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Author Topic: Things that made you RRRRRRAAAAGGGGEEEE today: Trust-o-nomics Edition  (Read 3752576 times)

nenjin

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I find it cathartic. Never acted on it but I find a good rage can be emotionally cleansing when its predicated on the right context. I think everyone should occasionally get in touch with their feral side.
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Bauglir

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God damn it, OpenOffice! If I tell you to import a csv file composed of naught but number, commas, and spaces, why do you insist on inserting a hidden apostrophe, thereby ruining my ability to make a graph out of it? If LibreOffice does not pull this horseshit, I will immediately switch in spite of the formatting errors it introduces with old documents. This is one of the worst non-features I've ever encountered.
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In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
Minsky then shut his eyes. “Why do you close your eyes?”, Sussman asked his teacher.
“So that the room will be empty.”
At that moment, Sussman was enlightened.

GiglameshDespair

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I will say while I love peanut butter, I hate the cheap plastic jars most of it comes in. Because it gets so damn warm here the jars often change shape slightly between the store and getting it home.

Sometimes it's gotten so stuck I've accidentally torn the lid and threads both off the jar trying to open it. Then I have to eat a whole jar of peanut butter in a day.

Seal it with cling film or something then.

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TD1

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Yea, getting in touch with feral side is better than keeping it in. That can cause an explosion.

Also, Tiruin, you say you hold it back, which is fine. There are some times that almost require it, though. Someone punched me in the face (Never met him before, he just did it randomly) and my mind went into shut down. I'm not a violent person, so it wasn't overly violent reaction from me. Put him in a headlock and kept him there, though I will admit I may have cut his air supply off quite a bit. Anyway, what I'm saying is that sometimes you need that type of Rage. Thoughtless, violent, and cold-sweat tingly.
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Graknorke

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You people who feel emotions are weird.
I frequently have to look for physiological cues as to what my emotions are because I am completely incapable of feeling the internally. Fear's particularly troublesome for that, because a lot of the time I could be ill either and it's hard to tell which.
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Sergarr

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38195 on: June 15, 2014, 02:46:58 pm »

It's really hard to make a competitive time travel combat. It's so hard to keep track of the entire timeline and augh.
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Playergamer

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38196 on: June 15, 2014, 02:54:43 pm »

Hey, Achron managed it!
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Graknorke

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38197 on: June 15, 2014, 02:56:43 pm »

Hey, Achron managed it!
Achron has the benefit of being run on a computer.
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Frumple

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38198 on: June 15, 2014, 03:03:31 pm »

Sounds like it's time to bust out the spreadsheets and/or compiler, then.
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Sergarr

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38199 on: June 15, 2014, 03:05:19 pm »

Hey, Achron managed it!
Well yeah, but I've watched at least 50 different commentated replays of that game and I've seen at least 3 problems:
1) Actions in the past are inherently more valuable than in the future
Because of that everybody plays as far in the past as they can and you basically end up playing it like a normal RTS until somebody builds a time machine, at which point the second problem rises out:
2) You and your units cannot react to the changes too far in the past.
This leads to players chronoporting units from as far in the past as they can manage and attacking with them (because you can make a chain of consecutive orders). Because the defending player cannot issue orders that far in the past they end up being destroyed or heavily damaged. Attempts to use chronoports defensively usually end up in oscillating paradoxes which muddle up the timeline, completely screwing the player's ability to predict what will happen.
Also this leads to the third and most causally glaring issue: permacloning
3) Permacloning is performed in three steps: You chronoport the unit back in time, wait until it's arrival is in immutable (completely unchangable) past, and then cancel the departure. Voila - free units, out of (from the point of linear observer) nowhere!

These issues are precisely why I've tried to make my own version of time travelling system.
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Gunner-Chan

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38200 on: June 15, 2014, 03:07:57 pm »

Seal it with cling film or something then.

I would if we ever had any. Odds are it would get ripped open by accident and go bad if I did that though given how clumsy half the people in my house are.

Though it's not usually a problem since I just don't buy much peanut butter anymore.
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MagmaMcFry

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Anyway, what I'm saying is that sometimes you need that type of Rage.
Correction: You need that type of Rage. Actually, correction 2: You have that type of Rage. Nobody needs that type of rage anymore. Rage is an instinct, provided by evolution to encourage fights so the right person establishes physical dominance. Physical dominance is no longer necessary, welcome to civilization. Even if you do win a fight, the other person won't respect you more. In fact, they (and any other observers, including me) will respect you less, since acting upon your rage is a sign of lack of self-control. If I were randomly punched in the face, I'd (assuming I didn't get KO'd) just say "dude, WTF" and be on my way, happy about how I handled the situation.

You too can learn how to handle situations, under a single condition: Do not under any circumstances rationalize away your use of instinctual behavior. Don't say that you need to express your rage to keep yourself sane (because doing unsane stuff really isn't conducive to sanity). Don't say it was necessary to headlock him because he deserved it, because even though he did deserve it, your goal isn't to make him unhappy, but to make him stop doing that kind of shit again, and making him feel hopelessly immature is in this case more effective than defeating him in combat.

Remember that I'm not arguing against physical violence, but against improper judgment. Never do anything for any other reason than a conscious, well-founded decision.
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PyroDesu

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38202 on: June 15, 2014, 03:14:46 pm »

It's really hard to make a competitive time travel combat. It's so hard to keep track of the entire timeline and augh.

I might mention Exultant, by Stephen Baxter - not quite what you're dealing with, but hey, with time travel, you jettison causality - and here's one result:

Spoiler (click to show/hide)

Also, my rage: GWG got himself permabanned. When he wasn't arguing, he was a fairly cool dude.
« Last Edit: June 15, 2014, 03:39:21 pm by PyroDesu »
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The Scout

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38203 on: June 15, 2014, 03:14:59 pm »

Source Film Maker decided that it can only use 1gb of ram. Before crashing. #mightbeslightlymad
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SalmonGod

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Re: Things that made you RRRRRRAAAAGGGGEEEE today: Dig Deep Edition
« Reply #38204 on: June 15, 2014, 03:21:44 pm »

I disagree.  I think emotions like rage are still useful.  Emotions and logic should both inform the other and form a balance.  Emotions can act as a cue that logic is missing something, and vice versa.  Rage can inform logic that there is a problem and it needs to put in more work to find a satisfying solution.  It may not be the instrument that formulates a conscious, well-founded solution, but it may provide extra drive to carry out the necessary actions.

I think we need a lot more rage these days.  Society is dominated by a corrupt minority that is quickly undermining civilization's benefits for the majority, its stability, and quite possibly the survival of most of the human race.  Most everyone else is not making correct decisions in response, because they're burying their rage for the sake of short-term self-preservation.
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Maybe people should love for the sake of loving, and not with all of these optimization conditions.
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