Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 24 25 [26] 27 28 ... 93

Author Topic: They told me I could be anything...  (Read 79077 times)

Acanthus117

  • Bay Watcher
  • Angry Writer
    • View Profile
Re: They told me I could be anything...
« Reply #375 on: July 07, 2010, 09:04:50 pm »

After the awesome double barreled revolving shotgun idea, we should try to make carbines, rifles that use the same principle as double action revolvers and fire pistol rounds. They should be compact, easy to make and easier to maintain.

(Of course, we should make a version that uses a more powerful round for ourselves)
Logged
Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

sonerohi

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #376 on: July 07, 2010, 10:14:34 pm »

My double revolving shotgun shall LIIIIIVEE. Incendiary, explosive, armor piercing, flak, and non-lethal rounds should cover all bases. Also, support for rifling.
Logged
I picked up the stone and carved my name into the wind.

Osmosis Jones

  • Bay Watcher
  • Now with 100% more rotation!
    • View Profile
Re: They told me I could be anything...
« Reply #377 on: July 07, 2010, 10:24:17 pm »

Modifying a shotgun to fire payload rounds (where payload is anything from white phosphorous to magic crystal to beanbags) would actually be pretty cool. Coupled with a few types of new ammo (red flare, green flare, explosive, beanbag or gas rounds?) it wold fill a lot of roles, and provide alterntives to the application of lethal force (which fits with the character's expressed morality).
Logged
The Marx generator will produce Engels-waves which should allow the inherently unstable isotope of Leninium to undergo a rapid Stalinisation in mere trockoseconds.

sonerohi

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #378 on: July 07, 2010, 10:26:35 pm »

Plus, we could load up a ton of the different flashy rounds and do a fireworks display.
Logged
I picked up the stone and carved my name into the wind.

RAM

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #379 on: July 07, 2010, 11:12:52 pm »

I think that we should stick to the deal, and share everything we make here. We accepted the terms of this deal to get out of a situation we got ourselves into...

We are reading their library, we need to get some air to fit with the story.

An electric shock power similar to what the automatons have would be very useful in conjunction with inventions, make it powerful enough and we might create technology that we could use that wouldn't be practical with the available energy sources... Though my idea involved rail guns, which are out... But if we could generate the same charge in ourselves as a charge we build up in a Tesla coil then our charge might propel the energy away from us somewhat. And being able to stun people and resist electrical stunning ourselves would be handy, if dangerous should we touch people...

Do we want a perfect memory?

For now I vote for one point to air and buy immortal presence.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Silleh Boy

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #380 on: July 08, 2010, 08:25:05 am »

You had assumed when you came here that your work would be something that would quickly progress to the point that you could be done with it. You had wanted to design these weapons and be done with it, you had wanted to produce armour and get meeting with the enlightened out of the way as soon as possible.

It wasn't as easy as you had assumed it would be.

While dubious of what you had to offer at first the Technomancers quickly realised that you were fast mastering your chosen field. You had dismantled your revolver over a hundred times to see how every part fit together for first hand experience, you had cleaned and oiled it, you had replaced the worn mechanisms with fresh ones to see what difference it made.

The firing mechanism was something that you knew you could improve upon. Within two days of arrival you had a fully working prototype model of your new revolver, one that recieved mixed reactions from those that came to see it. Many of them said that it was too simple, that they would have found something that could be powered and make whatever it was turned upon explode.

"Like people?" you had responded. They had fallen nervously silent, while one of the higher ranking figures in the workshops had applauded this simple yet effective mechanism. Several double action revolvers were set to be produced based upon your design, yet you were already dreaming of what you would design next.

Your next few designs were ones you simply conceptualised as being larger scale versions of the revolver for civilian and automaton use, designs that you turned over without taking any further than the drawing board, stating that they were soundly based off prior designs and as such were only going to require testing if they had need to be built.

By the fourth day you had moved onto hybridising the shotgun and the revolver, designing a bulky revolver that fired shotgun rounds and a shotgun with a revolving barrel that could be fired more times before it required reloading.

By the fifth day you were improving upon the actual loading method of the guns, drafting up a method for opening up the revolver from the top. Five hours later you had stated that it was only fit for lower caliber weapons due to how it weakened the frame and designed a method of swinging the cylinder out to allow for rapid replacement or reloading.

Day six saw you redesigning your hybrid weapons, adding in your new loading designs to them as you tinkered with the designs to bring them to perfection. You improved distribution of weight, you designed more durable firing mechanisms, you improved the frames strength.

You ignored the laughter of your peers as you turned the schematics you had designed for over to the workshops, asking them to get a working model up and running. The people at the workshops on the other hand, were excited to have something other than crude and awkward contraptions to work with.

By the end of the week you had a prototype for the smaller hybrid of a revolver and a shotgun ready. The others came to watch, snickering about how this was going to be another underwhelming weapon designed by you. This didn't bother you, as you knew that for all their so called genius they were fools. What did bother you however, was that Anne had come to watch this display, that you knew you had to make it look good for her sake.

Multiple targets had been setup in a walled off courtyard, most of them little more than series of wooden planks nailed together in a vaguely man like form.

You had twelve shells, six loaded, six in a second cylinder ready to swap in.

You spent several moments practicing reloading the weapon as you waited for the assembled group to cease talking amongst themselves, before running them through that reloading process once you were certain you had their attention.

"Get on with it!" one of them shouted as snickering rose from the crowd.

Your display silenced them as the targets nearest you were turned into matchsticks in moments, as you emptied the entire cylinder and swapped a second in rapidly, as you emptied the second cylinder too. The only problem was that the weapons kick hurt your wrists.

"It'll never catch on," one of the crowd stated, though they couldn't hide how shaken they were by this display of firepower. Satisfied that it did what was required of it, you turned the prototype over to the head of the workshops to store away.

That night you were haunted by the weeks progress.

You had given people the means to produce more efficient weapons, to speed up their attempts to destroy themselves.

The next three days were filled with depression, with Anne bringing you food as she did her best to cheer you up. The week building up to this had no doubt had her forced to watch as the cracks accumulated, as she watched you doing something that you truely detested.

You had refused to slow down when she begged you to and she had been left feeling helpless as she had no idea how to comfort you. You couldn't read her during this time, as your senses turned inward, as self loathing took hold.

After recovering from this you had set about designing new ammunition, that by the end of your second week had you design non-lethal rounds most notably. The rounds themselves you had taken note were deceptively simple to design thanks to your growing skill in the field. During this time you also started preliminary research into body armour designed to protect from these weapons, along with an improvement on the existing methods of rifling the barrels of weapons.

On the fifteenth day you'd adapted an existing shotgun to use two cylinders loaded with shells, with a new firing mechanism. It was a quick and dirty conversion to see if it was practical, with no means to fire the barrels individually. You didn't want to find a way to fire them individually, as you were sick of creating the weapons that you were going to potentially need to deal with the horrors that stalked the city.

Three weeks had passed when the Enlightened finally sent an assassin after Anne, a regular man who had come for her with a blade coated in an unidentified poison. A man who had managed to get unseen into the dorms and attempted to attack Anne while she was alone in your shared room.

Anne was shaken, saying nothing more than the man had been sent for her, that they wanted her dead.

Three weeks of hell had passed. The Enlightened had made it clear that they were a threat and you weren't sure you could take the design and production of weapons any longer. In this time, what had you created for yourself and how were you going to deal with the enlightened?


Spoiler: "Stats" (click to show/hide)

Acanthus117

  • Bay Watcher
  • Angry Writer
    • View Profile
Re: They told me I could be anything...
« Reply #381 on: July 08, 2010, 09:11:18 am »

We have made an improved pistol that utilizes our designs, as well as a revolving rifle OF AWESOME.

I guess we should try and teach Anne how to fight. If she can defend herself, that's better than nothing, no?
Logged
Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: They told me I could be anything...
« Reply #382 on: July 08, 2010, 10:24:41 am »

We have saved the best weapon for ourselves: a larger, modified version of a revolver that can easily switch between several types of ammunition, from incendiaries, to armor piercing, to our non-lethal rounds, or anything else we design.

Send that poison to the labs to be examined, then go find the enlightened. If they have assassin's this good, it's only a matter of time before one attacks when we aren't around, and Anne won't be able to learn to fight with super-human skill like us.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

RAM

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #383 on: July 08, 2010, 11:12:50 am »

I've had enough of weapons, lets build something for the its own sake, like a puzzle. It could have a mechanism to deposit a ball bearing in its centre, with bars that move to prevent anyone reaching the  bearing. pour all our skill into its design, but make sure that we can still retrieve it using tactical insight alone. Leave them something to remember us by other than a load of weapons and assassins...
 Also, spend more time with Anne, much of the initial planning of any constructions should be possible with relatively little equipment.
 Keep the poison to ourselves, it is unlikely that the technomancers will discern how to make it, and we may want to work with the enlightened in the future. Hopefully the knife will be intimidating if we take it with us to confront the Enlightened. assuming that it is actually dangerous to them, for all we know the poison is just part of a plot to get us to think that we have a weapon that can hurt them. We should ask Anne if a poison is consistent with the means to remove immortality.
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

maxicaxi

  • Bay Watcher
  • Why? I have no idea.
    • View Profile
Re: They told me I could be anything...
« Reply #384 on: July 08, 2010, 11:25:09 am »

=P
« Last Edit: July 08, 2010, 11:30:19 am by maxicaxi »
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

sonerohi

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #385 on: July 08, 2010, 11:25:42 am »

Double revolving shotgun, along with a more powerful revolver.
((By-the-by, double revolving doesn't mean two revolver cases that can be swapped. It means 6 cases that rotate around, each holding 6 rounds that rotate around)).
Logged
I picked up the stone and carved my name into the wind.

maxicaxi

  • Bay Watcher
  • Why? I have no idea.
    • View Profile
Re: They told me I could be anything...
« Reply #386 on: July 08, 2010, 11:30:39 am »

Double revolving shotgun, along with a more powerful revolver.
((By-the-by, double revolving doesn't mean two revolver cases that can be swapped. It means 6 cases that rotate around, each holding 6 rounds that rotate around)).
this
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Silleh Boy

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #387 on: July 08, 2010, 12:22:22 pm »

((
((By-the-by, double revolving doesn't mean two revolver cases that can be swapped. It means 6 cases that rotate around, each holding 6 rounds that rotate around)).

Hmm, you have a link to something that'd illustrate this, or something comparable?))

sonerohi

  • Bay Watcher
    • View Profile
Re: They told me I could be anything...
« Reply #388 on: July 08, 2010, 01:02:36 pm »

There is a name for it that I've forgotten, unfortunately.
The best I could provide would be to take this
Spoiler (click to show/hide)
and picture that where the bullets go, is instead another cylinder. The overall design ended up looking somewhat like a tommy gun, with how the cylinders hung to the bottom.
« Last Edit: July 08, 2010, 01:06:34 pm by sonerohi »
Logged
I picked up the stone and carved my name into the wind.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: They told me I could be anything...
« Reply #389 on: July 08, 2010, 01:28:13 pm »

Are you trying to make the AA-12?  ;D

Spoiler (click to show/hide)
Logged
Pages: 1 ... 24 25 [26] 27 28 ... 93