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Author Topic: Spacestation 13 *New Topic*  (Read 315369 times)

qwertyuiopas

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Re: Spacestation 13 *New Topic*
« Reply #525 on: July 25, 2010, 11:05:15 pm »

Is the site down? I can't get to it.

I'll just post it here, then.


Did you ever read that BYOND supports isometric views?
To see how well it would work, earlier today I threw together a simple isometric game, then for the Fun of it, added the map loader and a procedural map generator.



Isometric Space Station 13 is somewhat of a possibility.
(download, if you want it)


And now back to the regular lack of activity ever since the other forums opened...
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bluephoenix

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Re: Spacestation 13 *New Topic*
« Reply #526 on: July 25, 2010, 11:34:45 pm »

Yeah, I can't reach the forums either at the moment.

Looks interesting but I think the system we have now is good enough for now at least.
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #527 on: July 26, 2010, 12:50:25 am »

Knew BYOND had isometrics, but never thought about SS13.

ISO-13 FTW!
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IHateOutside

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Re: Spacestation 13 *New Topic*
« Reply #528 on: July 26, 2010, 03:27:24 am »

If we went isometric, surely the lag would climb out of computers and strangle us with an electrical cord?
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qwertyuiopas

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Re: Spacestation 13 *New Topic*
« Reply #529 on: July 26, 2010, 09:12:15 am »

It would not lag either more or less than it does currently, isometric just controls how the clients display everything. Although, it would require a total resprite...

The game is probably best the way it currently is, though.
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Spectre

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Re: Spacestation 13 *New Topic*
« Reply #530 on: July 26, 2010, 09:59:50 am »

Seems like the forum is down again.  :-\
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nuker w

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Re: Spacestation 13 *New Topic*
« Reply #531 on: July 26, 2010, 03:33:18 pm »

BAH. You need to send a complaint to them, dis is not acceptable.  8)
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Spectre

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Re: Spacestation 13 *New Topic*
« Reply #532 on: July 26, 2010, 03:58:28 pm »

And down again!  :(
Or is it still down? Thinks get blurry.  :-\
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head

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Re: Spacestation 13 *New Topic*
« Reply #533 on: July 26, 2010, 04:41:01 pm »

Well since googol is the only with access to the web host. there is nothing we can do until he comes online and fixes it
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Spectre

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Re: Spacestation 13 *New Topic*
« Reply #534 on: July 26, 2010, 06:11:58 pm »

This time it is definitely an again.  ::)
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Sukasa

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Re: Spacestation 13 *New Topic*
« Reply #535 on: July 26, 2010, 10:41:21 pm »

Dev log

*Fixed diagonal object interaction
*Fixed gas monitor computer
*Added "Red Alert lighting" controllable from the communications console
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zchris13

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Re: Spacestation 13 *New Topic*
« Reply #536 on: July 26, 2010, 10:43:43 pm »

Red alert lighting? Can we have the apocalypse tank make a cameo too?   ::)

But seriously, it is good to see development coming along.
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Evilgrim

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Re: Spacestation 13 *New Topic*
« Reply #537 on: July 26, 2010, 10:47:31 pm »

But seriously, it is good to see development coming along.

Aye, I approve of this.
I just assumed it was on hold.
Y'know, cause of LUNA.
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thobal

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Re: Spacestation 13 *New Topic*
« Reply #538 on: July 26, 2010, 10:58:26 pm »

Something just bugged the hell out of IDs
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nuker w

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Re: Spacestation 13 *New Topic*
« Reply #539 on: July 26, 2010, 11:08:21 pm »

Ok, the websites host needs to be shot. HONESTLY.
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