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Author Topic: Spacestation 13 *New Topic*  (Read 313919 times)

Kadzar

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Re: Spacestation 13 *New Topic*
« Reply #135 on: June 28, 2010, 12:14:30 pm »

Is it intended for all board topics to be unviewable to guests? Would I be able to see any of this if I registered to the forum? Would that help at all?
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gvazdas

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Re: Spacestation 13 *New Topic*
« Reply #136 on: June 28, 2010, 01:16:02 pm »

I really think chemistry area needs to be a little more bigger.
And more tables, too.
I need tables to surround me so I don't have to keep moving around.
Making chemicals is hard, and even more harder when it's hard to get items and take them back when put somewhere.
Oh, and guys, anyone know some recipes?
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It's a piece of crap, pretty much useless, and I need to spend my money in the smartest way.
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Orb

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Re: Spacestation 13 *New Topic*
« Reply #137 on: June 28, 2010, 01:41:11 pm »

I really think chemistry area needs to be a little more bigger.
And more tables, too.
I need tables to surround me so I don't have to keep moving around.
Making chemicals is hard, and even more harder when it's hard to get items and take them back when put somewhere.
Oh, and guys, anyone know some recipes?

http://forums.penny-arcade.com/showthread.php?p=10179388

Should still be relevent.
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Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #138 on: June 28, 2010, 01:43:31 pm »

I think only Chloroform still works.
The others don't. AFAIK.
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andrea

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Re: Spacestation 13 *New Topic*
« Reply #139 on: June 28, 2010, 05:27:25 pm »

a note for anyone on the dev team trying to test things: please try not to disrupt the game while doing so, unless necessary.

I understand you are just doing your job, but janitors hacking into engines and things like that shouldn't be allowed during a normal gameplay session, and can seriously interfere with the game... don't complain if people put you in brig. If you do that, send an announcement or ask somebody to do so.

Jackrabbit

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Re: Spacestation 13 *New Topic*
« Reply #140 on: June 28, 2010, 06:58:40 pm »

Hey, to test things, can't we just set up a parallel private server? Or is that impossible?
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #141 on: June 28, 2010, 07:01:40 pm »

Devs could make their own non-internet server.

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beorn080

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Re: Spacestation 13 *New Topic*
« Reply #142 on: June 28, 2010, 07:03:21 pm »

I think only Chloroform still works.
The others don't. AFAIK.

Having read the code, thermite is the only one that's the same. Seeing as its also the only one that isn't horrifically griefy, I probably wouldn't tell anyone anyway.
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Saint

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Re: Spacestation 13 *New Topic*
« Reply #143 on: June 28, 2010, 09:43:12 pm »

Devs could make their own non-internet server.
I can't and I'v been finding bugs and testing them.
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quinnr

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Re: Spacestation 13 *New Topic*
« Reply #144 on: June 28, 2010, 09:51:56 pm »

You aren't a dev. :p
And non-devs shouldn't really need to test that much. They aren't the ones who have to fix it, after all.
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Sukasa

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Re: Spacestation 13 *New Topic*
« Reply #145 on: June 29, 2010, 12:06:02 am »

I'll make sure guests can read some of the boards
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Googolplexed

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Re: Spacestation 13 *New Topic*
« Reply #146 on: June 29, 2010, 12:24:03 am »

Is it intended for all board topics to be unviewable to guests? Would I be able to see any of this if I registered to the forum? Would that help at all?
Permissions bugged a bit, will fix soon

And, to any devs or otherwise
leave bug-testing out of the main server unless CRTICIAL.
« Last Edit: June 29, 2010, 03:16:38 am by Googolplexed »
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head

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Re: Spacestation 13 *New Topic*
« Reply #147 on: June 29, 2010, 02:47:06 am »

Is it intended for all board topics to be unviewable to guests? Would I be able to see any of this if I registered to the forum? Would that help at all?
Permissions bugged a bit, will fix soon

And, to any devs or otherwise
And also, leave bug-testing out of the main server unless CRTICIAL.

It wasn't me. because my washers still aint in.(xD)
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gvazdas

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Re: Spacestation 13 *New Topic*
« Reply #148 on: June 29, 2010, 06:49:56 am »

Hey guys uh, could I please get Chief Engineer assignment allowed please?
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It's a piece of crap, pretty much useless, and I need to spend my money in the smartest way.
I'll take it.

Apple Master

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Re: Spacestation 13 *New Topic*
« Reply #149 on: June 29, 2010, 10:06:40 am »

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