Sorry for fucking up your thread.
S'alright. I brought it up, you had an opinion about my opinion.
FWIW, if you believe in something you're pretty much duty bound to discuss it despite the fact it's unpopular. You're never going to avoid the Peanut Gallery, especially on the internet.
But it should be telling when you, me everyone else, feels fatigue about this issue. Because we are all fatigued from the discussion. I was pretty passionate about it once, but the behavior of the people I'd ostensibly agree with started eroding my support, to the point I don't really want to be associated with them. (Maybe not the same degree I don't want to be associated with the MRA people, but still.)
So I'm just going to revert to my old method of habit. Commenting when I see something sexist in a game, decide whether to it deserves to lose my money because of it, and
noting it when I tell others about said game.....rather than making the game a footnote and my complaints about the perceived lack of inequality the primary thing I'm talking about. Which is what I feel like has happened to games journalism. The actual games are a paragraph while why it's "wrong" tends to dominate whole pieces. It's crap. I don't read the Editorials in newspapers for this exact reason.
I'm so sick of SJW in games and in games journalism. They pronounce all sorts of shit like "The end of the gamer" and what not, basically trying to assert that they're winning whatever cultural battle they think they're fighting. Meanwhile, their "no-violence 2d platform rhythm games featuring an all LGBT cast exploring their depressing childhoods" games they fawn over continue to not really make any money.
nenjin, I'm really trying to like you, so please stop using SJW like a 14-year-old truther.
Got a better word I should be using? Perhaps Social Justice Keyboard Warrior, to distinguish between people who do real activism from people who just talk on the internet? When your job is apparently generating articles for a website to specifically single out games that offend your sense of social values, what other word should I be using?
Also, stop discriminating against 14-year-old bruthers. Relativism, and all that.
It's just irritating when I, for exampe, check out RPS' Sunday papers and the bulk of what they find "interesting" are articles like that. It's not a conversation I find interesting, and I'm struggling to find an indie source of game news that hasn't become consumed by this issue. Imagine your favorite new site or periodical becoming 80% editorial and 20% reporting. That's essentially what it all is. Because editorialzing and getting people worked up in the comments is both easier to do than reporting (or apparently, than playing games and talking about them) and generates more page hits. It's becoming click-bait in the conversation about games.
Sounds like you're less sick of SJW and more sick of them being the popular thing on games websites. Which really isn't their fault, it's the journos (or whatever passes for journalism in the games industry).
It's like blaming the Malaysian Airlines passengers for being all CNN talked about for three months. Or blaming Michael Brown. Granted, I can understand being sick of something drowning out all news everywhere, but it's easy (and wrong) to conflate that with being sick of the thing itself.
Thanks for being more reasonable than I generally can be. It's not that I hate social justice or equality. I'm just sick of the people who are carrying the banner in games journalism right now.