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Author Topic: Spacestation 13 *New Topic*  (Read 315998 times)

Gabeux

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Re: Spacestation 13 *New Topic*
« Reply #30 on: June 25, 2010, 04:30:38 am »

Hahahah sock.
Oh my god insomnia again.
Anyone on the servers? I did so much in Minecraft today, would be cool to get some SS13.
Besides, it always make me sleepy...after I'm dead.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Cajoes

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Re: Spacestation 13 *New Topic*
« Reply #31 on: June 25, 2010, 04:36:48 am »

The old thread...was a sock?
That's a GIGANTIC SOCK.

Nono, the IP adress is a nice sock. On the gigantian carcass of the slain legendary thread. Its ideas will adorn our station for many future generations.

Spoiler (click to show/hide)
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

Dr. Johbson

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Re: Spacestation 13 *New Topic*
« Reply #32 on: June 25, 2010, 06:00:59 am »

I'm with eduran on this, since the old thread is locked and you now have anouther forum for all the other discussion, maybe you should all take the time to explain this game for non players to learn about it so that they might give it a try. I for one am interested in this game but I don't have the slightest clue as to how to do anything or what my goal of the game is even.
Spacestation 12, is a round-based game, usually lasting for about an hour, however one can jump into at any time, provided the station is not on fire or under attack, and the Head of Personnel can assign you a job. The main goal of the game, is to do your job, be it running the engines to keep the station powered, repairing the sabotaged/damaged bits of the station, keeping the station's crew in good health, or just being the on-board security team. There are of course, quite a few more jobs than that.

There are different gamemodes, Extended, for instance, are where you just maintain the station, fix any damage caused by random events, and stuff like that. Or, traitor, which is when some of the crew are randomly selected at the beginning of the round to be, well, traitors. They will be given a goal, as well as whatever traitor items they order, and they have to complete that goal by any means necessary. Another gamemode is nuke, as it is called, where the station is under attack by a group of syndicate, and they have to retrieve the captain's nuclear authorization disk, and blow up the nuke they brought, destroying the station. There are of course more gamemodes than these.

The station is a tricky thing to run all by yourself, the engines have to be powered, if they aren't in time, you will need to salvage the power on the station, and get the solar arrays up, and while a few months ago, they could power the station entirely, (as long as you had a skilled engineer, running back and forth constantly) the solars are always only a backup. The atmospherics system, with pipes and filters, pumps and inlets, control the stations air supply, or in the case of you being a traitor, the toxic, flammable gas known as 'plasma,' supply.

That's the main gist of the game. On the bay12 servers, we enforce roleplaying, so there's that, too.

But, beyond that, there is the little matter of actually playing the game.. First, you need byond. Install it. Then, you need the server IP. Just paste that in your browser of choice's top-most bar. Whatever that's called. You should now connect. Sadly, actually playing the game is a bit harder. The UI is is tricky, although the basics really are, just click on it, click with it somewhere else. Examples being, click shoes on floor, are now in your active, right hand. Click hand toggle, now your left hand is active. Click on your shoe slot, to take off your existing shoes. Click on drop, you have dropped what was in your active hand, toggle hands, and put on the new shoes by clicking on the slot again. Its simple once you get the hand of it.

There is more to the game, but these are the basics. I recommend you read the bay12 wiki, the goon wiki, which has alot of stuff we don't, but should still help you learn how the game works, plus, there servers are alright if you don't mind a couple of things, and you should also read the Penny Arcade..Not so much wiki, but they have a few guides. Very helpful. I myself linked them all in the message of the day, which you should see upon logging in, unless it was changed.

Thats the game! There is always a small griefer problem, nothing hard to fix, if you died and think that person wasn't a traitor, or didn't have a very good in-character reason to kill you, use the adminhelp command, tell us what happened, who did what, where, anything helpful, or just ask if you want to kill someone, for whatever reason, and we should sort it all out. That's all we ask, I cannot stress enough how if you think something may be a bad idea, adminhelp it. A little murder never ruined a round, provided there was a motive for the security force/detective to find and trial you for.

You might want to paste this on the first post, Googloplexed, should help some people. Hope its not too long for everyone.  8)
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Googolplexed

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Re: Spacestation 13 *New Topic*
« Reply #33 on: June 25, 2010, 06:04:25 am »

...Guide...
I think this would do well in the OP
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gvazdas

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Re: Spacestation 13 *New Topic*
« Reply #34 on: June 25, 2010, 06:57:32 am »

Damn it, headswe keeps muting me! I can't RP without being able to talk over IC!
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It's a piece of crap, pretty much useless, and I need to spend my money in the smartest way.
I'll take it.

Googolplexed

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Re: Spacestation 13 *New Topic*
« Reply #35 on: June 25, 2010, 07:04:27 am »

Damn it, headswe keeps muting me! I can't RP without being able to talk over IC!
Please complain about it on our forums

This topic is for general discussion, not a flame-war
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nuker w

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Re: Spacestation 13 *New Topic*
« Reply #36 on: June 25, 2010, 07:41:41 am »

We lost deh Mega huh? Ah well, we needed change I guess. We should throw a SS12 party in its honour. Or something along those lines.
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Gabeux

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Re: Spacestation 13 *New Topic*
« Reply #37 on: June 25, 2010, 08:08:43 am »

Let me turn you into a monkey and back, everything will be fine.
Except for your face and your items.

--
By the way, there were like 4 people with the same DNA in that station...
Who did this?
bwhaha first timer.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Fikes

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Re: Spacestation 13 *New Topic*
« Reply #38 on: June 25, 2010, 12:58:00 pm »

I may give this a second shot. I played once and it was super laggy (rumor is that has been fixed). I have no idea what happen during the round, but someone told me how to make a grenade which I blew up by accident and killed myself.

I think we should pick one night a week and have a newbie training night. We can forgo all the standard rules and RP and just teach newbs how to take on roles within the ship. Let inexperienced people take on the important rules so they get a feel for the game. If that was done, I may give the game a second chance. As it was I spawned with no real job and walked around the ship asking if I could help anyone.

Mono124

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Re: Spacestation 13 *New Topic*
« Reply #39 on: June 25, 2010, 02:00:25 pm »

Did we scrap the new map design? I heard we were just converting Trorbes map to the goon code.... no offense, but the map is a bit irritating.
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Cajoes

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Re: Spacestation 13 *New Topic*
« Reply #40 on: June 25, 2010, 02:41:36 pm »

Mapping is harrrrd.
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

mattie2009

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Re: Spacestation 13 *New Topic*
« Reply #41 on: June 25, 2010, 03:10:22 pm »

The station is about as finished as a sandwich without bread or butter.

We don't even have a goddamn ENGINE, there's several spots that are giant rooms of four walls, no door and the plasma research lab looks like it should do by the end of a round at the beginning of the round.
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I sure drew a lot of Quorum porn
SOLD.

Rathen

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Re: Spacestation 13 *New Topic*
« Reply #42 on: June 25, 2010, 03:17:18 pm »

See, I'm not a massive jerk.



... all the time
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #43 on: June 25, 2010, 03:25:29 pm »

99 day ban for killing you when you were obviously the traitor, and I had no way of stunning you?
(To tell the truth, I wasn't even trying to kill you. Just wound you enough to make you unconscious.)

Sure, you aren't a jerk at all.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Urist McUristy

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Re: Spacestation 13 *New Topic*
« Reply #44 on: June 25, 2010, 03:37:26 pm »

I got a permanent ban for getting into AI upload because the security was absolutely terrible.
Reason: Griefer
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