dock etc, a canteen. Basically I want the goonstuffz that we have available to be used.
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #81 on: June 26, 2010, 11:17:32 am »

We have mulebots?

If I can still edit the beaconIDs (goons made it captain only), I will be overjoyed :P
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Rift

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Re: Spacestation 13 *New Topic*
« Reply #82 on: June 26, 2010, 11:18:47 am »

Yea, there are mulebots on the current temp station, but they work sparatically at best... but that doesnt matter since the new one is coming.
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Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #83 on: June 26, 2010, 11:38:46 am »

I've never edited the beaconID...
Though it is fun to hack the mulebot and run over people. If you're traitor, of course.
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #84 on: June 26, 2010, 11:46:43 am »

I've never edited the beaconID...
Though it is fun to hack the mulebot and run over people. If you're traitor, of course.
Hack them when you aren't the traitor.
They go faster.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #85 on: June 26, 2010, 11:48:38 am »

It depends what wire. One makes it ridable, one makes it faster, one makes it run over people.
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #86 on: June 26, 2010, 11:52:55 am »

I know. But it's not my fault if I don't know which wire does which awesome thing ;)
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #87 on: June 26, 2010, 11:56:40 am »

If you multitool them, they give messages. It's kinda clear after a while.
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #88 on: June 26, 2010, 12:02:10 pm »

Yeah, I am aware of that :P
Besides, if people get in the way, it slows deliveries down. Another reason to disable safety features.
Security can arrest you still if they find out though...
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

gvazdas

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Re: Spacestation 13 *New Topic*
« Reply #89 on: June 26, 2010, 12:29:29 pm »

Hey guys how about you add more mulebot locations?
For example they go to The Bar, Medical Bay, Genetics, Main maintenance, etc.
And when can we play again?
I know you guys are testing it out.
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It's a piece of crap, pretty much useless, and I need to spend my money in the smartest way.
I'll take it.
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