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Author Topic: goblin forts?  (Read 947 times)

meowmix

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goblin forts?
« on: June 15, 2010, 08:37:11 pm »

if i start on an area with a goblin fort, and i wipe out all the goblins, do they respawn at the fort or does it stay empty forever.
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AtomicPaperclip

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Re: goblin forts?
« Reply #1 on: June 15, 2010, 08:45:20 pm »

They stay dead. The lot's yours.

In dwarf mode at least, iuno about adventure mode.
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Dear Toady: Keep up the good work man, we appreciate you and the game beyond words.

clc02

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Re: goblin forts?
« Reply #2 on: June 15, 2010, 08:47:01 pm »

Also they start friendly if you embark on the tower. 
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Only in dwarven culture is alcohol poisoning a death worthed investigating, while being impaled through several toes, a eye, and a thumb from a spiraling water[3] is not.  Because everyone knows, the only way a dwarf could get alcohol poisoning is if someone put poison into the alcohol.

Firehound

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Re: goblin forts?
« Reply #3 on: June 16, 2010, 07:58:26 pm »

Also, due to a bug with Kill orders, you may not seize the tower by force. You may find other inventive ways.
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RedKing

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Re: goblin forts?
« Reply #4 on: June 19, 2010, 09:13:44 am »

I prefer to take a couple of adventurers into a Dark Fortress, make the corridors run red with goblin blood (or as more often the case, elf/human/dwarf blood since goblins seem to become an endangered minority in their own civs), and *then* embark on it. Fun part is building a whole series of bridges to connect the towers at different levels.
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