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Author Topic: Truck Drivin' RTD (Day 10)  (Read 6284 times)

Mullet Master

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Truck Drivin' RTD (Day 10)
« on: June 18, 2010, 10:40:38 pm »

The scenario is simple. All players start out at an unnamed trailer park in Florida and have to make it across the country with a load of cargo of their own choosing.

This is a player versus player game.
The highest points are awarded to the player who successfully delivers the raresn )t cargo the farthest from Florida.

Here's some other things that can score points ( based on difficulty of actio

Beating up other players
Wrecking cars/trucks/etc.
Taking drugs and driving
Doing anything comedic
Arm wrestling
Hiring Burt Reynolds
Swearing on the CB

Character Sheet :

Name :
Choose one primary skill :
        Driving                     
        Strength (Fighting/Armwrestling/etc)   : Also +2 to starting health.
        Charisma (Negotiation/persuasion/etc) : Also +2 to cash.
        Technical (Repairs/Sabotage/etc)       : Also +2 to truck health.

Choose one or more weakness :
        Alcohol
        Drugs
        Attracted to other truck drivers
        Can't drive
        Chicken fingers ( too fat to leave the truck )
     
There are three stats.
Health - This is a catch-all stat for physical condition. It starts at 10 + any skill modifiers for all players, can be modified by events in game.
Cash - This is more or less how much money you have. Life isn't fair, you start out with 1d6 money (+ mods if applicable). Money is rolled by me.
Truck Health - This starts out as 10 + skill modifiers for all players. 
Additional Rules : Addon

# of actions per round. You may take several actions per round as long as they do not directly require another player to use a round. Any co-op activity must be coordinated between players, such as "Player A: I will do this with B. Player B: I will do this with A"
You may take up to 6 actions in one round.
You may not take more than one combat action against a player in any given round.

Since the biggest enemy to a truck driver is falling asleep, there are penalties for taking too many actions.
Here are the modifiers to the action list :
1 action : +2 to roll
2 actions : +1 to both rolls
3 actions : No effect.
4 : -1 to this roll
5 : -2
6 : -3 to this roll

So basically, the order and number of your actions is important.
 
Any actions you do not take will be assumed to be "sleep", and sleep never has a penalty or roll associated with it.

You do not have to post all your actions in the same post and may make "reactive actions" until the next round.

« Last Edit: August 09, 2010, 10:34:16 pm by Mullet Master »
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Mullet Master

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Re: Truck Drivin' RTD
« Reply #1 on: June 18, 2010, 10:46:47 pm »

Day 1
(round 1)

It must be another damn Monday. You wake up and push the booze bottles away from your bed, and you look outside and see a dog taking a crap in your yard. There's country music droning on the little AM radio you have sat on your fridge, but it's cut off mid-song. You hear an announcement on the radio "Do you need money? Do you have a truck? Then get your ass down to Bill's Truck Depot and Chicken To Go and pick up some cargo and get moving! There's no time like now!". You look at the hole in the wall of your trailer... you must have been playing with the shotgun again last night. You might need some cash to fix that.

You take a look outside at your truck. Is it time to get back to work?



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Mullet Master

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Re: Truck Drivin' RTD
« Reply #2 on: June 19, 2010, 11:42:10 pm »

The day comes to a close. After a dozen beers and a bag of cheetos, you've decided the road life probably just isn't for you. You lay back down in your bed and hope the hole in the wall fixes itself. 

( This will be my only bump post - I have no desire to spam if there really is no interest in playing this. If you have even passing interest, please create a character by 6/21. )

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Realmfighter

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Re: Truck Drivin' RTD
« Reply #3 on: June 20, 2010, 12:10:10 am »

Name: Marty McAwesome
Primary skill: Charisma
Weakness: Can't drive

For the first turn, I ROCK MY AWESOME MULLET.
« Last Edit: June 20, 2010, 12:23:13 am by Realmfighter »
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Terrahex

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Re: Truck Drivin' RTD
« Reply #4 on: June 20, 2010, 04:05:36 pm »

Name: Terrahex
Skill: charisma
weakness: alchahol

first turn: get that shotgun and go get... the stuffs!!!
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Mullet Master

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Re: Truck Drivin' RTD
« Reply #5 on: June 20, 2010, 04:43:13 pm »

Day 1.1 ) Trailer Park

All players should check my first post for additional rules regarding # of actions in a turn. Thanks!


Spoiler: Marty (click to show/hide)

Spoiler: Terrahex (click to show/hide)
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Realmfighter

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Re: Truck Drivin' RTD
« Reply #6 on: June 20, 2010, 04:53:10 pm »

I go to get my cargo, and i make my groupies drive.
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

Mullet Master

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Re: Truck Drivin' RTD
« Reply #7 on: June 20, 2010, 06:15:35 pm »

Day 1.2 ) Trailer Park/Depot

Maximum players for this game will be 4.
I will begin day 2 sometimes tomorrow evening.

Spoiler: Marty (click to show/hide)

Spoiler: Terrahex (click to show/hide)
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Xegeth

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Re: Truck Drivin' RTD
« Reply #8 on: June 21, 2010, 04:21:19 am »

Name: Xegeth
Skill: Technical
Weakness: Can't drive

For my first action, I steal a truck and attempt to drive to the depot to get some cargo, hopefully without crashing too often.
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Schilcote

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Re: Truck Drivin' RTD
« Reply #9 on: June 21, 2010, 05:00:16 am »

Name: Bob.
Alien spy from the planet of Stephinia. Drives trucks to observe as many earthlings as possible. Mission: Determine whether Homo Sapiens should be allowed to progress into space. Truck is spaceship in disguise.
Skill: Science. Alien science.
Weakness: Physically weak, despises drug users.

I attempt to gain cargo to transport in a totally inconspicuous, human manner.
Yep, just an ordinary human. Not an alien spy. Aliens don't exist, don't you know that? No my truck is not a spaceship. It is not driving itself. No it isn't bigger on the inside than the outside, that's in blatant violation of the laws of physics! Why doesn't it stop for gas? Uhh... It runs on hydrogen. Not alien technology. Perfectly normal H2 powered vehicle. From the air of course! What do you mean that's not possible? Don't you know anything about SCIENCE? Of course crop circles and cattle mutilations are hoaxes!
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Terrahex

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Re: Truck Drivin' RTD
« Reply #10 on: June 21, 2010, 09:05:51 am »

go and get more shells for my gun!!!
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Hugehead

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Re: Truck Drivin' RTD
« Reply #11 on: June 21, 2010, 09:45:24 am »

Name: Urist McTrucker
Primary: Driving
Weakness?:BOOZE!

I will attempt to make my truck fly

Get shotty

Run over/gun down cops
« Last Edit: June 21, 2010, 01:08:35 pm by Hugehead »
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Mullet Master

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Re: Truck Drivin' RTD
« Reply #12 on: June 21, 2010, 11:49:53 am »

Day 1.3) Trailer Park/Depot
Game is closed to all new players. Any character applications after this post will be ignored - but you'll be the 1st in line for my next game when I make one.
Day 2 will start at 7PM tomorrow evening or sooner if everyone posts their day2 actions.

Spoiler: Marty (click to show/hide)

Spoiler: Terrahex (click to show/hide)

Spoiler: Xegeth (click to show/hide)



Spoiler: Bob (click to show/hide)

Spoiler: Urist (click to show/hide)
« Last Edit: June 21, 2010, 11:52:52 am by Mullet Master »
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Xegeth

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Re: Truck Drivin' RTD
« Reply #13 on: June 21, 2010, 12:21:19 pm »

I first attempt to secretly swap my trailer with Marty's, and then I sneak up on an unsuspecting road tanker and attach it to my truck to solve the fuel problems, before setting off.
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Hugehead

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Re: Truck Drivin' RTD
« Reply #14 on: June 21, 2010, 01:07:03 pm »

Go get Cargo

GO to space center

Strap cargo on rocket 8)


Win the game from distance points! :P
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.
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