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Author Topic: You are a demon  (Read 8614 times)

dragnar

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Re: You are a demon
« Reply #75 on: June 16, 2010, 09:00:27 am »

>Cult action: Continue to attempt to recruit followers
>Demonic Action: Find bear. Tame it. Send it as a gift to your high priest.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

abculatter_2

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Re: You are a demon
« Reply #76 on: June 16, 2010, 01:17:29 pm »

eyes are holy!!!!

Then why are we stabbing them?
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

cerapa

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Re: You are a demon
« Reply #77 on: June 16, 2010, 01:32:54 pm »

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Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

Mangled

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Re: You are a demon
« Reply #78 on: June 16, 2010, 02:01:59 pm »

Stabbed eyes are unholy/holy to us?
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abculatter_2

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Re: You are a demon
« Reply #79 on: June 16, 2010, 05:18:23 pm »

Stabbed eyes are unholy/holy to us?

They're both. We're just that cool.
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Ochita

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Re: You are a demon
« Reply #80 on: June 16, 2010, 05:24:52 pm »

Eyes to us are our power. The isanity that they see with our true form embodys us and empowers us. The destruction of their eyes shows that they don't want to see anymore
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Karnewarrior

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Re: You are a demon
« Reply #81 on: June 16, 2010, 06:29:45 pm »

Eyes to us are our power. The isanity that they see with our true form embodys us and empowers us. The destruction of their eyes shows that they don't want to see anymore
The destruction of their eyes means they are devout enough to not need to see us to belive.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

IronyOwl

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Re: You are a demon
« Reply #82 on: June 16, 2010, 06:46:14 pm »

Presumably not having mortal eyes would allow them to see... deeper.

At least, that's the story of everyone who's not too terrified of being eaten alive to question it. Or maybe they'll regrow as demonic eyes at some point, or something.


In any case, I agree with taming the bear.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

maxicaxi

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Re: You are a demon
« Reply #83 on: June 18, 2010, 01:21:48 pm »

bump

with the gm´s idea to randomly chose the used one this should update
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

wolfchild

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Re: You are a demon
« Reply #84 on: June 19, 2010, 02:31:15 am »

Cult action>Try to frame another group for the murder
Demon action>Look for travellers in the area, and eat them
Demon Action: Find those too pure to be corrupted and break thier minds
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Iituem

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Re: You are a demon
« Reply #85 on: June 21, 2010, 01:54:46 pm »

Based strongly on the assumption that the OP is no longer interested in running this, would anyone be opposed to me just taking over GMing of this one?  Seems like a fun thing to keep going.*



*NB:  If I do, and we're all okay with that, this automatically gives permission to someone else to take over if I get tired/bored of this.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

NUKE9.13

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Re: You are a demon
« Reply #86 on: June 21, 2010, 02:11:26 pm »

Based strongly on the assumption that the OP is no longer interested in running this, would anyone be opposed to me just taking over GMing of this one?  Seems like a fun thing to keep going.*



*NB:  If I do, and we're all okay with that, this automatically gives permission to someone else to take over if I get tired/bored of this.
Go right ahead.
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Long Live United Forenia!

Iituem

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Re: You are a demon
« Reply #87 on: June 21, 2010, 03:10:20 pm »

Spoiler: Decision Weight (click to show/hide)

Cult Action: Recruit Followers/Engage in Spleen Rituals (based on two rolls)
Demonic Action: Recruit Soldier (based on one roll)


Your cult continues to recruit members throughout the village of Trasin Vor, whether by hook or crook.  Whether by your infernal influence or as a result of their swiftly departing sanity, the cult devises a perverse ritual of spleen honouring.  Spleens are presented and a variety of foreign herbs are smoked (formerly part of Arevor's "incense" stores).  Your cultists grow stronger, mostly because the inanity of the ritual breaks their minds and allows them to push themselves harder than they would have thought possible.  The spleen eating is just weird.

Unfortunately the aggressive expansion of the cult, while not yet openly visible, is beginning to raise questions.  The rich landowner's body has not been found (you were very hungry, after all), but a business partner has entered his house and discovered the rich variety of graffiti covering every available surface.  The town constable and his small squad of militia have been alerted, but currently believe this to be ordinary criminal activity.  They have begun asking questions of the local citizens.


While your cult is stirring up trouble, you follow the troubled dreams of an old soldier.  His youth has left him, and the first aches of age begin to plague his bones, but he has survived many a battle - even those in the more war-torn realms where good and evil rear their beautiful and ugly heads respectively.  It is not his body you are interested in (except as a light snack), but his skills.

Your taunt him first in his dreams, until at last you catch up to him.  Posing as a fellow traveller and beggar, you ask him to share his bread and water with you.  He refuses - a good sign.  You travel further with him, to a wayside inn where he tries to beg beer from the landlord and fails.  He steals some beer, and when the landlord comes running, blames it on you.  You escape easily, and meet up with him again on the wayside.  You beg him once again for aid, and he kicks you to the ground and boots you a few times for good measure.  Then, when he is done, you stand up and reveal to him your true form.

Once the worst of the smell has passed and he has discarded his now ruined trousers in favour of an old bedroll, you sit him down and - in your human form - tell him that you respect his ruthlessness.  You tell him that you could use a man who knows that every man has to look out for himself.  You ask him what he wants.  The soldier is wily, and you are not the first demon he has heard of, so he words his request simply:

"Gold.  Gold to last me the rest of my life in luxury - and for that life to be a long one."



Trasin Vor Militia Status: Concerned


Required: Cult action, your action,  name the veteran soldier and accept/refuse his terms.


Name: Kyrgyrtzan
Physical might: 12 manpowers
Mental might: 2.4 mageminds (your mental strength is double that of a trained mortal) (-.2:Golems)
Followers: 13
Slaves: 0
Servants: 1 (undercover doll)

Cult: The Unseeing. Medium organisation. 13 members in 1 village.
Spoiler (click to show/hide)
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Ochita

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Re: You are a demon
« Reply #88 on: June 21, 2010, 03:34:48 pm »

We refue the soldies offer and hurt him to the point of begging for us to let him help us
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Karnewarrior

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Re: You are a demon
« Reply #89 on: June 21, 2010, 04:02:25 pm »

Accept it. But have him prove his worth by using him as bait to trap your WAR BEAR. Extract information on the local pantheon.

Cult: Attempt to recruit members from the local militia. Don't tell them we did the crime until we can FOR SURE trust them though.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.
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