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Poll

Land type for remake?

Siren-ish
- 2 (40%)
Krigg-ish
- 1 (20%)
Siren-ish with limited space age
- 1 (20%)
Krigg-ish with limited space age
- 1 (20%)
Other?
- 0 (0%)

Total Members Voted: 5


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Author Topic: Planetfall: Sci-Fi strategy. The resurrection.  (Read 34443 times)

RAM

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Re: Planetfall: Sci-Fi strategy. Turn one is here.
« Reply #195 on: July 14, 2010, 09:46:57 pm »

Can allied units co-exist?
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn one is here.
« Reply #196 on: July 14, 2010, 10:17:07 pm »

Yes. You can refuel at an allied base, carry their troops if they let you, loan your troops to them, and probably other things you think of.
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn one is here.
« Reply #197 on: July 16, 2010, 01:32:32 am »

24 hours. I'll send a prod.
It's been 40+ hours, by my reckoning. Kick?
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techno65535

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Re: Planetfall: Sci-Fi strategy. Turn one is here.
« Reply #198 on: July 16, 2010, 09:56:10 am »

Seconded.
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 2.
« Reply #199 on: July 16, 2010, 08:21:12 pm »

Jesse has dropped out of the game. A new player now is needed.

There was a clerical error with Wimdit's turn, giving him too many RP. Wimdit, I set you to research Industry 3, which was the only time-sensitive thing you were working on, but if you want to use that last 2 RP for something so you can trade it this turn, I'll allow it.

Spoiler: Siren (click to show/hide)
Spoiler: Light Green Neyvn (click to show/hide)
Spoiler: Blue RAM (click to show/hide)
Spoiler: White Techno65535 (click to show/hide)
Spoiler: Pink AI (click to show/hide)

Spoiler: Krigg (click to show/hide)
Spoiler: Orange Cheddarius (click to show/hide)
Spoiler: Grey Knight Otu (click to show/hide)
Spoiler: Red Wimdit (click to show/hide)
Spoiler: Dark green Wolfchild (click to show/hide)
« Last Edit: July 16, 2010, 09:28:51 pm by Nirur Torir »
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #200 on: July 16, 2010, 08:30:13 pm »

I think the maps are wrong. The one for Krigg, at least. I'm not sure about Siren.
The one for Siren seems to be wrong too, actually. For example, Pink Al is at N4 but listed as G7.

Also, could you put things into the format of the map for Siren, then all the players for Siren, then the map for Krigg, then all the players for Krigg?
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Neyvn

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #201 on: July 16, 2010, 08:35:37 pm »

Do the Survey Drones do anything? Or are they just simple Squisshy units???
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Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

wolfchild

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #202 on: July 16, 2010, 08:37:40 pm »

umm, where are the maps with the players on, i cant find em
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

techno65535

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #203 on: July 16, 2010, 08:48:03 pm »

"This is the Ardanian News Network with a special report. We have just recieved news that Thanks to the hard work of our Dwarven Engineers our new Colony Deployment Units are ready to be deployed. His Majesty has already decided where to plant our two newest cities. In just a few weeks we will see the foundation of Lormidia to the west and Mayhew to the north!" The newscast is being made from the paddock where the CDUs were built and are now leaving the city towards their new homes.

Spoiler: Orders (click to show/hide)

By the way, there's still an error on city-locations in the spoilered sections.
Logged
... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #204 on: July 16, 2010, 09:24:25 pm »

I am allowing open diplomacy, including secret moves, backstabbing, and lying.
I have received a PM asking how this will work with regards to secretly backing out on tech trades.
I have decided that the best option is to not allow secretly backing out - After both players agree to a trade, both players must agree to stop it. After the deal is proposed, after-all, the researchers will immediately begin working with their counterparts. Or something. If one player is holding back, the other would immediately know.

Example:
I wish to obtain Org's research on the genetic structure of an uncommon species of fly.
1 - I propose to trade my findings on logic with his data on the genetic structure of an uncommon species of fly.
2 - Org accepts, seeing the inherent value of my superior logic.
---Deal locked in---
3 - I realize that I want to backstab org, and make him waste RP. Too bad, I can no longer pull out at this point.

If you agree to trade techs next turn, there will be no locking in until both players agree to the trade on next turn. If one partner "forgets" to confirm it, there will be no trade. If the player sends his turn to his ally, with the trade in it, that counts as confirming it.

Do the Survey Drones do anything? Or are they just simple Squisshy units???
Just squishy units.

umm, where are the maps with the players on, i cant find em
Spoiler: Siren (click to show/hide)
Spoiler: Krigg (click to show/hide)

By the way, there's still an error on city-locations in the spoilered sections.
Bah, I say. Bah.
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #205 on: July 16, 2010, 09:30:20 pm »

I think there should be an option where you pull out before the turn, but in that case Org automatically pulls out too. What if you change your mind, or made a mistake, or something? It could make turns a little bit longer as Org tries to figure out what to do now, but I think it's necessary - I don't want Org to be able to laugh cruelly as I am forced to carry out a deal I don't want.

Also, seriously, you're going to have to update the map sometime. Why not now, so that we can see things better?
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Nirur Torir

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #206 on: July 16, 2010, 09:42:32 pm »

I think there should be an option where you pull out before the turn, but in that case Org automatically pulls out too. What if you change your mind, or made a mistake, or something? It could make turns a little bit longer as Org tries to figure out what to do now, but I think it's necessary - I don't want Org to be able to laugh cruelly as I am forced to carry out a deal I don't want.

Also, seriously, you're going to have to update the map sometime. Why not now, so that we can see things better?
Alright, I'll put up a poll.

What's wrong with the maps? Unless I completely misread something, all troops on Krigg are garrisoned at their cities right now.
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Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #207 on: July 16, 2010, 09:46:00 pm »

What's wrong with the maps? Unless I completely misread something, all troops on Krigg are garrisoned at their cities right now.
Oh, huh. They were wrong before - the cities had the wrong colors and such. I didn't see the edit. They're fine now.
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techno65535

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #208 on: July 16, 2010, 10:12:45 pm »

Also, a tip on the numbering of the rows, change it so that each letter covers 2 of the rows as you have it set now. As it is, each 'row' is only numbered either even or odd. Instead have it so that both rows 'A' and 'B' are row A, 'C' and 'D' are row B etc. should make looking at the map and figuring out the coordinates of something a bit easier. Just my 2 bits.
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... while being chased by axe-welding cats in the dark.
Scratch that, throwing-axe-wielding cats in the dark.
They're cute but my god that's terrifying.
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Cheddarius

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Re: Planetfall: Sci-Fi strategy. Turn 2. Replacement needed.
« Reply #209 on: July 16, 2010, 10:14:47 pm »

Hey, look! Option 2 is winning by 100%, we should do that.
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