Wow that is stupid, using [sic] Runesmith to upgrade organization [sic] so that they can upgrade dodging.... Just use runesmith and upgrade all their skills(copy and paste) or even give them a lot of attributes so that skill doesn't matter as they would be near impossible to kill(apart from starvation etc).
Actually that's incredibly smart; you just haven't figured it out yet. It's call the scientific method and experimentation. Toady doesn't tell us how this game works, so we have to figure it out ourselves. This is how we do that.
You don't get it, at all. I wasn't trying to increase the stats of my military indirectly. I was trying to figure out if the organization skill had anything to do with "organize combat training."
You get a theory and then you test it. I thought maybe my dwarf was taking a long time to organize combat training because he had no organizer skill. So, I increased Organizer skill to see if it had any effect. I did the same thing with teacher and leader skills. No effect. Thus, that's another piece of evidence to say that training is bugged currently without a non-modding work around (I do training dummy and obstacle course workshop workarounds). It's unfortunate this feature doesn't work. I was trying to figure out why it didn't work.
And, actually, if you're going for pure fort protection with runesmith, it's quite inefficient to upgrade your dwarves that way for combat purposes. Why not just kill your enemies directly with runesmith? Edit kills are the most efficient kills. However, they aren't as satisfying as seeing the dwarves you trained rip things apart.
Think before posting....
P.S. Sizeak, the creator of Runesmith, approves.