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Poll

Should this be made into one of the new DFHack plugins? (This is not binding)

Yes, I want to be able to use it with the DFHack console
- 288 (45.6%)
No, I like the stand alone QT version
- 140 (22.2%)
Both
- 204 (32.3%)

Total Members Voted: 631


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Author Topic: Runesmith - A DC like tool  (Read 373688 times)

Morwaul

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Re: Runesmith - A DC like tool
« Reply #1290 on: February 29, 2012, 07:14:05 pm »

It looks like DFHack has been updated.  Is there a way to get this working now or has the new version killed it?
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Intrinsic

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Re: Runesmith - A DC like tool
« Reply #1291 on: March 01, 2012, 04:07:38 am »

I say let the dev do what he wants, it's his program so his choice.
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telamon

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Re: Runesmith - A DC like tool
« Reply #1292 on: March 01, 2012, 05:16:07 pm »

Directly, No.

In more depth, this is because I'm not looking for the offsets required myself and am not currently fixing bugs. This is because I have a dissertation to finish, on top of a lot of other work. When/If all the offsets are found, people should be able to drop the updated xml file from DFHack in (old format, I think it was changed) and go, or it wouldn't take me long to update then (like minutes). Bug fixes will be a minimum of 5 weeks I imagine due to reasons stated above. New features aren't being developed because I don't really play DF anymore. This may change once I've graduated and have my life back, but for now consider it feature frozen and only just maintained :D

^ he'll get around to it =P and in the meantime we still have DFhack itself
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sayke

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Re: Runesmith - A DC like tool
« Reply #1293 on: March 02, 2012, 12:45:51 pm »

i would just like to say that this tool is missed! good luck sizeak - kick ass at school and come back here to help out again =D
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gefer8

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Re: Runesmith - A DC like tool
« Reply #1294 on: March 02, 2012, 10:06:59 pm »

I miss this Rune Smith. A lot.
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wypie

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Re: Runesmith - A DC like tool
« Reply #1295 on: March 06, 2012, 08:40:44 pm »

My OCD is overloading with my metal smiths have competent soap making.
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Intrinsic

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Re: Runesmith - A DC like tool
« Reply #1296 on: March 07, 2012, 01:00:16 am »

Seems there may be a problem with Runesmith reading the Trait's incorrectly from the game? ie the trait's RS says a dorf has doesn't match the game, or DT.

http://www.bay12forums.com/smf/index.php?topic=83112.msg3068424#msg3068424
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Darkness

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Re: Runesmith - A DC like tool
« Reply #1297 on: March 07, 2012, 05:02:11 am »

I hope Runesmith will come for the actual release of DF. I miss this very good program.

Greets Darkness
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Schizotek

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Re: Runesmith - A DC like tool
« Reply #1298 on: March 09, 2012, 01:01:54 pm »

Whenever my military wastes 2 years in a row on biting drills....I think of this mod.
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shadus

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Re: Runesmith - A DC like tool
« Reply #1299 on: March 10, 2012, 04:02:59 pm »

well... at least they're bitey?
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Kaos

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Re: Runesmith - A DC like tool
« Reply #1300 on: March 11, 2012, 05:27:16 pm »

Whenever my military wastes 2 years in a row on biting drills....I think of this mod.
never seen this, but anyway how would you fix it with RS?
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MagmaSolutionsInc

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Re: Runesmith - A DC like tool
« Reply #1301 on: March 12, 2012, 06:28:38 am »

I miss the posts about missing Runesmith  :P
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Eldrick Tobin

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Re: Runesmith - A DC like tool
« Reply #1302 on: March 13, 2012, 12:45:51 am »

Whenever my military wastes 2 years in a row on biting drills....I think of this mod.
never seen this, but anyway how would you fix it with RS?

Work on them a tad, and then when they show as having the skill crank it up to 11 (or 15 or 20), and then go train something else, these dwarves are done.
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RabblerouserGT

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Re: Runesmith - A DC like tool
« Reply #1303 on: March 13, 2012, 06:21:02 am »

Whenever my military wastes 2 years in a row on biting drills....I think of this mod.
Hey, it should make for some interesting combat reports.

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shadus

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Re: Runesmith - A DC like tool
« Reply #1304 on: March 17, 2012, 11:05:09 am »

Anyone having any luck getting the offsets updated for this?  Hell, does anyone have a tutorial on how to calculate the offsets that it needs? I understand memory and save game editing and the methodology of finding the location of desired items in memory/files... but I have no idea how to find what this particular program needs to use that information.
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