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Poll

Should this be made into one of the new DFHack plugins? (This is not binding)

Yes, I want to be able to use it with the DFHack console
- 288 (45.6%)
No, I like the stand alone QT version
- 140 (22.2%)
Both
- 204 (32.3%)

Total Members Voted: 631


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Author Topic: Runesmith - A DC like tool  (Read 376775 times)

MaximumZero

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Re: Runesmith - A DC like tool
« Reply #375 on: July 16, 2010, 02:39:25 pm »

What would it take to edit the age and size of a dwarf? If it's something I have to find on my own, that's cool, but I'm not sure how I'd go about doing that.
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sizeak

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Re: Runesmith - A DC like tool
« Reply #376 on: July 16, 2010, 03:04:30 pm »

It would be pretty easy to add if you really want it
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool

Psieye

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Re: Runesmith - A DC like tool
« Reply #377 on: July 16, 2010, 03:30:08 pm »

Age and size means people can roleplay and/or carry over dwarves that much more realistically - "This dwarf from chapter 2's fort is now 3 years older and grew lean from working". I'd say there's big demand for it.
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xtank5

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Re: Runesmith - A DC like tool
« Reply #378 on: July 16, 2010, 04:42:28 pm »

I noticed a little bug with the set attributes and skills buttons.  If you decide to cancel setting all attributes/skills to a certain level, it maxes them out.  It's not a huge problem, you just reload your dwarves without saving the changes.  However you loose any other changes you didn't save. :-\

EDIT: I just noticed that "changes" is spelled "chnages" on the reload prompt. :P
« Last Edit: July 16, 2010, 04:44:07 pm by xtank5 »
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sizeak

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Re: Runesmith - A DC like tool
« Reply #379 on: July 16, 2010, 04:53:58 pm »

Lol woops, will change spelling
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Old-one-eye

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Re: Runesmith - A DC like tool
« Reply #380 on: July 16, 2010, 05:06:34 pm »

I noticed a little bug with the set attributes and skills buttons.  If you decide to cancel setting all attributes/skills to a certain level, it maxes them out.  It's not a huge problem, you just reload your dwarves without saving the changes.  However you loose any other changes you didn't save. :-\
I noticed this to, fortress of super-Dwarves :P
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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #381 on: July 16, 2010, 05:16:31 pm »

It would be pretty easy to add if you really want it

Yes, please! The more customization, the better! The only other things that I would want after that would be likes/dislikes and physical looks. I know a lot of people don't care about that stuff, but oh, the time I would spend on it.
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Daywalkah

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Re: Runesmith - A DC like tool
« Reply #382 on: July 16, 2010, 05:27:35 pm »

The likes/dislikes things could be useful, another way to prevent shell moods since Today One limited those moods to nobles who like shells.
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sizeak

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Re: Runesmith - A DC like tool
« Reply #383 on: July 16, 2010, 05:40:59 pm »

I'll fix the bugs and release a bug fix version
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Rafal99

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Re: Runesmith - A DC like tool
« Reply #384 on: July 16, 2010, 05:51:55 pm »

I would like to be able to sort stuff by column if I click on the column header. Was quite useful in old DC and seems intuitive.
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BodyGripper

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Re: Runesmith - A DC like tool
« Reply #385 on: July 16, 2010, 06:07:03 pm »

It would be pretty easy to add if you really want it

Yes, please! The more customization, the better! The only other things that I would want after that would be likes/dislikes and physical looks. I know a lot of people don't care about that stuff, but oh, the time I would spend on it.

I'd get a kick out of making my starting seven look and act like me and my friends.
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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #386 on: July 16, 2010, 10:11:46 pm »

That's precisely what I want, but I start with anywhere between 35-40 dorfs. It'll probably be more once I can Runesmith in some kiddies.
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Rumrusher

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Re: Runesmith - A DC like tool
« Reply #387 on: July 17, 2010, 12:03:58 am »

That's precisely what I want, but I start with anywhere between 35-40 dorfs. It'll probably be more once I can Runesmith in some kiddies.
whoa there I like the idea of age and size but runesmith babies? that kinda removes the test of getting adventurers kids when you could just make one plop out in adventure mode at any time...

that doesn't sound that bad either but it kinda removes point of the mega project I was working on.
oh well.
« Last Edit: July 17, 2010, 12:09:03 am by Rumrusher »
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Poot

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Re: Runesmith - A DC like tool
« Reply #388 on: July 17, 2010, 12:28:32 am »

First time using this thing, so excuse my ignorance with it. Basically I've been trying to make my weaponsmith go into a fey mood. However, upon setting him into the mood and writing the changes, if he's caught up in something, he won't do anything, or he'll immediately go berserk. What's going on?
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sizeak

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Re: Runesmith - A DC like tool
« Reply #389 on: July 17, 2010, 04:45:51 am »

Turning moods on isn't advised right now, you'd need to set materials which Runesmith doesn't do at the moment, even then I'm not sure how successful it would be
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