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Author Topic: They told me I could be anything...  (Read 79152 times)

Acanthus117

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Re: They told me I could be anything...
« Reply #195 on: July 01, 2010, 11:35:39 pm »

Poopy.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
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RAM

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Re: They told me I could be anything...
« Reply #196 on: July 01, 2010, 11:42:11 pm »

Water, definitely water, we want to know what the guilds aren't telling us...

Then save up for Unkillable, we can't pass up all the fun and exciting possibilities for fates worse than death...
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Silleh Boy

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Re: They told me I could be anything...
« Reply #197 on: July 02, 2010, 12:48:59 am »

he went to sleep or something 30 minutes ago  :)

((I did, not long after starting a response. apparently my face tried to take over writing the response, but all I got was  "v cf cv      bvgvfdert" and the like. I'll have to learn to type with my face on the right keys, I suppose.
Lets see if I can get a half decent response out before I fall asleep again.))

rickvoid

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Re: They told me I could be anything...
« Reply #198 on: July 02, 2010, 12:53:26 am »

It looks like air won, but next time I recommend the 7X Healing Factor or the night vision.

And as was mentioned at least once before, we are already undying. It's why we're so old.
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Silleh Boy

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Re: They told me I could be anything...
« Reply #199 on: July 02, 2010, 01:36:12 am »

The mysteries of the universe are something that you find yourself becoming increasingly aware of the true nature of. Things that had once appeared to be almost miraculous now bared their secrets to you, things that had been impossible for you to grasp the concept of once now seemed so blindingly obvious.

You knew that this growing ability to grasp these things was something that you could use to your advantage, that with a little tuition and some hands on experience you could quickly learn how to do more than just clean a weapon. You could no doubt go beyond just repairing them. Given time to sit down and truely think about it, you were certain that you could improve upon existing designs, maybe even come up with ones entirely of your own.

First things first though, you needed to buy ammunition. While ammunition wasn't the most expensive of things, you needed to make your money stretch far enough to cover a knife of sorts too, for those times in what you found yourself reloading or out of bullets.

With your new attire you were turning heads, people who had looked down on you prior due to your injuries and grubby clothing now looked upon you with expressions that betrayed how they were either intimidated by the figure that you now bore, or suprised to see someone who was dressed better by leagues than the crowds of lower class workers around them.

You almost felt like you needed some form of cane to walk with.

As you left the streets near the rivers edge and made your way towards the markets you considered what positon would be best for the knife to rest in. Behind the holster seemed a fairly fitting idea, as you could use your free hand to swipe with it as you pulled it free, that with a larger blade would have a decided advantage when it came to other matters, such as first getting the first strike in when using a gun was impractical and would cost you the element of suprise.

As you reached the market, you took note of the lull in activity, noting that many people were currently seeing to their dinner. It didn't matter though, it made it easier for you to get through the remainder of the crowd, heading towards the weapon stall of the person you had purchased the gun from before. Their expression betrayed that they recognised you, that they hadn't expected you to turn up again so clearly well off where you'd been just another grubby commoner before.

You haggled briefly over the ammunition you needed, slipping each new bullet into your gun's belt casually as you inquired next about the blades the man carried, about the ones that bordered on the boundries of legality due to their size. You wanted a large blade, you wanted a sharp blade. The man had just what you wanted, and at a price you were happy with.

You strode away from the markets and back towards the river as you adjusted your gun's belt, detatching the revolvers holster from it as you moved it several inches up before fastening it along with your new machete to your belt, a belt that now had several bullets visible past your jacket as something of a warning to those that thought that you would be an easy mark for them to tackle.

As you made your way to cross the river, to head into the more affluent section of the city beyond it you encountered a police patrol. A quick chat with them had you lying through your teeth as they inquired how a man as clearly roughed up as yourself, could have weapons and clothes such as your ones.

You played the part of someone new in town well, talking about how you'd ended up on the wrong side of the river without your weapons, weapons that they confirmed to be within permitted ranged for a civilian, before you'd been mugged. You went on to say how it was fortunate that you had only lost a little money, before inquiring on how you'd go about offering a reward for the capture of those who had been responsible.

A brief chat later, as your inquiries wandered onto the things that went bump in the night and how 'everything was under control' and you were on your way again, striding with purpose through the streets as you made your way every onward, following gaudy signs that took you to the halls of the Clockworkers and the Technomancers. Two buildings that stood side by side, one of them flying a banner emblazoned with a cog, the other flying one that curiously, depicted a diamond with a pair of wings behind it.

You were about to approach one of them when you noticed a familiar figure being ejected from the Clockworker's building. A vast figure made of burnished bronze escorted a man who you had hoped never to see again, a balding and portly figure being marched down the steps that lead away from the guild hall, a man who was red in the face, screaming in anger at them.

You could just about make out that the source of his frustration, was that they had revoked his membership.

Was now truely the right time to pursue a chance to deal with this man, in broad daylight, in a public area, were you planning to stride past him brazenly into the guild's hall, or was it prudent to wait for him to leave before you approached the guild?


Spoiler: "Stats" (click to show/hide)

Spoiler: "Possessions" (click to show/hide)

maxicaxi

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Re: They told me I could be anything...
« Reply #200 on: July 02, 2010, 02:29:55 am »

lean against the wall waiting
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
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RAM

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Re: They told me I could be anything...
« Reply #201 on: July 02, 2010, 02:52:34 am »

It looks like air won, but next time I recommend the 7X Healing Factor or the night vision.

And as was mentioned at least once before, we are already undying. It's why we're so old.
I was under the impression that we were Ageless, and therefore 'could' live forever, which is why we are so old. And that for 2 points we could buy Unkillable which would make it a practical certainty. They are definitely different abilities, though I am not completely certain that we don't have Unkillable.

*sighs* I just want revenge to neutralise our alignment, I need to stop metagaming...

We are still out of shape from the fight last night, best to avoid the wrong attention for now. Besides, as a former member, the guild may look down upon the man's mistreatment...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Armok

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Re: They told me I could be anything...
« Reply #202 on: July 02, 2010, 05:51:37 am »

Yea, just ignore him. On top of that we may get into trouble, I'd guess 1/5 of the town are worse than him anyway, and he didn't harm us personally THAT much.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Toaster

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Re: They told me I could be anything...
« Reply #203 on: July 02, 2010, 08:46:47 am »

Definitely ignore him and go in after he's out of sight.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Neyvn

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Re: They told me I could be anything...
« Reply #204 on: July 02, 2010, 08:50:42 am »

If he walks into a Heavy crowd, slide up beside him all ninja like, after convo, slide away just as silently as you appeared...
Wouldn't put it past our friend here to be able to do that...
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Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
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Silleh Boy

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Re: They told me I could be anything...
« Reply #205 on: July 02, 2010, 09:34:43 am »

You glanced around quickly as you looked for a means of coming across as inconspicuous, a means to avoid any potential conflict with this man that had tormented you. You didn't like the thought of letting go of getting your revenge on this cowardly bully of a man, but it wasn't wise to pursue it in the middle of broad daylight. Especially not with the risk of drawing attention from one of the mechanical men that had been stationed here by the guild. As giants of burnished bronze, hunters of that what went bump in the night you knew that they wouldn't be a pushover. They didn't have any obvious weakpoints that you could see beneath their casing, that made firing blindly at them unwise should you anger one.

Something curious caught your attention as you moved towards the center of the square as you set about mingling with the crowd. There was a stall here, that for a few coins was selling something curious, something you figured would provide those few minutes cover that you required and at the same time, add to that respectable image that you were hoping to maintain as you made your way into the guild hall.

A few coins were passed over as you purchased a newspaper, settling on a nearby bench as you started to read the cover. You were unimpressed by what they were passing off as news. It was all drivel, propaganda and advertising. Even so, it gave you some insight into recent developments in the city, with mentions of them rolling out more mechanical men in some of the hardest hit area's, with mentions of how the Clockworkers had developed more advanced mechanical men and would be putting them into production soon. It also made it clear that the Clockworkers and Technomacers had a friendly and co-operative relationship, that the Clockworkers made much of the machinery that provided progress and the Technomancers made 'technology that seemed like magic'.

You guessed that meant that they provided things such as outlandish contraptions and weapons, things that had no clear means of working as they did, yet worked none the less.

There was also a column, scoffing at the naivety of the people that believed that there were gods in the world, looking down on the church and their templars, claiming that the enlightened were just a cult of children that needed to stop acting spooky and troubled and to grow up. It also bore mention of some of the apparent gods, that you were able to glean from the hate and ignorance spouted by the writer.

There was the god of the church, who spoke to his subjects via a mouth, a man who channeled his divine will. The writer's view was that the church was crazy for following this lunatics rantings.

There was the goddess of the crop, a figure that the farmers claimed had vanished and blamed the poor crops they had bore for the last few years on this fact.

There was the pretender, the apparent god that the enlightened claimed to have drawn the secrets of immortality from. The writer scoffed at this, saying that the enlightened was delisional in believing that they could not die.

There was the goddess of the Thames, a goddess that he said clearly didn't exist as no goddess would stand for the river that personified her being left so fouled.

With a sigh you folded the paper up and set it under your arm, climbing to your feet as you started towards the guild hall now that the coast was clear. Something about that article on the gods irritated you, and had you silently pray that some god out there smited the hell out of the man. You figured that the Clockworkers were the best ones to start with, as they seemed to be more grounded than the Technomancers, as they seemed to produce things that were needed.

Bizzare contraptions were all well and good, but they sounded touched as a whole.

You ascended the steps toward the entrance to the guild's reception room, the sound of your footfalls echoing off the hard surfaces of the marbled interior. It was all very fancy, expensive, extravagant. Banners made of a lush red fabric embroidered with a cog in golden thread dangled between pillars, while mechanical men, towering figures made of burnished bronze stood as paired sentries at every door leading in deeper than the reception room itself.

You strode towards the desk as the bored receptionist looked up at you from a slightly yellowed newspaper. "May I help you sir?" came the man's voice as he stood fully upright, while your mind raced, as you toyed with how best to start and direct your inquiries.

"I was considering the possibility of applying for membership of this guild, so I thought what way would be better than to approach them for first hand information on that process, yet.." You placed a finger to your lips, feigning a troubled look. "There was a fellow outside, a man who seemed quite vexed with how he had been ejected from this very guild, so, I find myself in a predicament, do I truely wish to affiliate myself with those that treat members in such a heavy handed manner?"

Everything about the deception was perfect, from the smattering of words that belied class and education to the accent that you feigned. The only thing that detracted from it as you knew, was how visibly you bore bruising and cuts. You could only hope that they added a twist in this mans eyes, that he assumed that you were after guild protection.

"Oh, that man sir... He bought his membership as those who have nothing to offer the guild do and was ejected after little more than a day as he joined under an ulterior motive. There is nothing to worry about there." The man responded, prompting a nod from you. That man had asked if you were a member of the Clockworker guild when you had been imprisoned. It seemed that he had a personal vendetta against you and was poking needles into a haystack trying to find you.

"I see. As earlier outlined, I bear interest in association with the guild. As you alluded to, there are different manners in what you may be inducted. Would you be so kind as to elaborate upon those?" you asked, as the man gave a bored nod. He was clearly a member that they employed, somebody who was clever enough to know his arse from his elbow but not really smart enough to innovate and invent.

"There are three main ways that you may be given membership to the Clockworkers, by payment of a membership fee, by application or by invitation. Most members are members by payment, people who pay a monthly fee for the benefits provided, who's fee goes partially towards our funding. There are those who apply, people who have intellect and creativity that they use to earn their membership. Typically, they will transfer the ownership of one of their inventions to the guild to increase the chances their application will be approved." He paused, guesturing as he did so. "Invitation on the other hand is fairly obvious. The guild will typically only extend an open invitation to join them to the greatest minds though. Are there any other questions you have, Sir?"

Was there anything more you felt you needed to know? Was there anything else you felt you needed to do in between finding out more about gun smithing and heading back to work?


((Just to clarify, anything in your stats/powers area you already possess, so you've already got the basic immortality of somebody who cannot age or die, though you still don't want to push that as you heal as slowly as anyone else.))
« Last Edit: July 02, 2010, 09:38:10 am by Silleh Boy »
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dragnar

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Re: They told me I could be anything...
« Reply #206 on: July 02, 2010, 09:49:28 am »

Tell the man we will consider joining, and then go visit the technomancers to discover what exactly they do... though I'm guessing it's mostly trade secrets.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Toaster

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Re: They told me I could be anything...
« Reply #207 on: July 02, 2010, 09:58:26 am »

Ask about the application process (don't start it yet), then go check out the technomancers.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Armok

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Re: They told me I could be anything...
« Reply #208 on: July 02, 2010, 11:54:18 am »

Yea, ask about the application process, and also about how one goes about getting the materials needed to make such an invention without already being guild members.

by the way, I have an idea for next time we get a point to spend, for a single point power: The ability to craft with micrometer precision to exact mesurments, to make near frictionless wheels and gers that don't shift and bullets and barrels that are smoother and thus get better aim, and so on.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

dragnar

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Re: They told me I could be anything...
« Reply #209 on: July 02, 2010, 11:58:17 am »

I'm not sure that would really be a "power". That sort of precision probably comes with a higher air stat. Besides, smoothing things that much doesn't take skill, just a huge amount of time sanding with finer and finer tools.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.
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