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Author Topic: Spacestation 13 *New Topic*  (Read 314042 times)

Abi79

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Re: Spacestation 13 *New Topic*
« Reply #930 on: December 23, 2010, 06:14:47 pm »

Can you guys make it easier to tell if a valve is open or not? Right now the only tell is a pixel of blue/red.
Which of them, the digital ones or the ones with red metal wheels on them?

Is there somewhere I can see all the sprites in the game, for reference? Especially people.
Can you send me a PM here or on the baystation12.co.cc forum, as a reminder? I can get you that tomorrow.
« Last Edit: December 23, 2010, 06:18:44 pm by Abi79 »
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Sensei

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Re: Spacestation 13 *New Topic*
« Reply #931 on: December 23, 2010, 06:38:59 pm »

Actually I just went and downloaded the goon codebase, with the sprites in it.
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breadbocks

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Re: Spacestation 13 *New Topic*
« Reply #932 on: December 23, 2010, 07:15:53 pm »

Can you guys make it easier to tell if a valve is open or not? Right now the only tell is a pixel of blue/red.
Which of them, the digital ones or the ones with red metal wheels on them?
The manual valves. The ones you need to be able to distinguish to work the engine or the scientist job.
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Sensei

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Re: Spacestation 13 *New Topic*
« Reply #933 on: December 24, 2010, 12:03:15 am »

What it look like? Is it one of these?
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breadbocks

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Re: Spacestation 13 *New Topic*
« Reply #934 on: December 24, 2010, 12:59:35 am »

What it look like? Is it one of these?

No. It's by the Engine. Look at the hot loop. Look at the valve to it's left.
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Abi79

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Re: Spacestation 13 *New Topic*
« Reply #935 on: December 24, 2010, 02:35:24 am »

Is there somewhere I can see all the sprites in the game, for reference? Especially people.
Here's a link to it: http://www.filedropper.com/bs12icons
Won't contain the sprites people have posted for the last day or so in the forum, as we didn't get to that yet. If the link goes dead or you want an update, PM me either here, or there.

No. It's by the Engine. Look at the hot loop. Look at the valve to it's left.
Ah, so the manual valves with the red wheels on them. True, I also have to squint my eyes to see them sometimes. I'll see if I can have that light bigger.

Edit: I did both the digital and the manual valves. I hope it will be more noticeable. It'll be there on the next update.
« Last Edit: December 24, 2010, 02:46:29 am by Abi79 »
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Sensei

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Re: Spacestation 13 *New Topic*
« Reply #936 on: December 24, 2010, 02:42:13 am »

Merry christmas!

Mind you, as far as I can tell, before there was only one sprite for the valve; you couldn't have any way of knowing whether they were open or closed. If that's the case, some new code will have to be written.
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breadbocks

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Re: Spacestation 13 *New Topic*
« Reply #937 on: December 24, 2010, 04:00:31 am »

WOO!!!!!
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Ioric Kittencuddler

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Re: Spacestation 13 *New Topic*
« Reply #938 on: December 25, 2010, 03:35:30 pm »

OMG The server is apparently down!  What will I do!?
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Abi79

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Re: Spacestation 13 *New Topic*
« Reply #939 on: December 25, 2010, 04:09:54 pm »

Back up now.
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Ioric Kittencuddler

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Re: Spacestation 13 *New Topic*
« Reply #940 on: December 27, 2010, 01:04:42 pm »

I am such a fail traitor.

On the upside(?) I appear to have frozen the server completely.... ???

I also got to blast the ship in half!  Yay!
« Last Edit: December 27, 2010, 01:49:42 pm by Ioric Kittencuddler »
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breadbocks

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Re: Spacestation 13 *New Topic*
« Reply #941 on: December 27, 2010, 03:45:13 pm »

Last night/this morning rocked a great many socks. We actually caught the traitor without a hitch. WE sent him off in the prison/admin shuttle, then went on with our lives. I won the next traitor job. :-\ I had to steal a brain, then get away with it. I logged off because it was 6 in the morning for me...
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woose1

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Re: Spacestation 13 *New Topic*
« Reply #942 on: December 27, 2010, 06:17:22 pm »

Head, can you unban me, but under the condition that I play for a week? Because it's sort of a pain to come here and appeal for an unban, then wait for the server to restart (which often takes over an hour, since rounds here tend to go for a while). How about we skip the middle man and I promise not to show my head for a while? What do you say?
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head

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Re: Spacestation 13 *New Topic*
« Reply #943 on: December 27, 2010, 06:26:21 pm »

All unban pleas should be directed to www.baystation12.com (yes . com works)

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Ioric Kittencuddler

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Re: Spacestation 13 *New Topic*
« Reply #944 on: December 28, 2010, 08:00:19 am »

Apparently getting drunk and acting like an idiot is not really an effective means to avoid detection as the traitor... Ok well it's actually quite effective for avoiding detection, but you go blind and can't do anything so yeah...
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