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Author Topic: Spacestation 13 *New Topic*  (Read 315345 times)

Micro102

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Re: Spacestation 13 *New Topic*
« Reply #1995 on: March 04, 2012, 01:53:33 pm »

Why do i get a "dream daemon killing connection" message whenever trying to access baystation12? Doesn't happen with other games.
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Mini

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Re: Spacestation 13 *New Topic*
« Reply #1996 on: March 04, 2012, 07:42:21 pm »

I just got the Baystation 12 code. How do I use it?
What do you want to do? Just play around on a local server?
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Angel Of Death

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  • Karl Groucho?
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Re: Spacestation 13 *New Topic*
« Reply #1997 on: March 05, 2012, 01:03:29 am »

I just got the Baystation 12 code. How do I use it?
What do you want to do? Just play around on a local server?
Yeah. Thanks. There's a problem, though. How do I activate sandbox mode?
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99 percent of internet users add useless, pulled out of arse statistics to their sig. If you are the 1%, please, for the love of Armok, don't put any useless shit like this in your sig.
Hidden signature messages are fun!

aaron32

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Re: Spacestation 13 *New Topic*
« Reply #1998 on: March 05, 2012, 01:41:20 am »

I just got the Baystation 12 code. How do I use it?
What do you want to do? Just play around on a local server?
Yeah. Thanks. There's a problem, though. How do I activate sandbox mode?
Just call a vote, And go to sandbox, And click it.
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(Probably Ex)Admin on Urist McStation, A space station 13 server.
Link: http://www.bay12forums.com/smf/index.php?topic=123140.0

It's pretty cool. Check it out.

Angel Of Death

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  • Karl Groucho?
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Re: Spacestation 13 *New Topic*
« Reply #1999 on: March 05, 2012, 01:45:50 am »

I just got the Baystation 12 code. How do I use it?
What do you want to do? Just play around on a local server?
Yeah. Thanks. There's a problem, though. How do I activate sandbox mode?
Just call a vote, And go to sandbox, And click it.
That's what I did. Sandbox wasn't there.
Logged
99 percent of internet users add useless, pulled out of arse statistics to their sig. If you are the 1%, please, for the love of Armok, don't put any useless shit like this in your sig.
Hidden signature messages are fun!

612DwarfAvenue

  • Bay Watcher
  • Voice actor.
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    • TESnexus profile, has my voice acting portfolio.
Re: Spacestation 13 *New Topic*
« Reply #2000 on: March 05, 2012, 06:07:53 am »

I just got the Baystation 12 code. How do I use it?
What do you want to do? Just play around on a local server?
Yeah. Thanks. There's a problem, though. How do I activate sandbox mode?
Just call a vote, And go to sandbox, And click it.
That's what I did. Sandbox wasn't there.

Sandbox has been removed from BS12, as far as i know.
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My voice acting portfolio.
Centration. Similar to Spacestation 13, but in 3D and first-person. Sounds damn awesome.
NanoTrasen Exploratory Team: SS13 in DF.

Mini

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Re: Spacestation 13 *New Topic*
« Reply #2001 on: March 05, 2012, 06:22:42 pm »

Game panel -> change game mode

There's not really any point in using sandbox mode if you give yourself admin powers, since you can just use the admin powers to spawn whatever you want.
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supernorn

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Re: Spacestation 13 *New Topic*
« Reply #2002 on: April 14, 2012, 07:58:17 am »

For those that don't follow the C# remake, we just posted a quick and dirty update video. What do you think?

http://www.youtube.com/watch?v=0nMlihQXEBw
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bombzero

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Re: Spacestation 13 *New Topic*
« Reply #2003 on: April 15, 2012, 12:26:46 am »

anyone notice a severe decline in the number of shitlords on goon after the return of tech/medical assistants?
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Mr. Dwarfinton

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Re: Spacestation 13 *New Topic*
« Reply #2004 on: April 15, 2012, 12:31:30 am »

Yeah, what was with the large increase and then decrease of bad players on goon at one point?
« Last Edit: April 15, 2012, 12:46:50 am by Mr. Dwarfinton »
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darkrider2

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Re: Spacestation 13 *New Topic*
« Reply #2005 on: April 15, 2012, 01:37:08 am »

Yeah, what was with the large increase and then decrease of bad players on goon at one point?

Spring break. I think. Not sure though.

Although that crusade against chemistry was hilarious.

The C# remake makes me squee with joy, I can barely wait for it to be done.
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bombzero

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Re: Spacestation 13 *New Topic*
« Reply #2006 on: April 15, 2012, 09:21:50 am »

will be nice to play a more refined SS13. only thing wrong with the original is BYOND.
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Comp112

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Re: Spacestation 13 *New Topic*
« Reply #2007 on: April 15, 2012, 10:57:46 am »

That remake looks amazing.
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Urist Mcinternetuser

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Re: Spacestation 13 *New Topic*
« Reply #2008 on: April 15, 2012, 02:31:35 pm »

Not loving those graphics to be honest. I mean, everything looks great, but the person seems kind of awkward. Keep up the good work, whoever it is that is making that.
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klingon13524

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Re: Spacestation 13 *New Topic*
« Reply #2009 on: April 15, 2012, 02:34:47 pm »

It's a pre alpha, they haven't added great graphics yet. Once they've got the core features and art down, they'll add (the very time consuming and hard to produce) animations.
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.
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