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Author Topic: Wheel of time RTD - Turn 14 on the road again...  (Read 14177 times)

Frelock

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Re: Wheel of time RTD - Turn 2
« Reply #30 on: June 14, 2010, 11:35:04 pm »

I'm willing to spend my gold on the carriage if someone else wants to buy the horses.

Purchase the carriage, and convince the innkeeper to teach me how to drive it.
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Flintus10

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Re: Wheel of time RTD - Turn 2
« Reply #31 on: June 14, 2010, 11:52:44 pm »

I'll ask Lief to help purchase a horse and while the others deal with buying it I will keep an eye on the suspicious man.
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USEC_OFFICER

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Re: Wheel of time RTD - Turn 2
« Reply #32 on: June 15, 2010, 11:06:54 am »

and i should mention the food orders so far by you comes to 1 mark. Lief also needs to pay 1 mark before leaving (you payed for your rooms in advance)
another thing on currency i can't find a refewrence to the exact amouns to i'll make it 4 coppers to a silver penny then 12 silver pennys to a gold mark (there are more coin types in the canon heck they even have different weights per country, but that seems a bit over the top for an rtd)

Check the glossary. It should be in there last time I checked.

If I do not already have a horse, buy one. (Though I should.)
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dragnar

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Re: Wheel of time RTD - Turn 2
« Reply #33 on: June 15, 2010, 11:15:26 am »

I pay for my share of the food, then walk over to the strange man and sit next to him, saying nothing.
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Typoman

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Re: Wheel of time RTD - Turn 2
« Reply #34 on: June 15, 2010, 05:52:13 pm »

and i should mention the food orders so far by you comes to 1 mark. Lief also needs to pay 1 mark before leaving (you payed for your rooms in advance)
another thing on currency i can't find a refewrence to the exact amouns to i'll make it 4 coppers to a silver penny then 12 silver pennys to a gold mark (there are more coin types in the canon heck they even have different weights per country, but that seems a bit over the top for an rtd)

Check the glossary. It should be in there last time I checked.

If I do not already have a horse, buy one. (Though I should.)


... why should you have a horse?
also i checked all 5 books i have with me and it isn't in the glossary on any of them

turn will be up soon
« Last Edit: June 15, 2010, 06:29:49 pm by Typoman »
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Typoman

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Re: Wheel of time RTD - Turn 3
« Reply #35 on: June 15, 2010, 06:54:03 pm »

Frelock is an unusual aiel it seems, most of them avoid horses (riding them anyway)


Turn 3
Spoiler: Actions: (click to show/hide)
(i changed the order here so it made more sense timewise)

Players:
Quote from: Flint (Flintus10):
9+3 you ask flint to help you pay for the horses, he agrees and hands you his spare coin, you hand your bracelet to frelock, and after he completes the transaction he passes you back 3 gold marks 14 you keep an eye on the suspicious man, and watch what unfolds as dragnar sits next to him.

Quote from: Belddin (Wolfchild):
8 You give frelock 2 of your marks to help pay for the horses then board the carriage. 3+1(mental) you open yourself the the source, it flows in like a river 5+1(mental) you take perfect control of the flow 2+1(mental)+3(control) however when you attempt to make a ball out of air you just make a loud bang.

Quote from: Frelock:
10 you accept the coins from Flint and Bleddin and purchase the carriage and 2 horses 17 you convince the inkeeper to teach you, he prattles off do's and don'ts and hows and whys and tips and how to care after the horse. you feel you get the gist of it. the innkeeper decides he likes you so much that the food you bought is on the house +3 to ride a horse or drive any horsedrawn vehicle.

Quote from: Shinobe (USEC):
10 you purchase a third horse from the innkeeper for 2 gold marks.

Quote from: Dragnar:
7 you go to pay for your food, but the inkeeper tells you that is already taken care of 15 so you sit next to the suspicious stranger he seems very nervous to have you so close.

Npcs:
Quote from: Lief Goddard:
he happily hands one of his gold marks to flint. 4 then he just sort of hangs about waiting to see what flint wants him to do.

Quote from: Suspicous Stranger:
12 after a while he seems to regain his composure. 1 he eases his hand inside his coat then winces, he seems to be rubbing his hand on his shirt.

DAMMIT i forgot the background check again
3: no one notices anything new

Stats:
Spoiler: Players: (click to show/hide)
Spoiler: Npcs: (click to show/hide)
Spoiler: Places: (click to show/hide)
Spoiler: Vehicles and items (click to show/hide)


please notify me of any errors :)
with channeling getting a 6 on either the grasp or control roll gives you xp
xp needed for leveling increases exponentially
« Last Edit: June 15, 2010, 07:32:09 pm by Typoman »
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wolfchild

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Re: Wheel of time RTD - Turn 2
« Reply #36 on: June 15, 2010, 06:58:02 pm »

Well then it looks like il need to get better at air first

Summon a guiding light for practice, keep an eye out for anything interesting or dangerous
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dragnar

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Re: Wheel of time RTD - Turn 2
« Reply #37 on: June 15, 2010, 07:00:22 pm »

I summon a guiding fire then say to the stranger "So, what brings you here?" while staring into the flame.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Typoman

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Re: Wheel of time RTD - Turn 2
« Reply #38 on: June 15, 2010, 07:07:18 pm »

Well then it looks like il need to get better at air first

not really, you just had a bad roll :)
getting better at air would take 5 uses of an air using weave that roll a 13-15
and once you got better it doesn't make it any easier to learn a low level weave like air tools :)
it would however make higher level air weaves possible to learn
« Last Edit: June 15, 2010, 07:09:22 pm by Typoman »
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Frelock

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Re: Wheel of time RTD - Turn 2
« Reply #39 on: June 15, 2010, 07:10:58 pm »

Practice with my spears outside.
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wolfchild

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Re: Wheel of time RTD - Turn 2
« Reply #40 on: June 15, 2010, 07:18:05 pm »

Well then it looks like il need to get better at air first

not really, you just had a bad roll :)
getting better at air would take 5 uses of an air using weave that roll a 13-15
and once you got better it doesn't make it any easier to learn a low level weave like air tools :)
it would however make higher level air weaves possible to learn

then i change my action
Try to learn air tools again
That hing looks to awesome to not ge, anything that has be creative as part of its description can be turned awesome, it also looks similar o TK, i think Frelock understands TK
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Flintus10

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Re: Wheel of time RTD - Turn 2
« Reply #41 on: June 15, 2010, 07:21:53 pm »

I'll spar with Frelock.
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Frelock

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Re: Wheel of time RTD - Turn 2
« Reply #42 on: June 15, 2010, 07:23:07 pm »

I'll spar with Frelock.
Indeed, brother.  Lets.
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USEC_OFFICER

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Re: Wheel of time RTD - Turn 2
« Reply #43 on: June 16, 2010, 11:39:23 am »

How would I get here if I didn't have a horse?

Go back to the common room and wait til everybody is ready to go.
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dragnar

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Re: Wheel of time RTD - Turn 2
« Reply #44 on: June 16, 2010, 11:58:37 am »

How would I get here if I didn't have a horse?
Walking? It's slow, but it seems to have worked well enough in the past.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.
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